Granada

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Granada MDTitleScreen.png

Granada
System(s): Sega Mega Drive
Publisher: Wolf Team (US Renovation)
Developer:
Genre: Shoot-'em-Up

















Granada (グラナダ) is a 1990 shoot-'em-up by Wolf Team released in the US and Japan for the Sega Mega Drive. "Granada" is a mobile tank-like weapon whose origin is uncertain. In September 2016, Leon Todo, a private mercenary, accepts a task from an enterprise agent that takes him to Japan, where he finds Granada and uses it to complete said task.

You are situated in a large field full of enemies, obstacles, and enemy generators that you may freely move around (unlike most conventional shoot-'em-ups). The goal of each level is to destroy each enemy generator (red dots on the HUD in the bottom right corner) and then a boss all before the timer runs out. A shoots a normal weapon (which you can rapidfire) and C shoots a missile (which you can only shoot one of at a time, though you have unlimited missiles, and will knock you back a bit). Holding B locks your orientation so moving the D-pad will not also rotate your ship. You can also find a miniature ship that will help you in its own ways.

Credits

  • Game Design & Program: Toshio Toyota
  • Graphics: Masayuki Matsushima
  • Graphics: Kazuhiro Nagata
  • Graphics: Mutunori Sato
  • Music: Ryota Furuya
  • Music: Motoi Sakuraba
  • Music: Masaaki Uno
  • Producer: Masahiro Akashino

Physical Scans