Granada

From Sega Retro

n/a

  • NTSC-J
  • NTSC-U

Granada MDTitleScreen.png

Granada MD US TitleScreen.png

Granada
System(s): Sega Mega Drive, Project EGG, Nintendo Switch
Publisher:
Sega Mega Drive
Wolf Team (Japan)
Sega Mega Drive
Renovation Products (US)
Nintendo Switch
Edia
Developer:
Distributor:
Sega Mega Drive
Tec Toy (BR)
Licensor:
Project Egg
Edia
Original system(s): X68000
Genre: Shooting[1][2]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,8006,800 T-32023
Sega Mega Drive
US
49036
Sega Mega Drive
US
(Sega Channel)
SUBsub
Sega Mega Drive
EU
Sega Mega Drive
EU
(Sega Channel)
SUBsub
Sega Mega Drive
BR
Project Egg
JP
¥880880[5] TEL0044
Nintendo Switch
JP
¥1,800 (1,980)1980i[6]
CERO: A
Nintendo Switch
US
$15.0015.00
ESRB: Everyone
Nintendo Switch
DE
€13.5013.50
USK: 6
Nintendo Switch
UK
£12.1912.19
PEGI: 7+
Nintendo Switch
AU
$20.2520.25[10]
OFLC: General (G)
Nintendo Switch
KR
GRB: All
Non-Sega versions

Granada (グラナダ) is a 1990 shoot-'em-up by Wolf Team released in the US and Japan for the Sega Mega Drive and in Japan for the X68000.

A European release was planned by Ubisoft[12], but it did not materialise.

The game was re-released for Nintendo Switch in December 2023 as a stand-alone release from Telenet Shooting Collection, keeping the Sega logo at the startup.

Story

The game is set in a futuristic Africa in 2016. A war has erupted over mining rights for rare metals and has quickly escalated due to the development of an advanced new type of tank called Maneuver Cepters. A mysterious Maneuver Cepter of unknown origin called "Granada" has been destroying heavy mobile weapons from both the north and south factions.

Leon Todo, a private mercenary, accepts a task from an enterprise agent that takes him to Japan, where he finds the Granada and uses it in an attempt to stop the conflict once and for all.

Gameplay

The game is a multi-directional shooter that plays similarly to the overhead missions of Thunder Force II. The player is situated on a large field full of enemies, obstacles, and mission targets that may be freely moved upon (unlike most conventional shoot-'em-ups). The goal of each stage is to destroy all of the targets, which vary for each stage, and then a boss before the timer runs out. The player is given a radar in the bottom-right corner of the screen, which displays targets as solid red dots, the boss as a flashing red dot, and the Granada as a flashing white dot.

The player moves the Granada around with the D-pad. It fires its normal weapon with A, which has rapid-fire. It can also fire missiles with C. Missiles are slower-firing and therefore require more precision to use effectively, but they are more powerful, allowing them to destroy larger targets in fewer hits, and can penetrate through multiple targets, making them useful for clearing out masses of smaller enemies. Shooting a missile knocks the tank backwards a bit. Weapons are fired in the direction that the tank is facing and have unlimited supply. The tank normally rotates in the direction that it is moving, but the player can lock its orientation by holding B, which allows for strafing maneuvers. The tank can be rotated in 16 different directions.

The Granada has a shield that can sustain multiple hits from enemies, indicated by a bar at the top of the screen. The tank explodes if it sustains too much enemy damage, costing the player a life. The player also loses a life if time runs out or if the Granada falls off the stage. If all lives are lost, the game is over. Otherwise, the Granada is respawned where it was destroyed. The game has four selectable difficulty levels (Easy, Normal, Hard, and Mania). The Granada has fewer maximum shield points at higher difficulty levels.

Support Units

Support units supplement the Granada with additional capabilities. They last for the rest of the stage or until the Granada is destroyed.

Granada, Support Units.png
Reflector (リフレター)
The unit follows around the Granada. The Granada's normal weapon reflects off of it at an angle. Hitting it with a missile causes it to spin around shooting bullets in every direction for a duration. Collecting this item multiple times equips more units to follow the Granada.
Granada, Support Units.png
Epalet (エバレット)
Adds homing missiles to the Granada's standard attack. Collecting this item multiple times adds additional missiles to the attack.
Granada, Support Units.png
Paul Bunyan (ポールバニアン)
Attaches a plate-shaped shield to the front of the Granada. It is launched forward when the Granada fires a missile with C, which causes it to spray bullets in multiple directions before returning to the Granada.
Granada, Support Units.png
Chromleck (クロムレック)
The unit follows the Granada and damages enemies that it touches. The unit revolves around the Granada when it fires its normal weapon or seeks and destroys an enemy when the Granada fires a missile with C.
Granada, Support Units.png
Hidden (ヒドン)
The unit follows the Granada. The unit explodes in a large radius, destroying enemies as well as itself, with C. Collecting this item multiple times equips more units to follow the Granada, which are detonated separately.

Stages

Granada, Stage 1.png

Granada, Stage 1 Boss.png

  • Granada, Stage 1.png

  • Granada, Stage 1 Boss.png

Stage 1

Granada, Stage 2.png

Granada, Stage 2 Boss.png

  • Granada, Stage 2.png

  • Granada, Stage 2 Boss.png

Stage 2

Granada, Stage 3.png

Granada, Stage 3 Boss.png

  • Granada, Stage 3.png

  • Granada, Stage 3 Boss.png

Stage 3

Granada, Stage 4.png

Granada, Stage 4 Boss.png

  • Granada, Stage 4.png

  • Granada, Stage 4 Boss.png

Stage 4

Granada, Stage 5.png

Granada, Stage 5 Boss.png

  • Granada, Stage 5.png

  • Granada, Stage 5 Boss.png

Stage 5

Granada, Stage 6.png

Granada, Stage 6 Boss.png

  • Granada, Stage 6.png

  • Granada, Stage 6 Boss.png

Stage 6

Granada, Stage 7.png

Granada, Stage 7 Boss.png

  • Granada, Stage 7.png

  • Granada, Stage 7 Boss.png

Stage 7

Granada, Stage 8.png

Granada, Stage 8 Boss.png

  • Granada, Stage 8.png

  • Granada, Stage 8 Boss.png

Stage 8

Granada, Stage 9.png

Granada, Stage 9 Boss.png

  • Granada, Stage 9.png

  • Granada, Stage 9 Boss.png

Stage 9

Production credits

  • Original: T.Toyota
  • Game Design: T.Toyota
  • Program: T.Toyota
  • Graphics: M.Sato, M.Matsushima, K.Nagata
  • Music: M.Uno, M.Sakuraba
  • Ad Design: F.Ishii
  • Business Works: J.Asanuma, M.Uno, K.Goshima, K.Iijima, H.Kayano
  • Thanks: H.Izumino, K.Ueno, Y.Ushijima, H.Ogasawara, Y.Ohnishi, T.Ogura, A.Kabaya, K.Goto, Y.Kohama, F.Shimoyama, M.Sugiyama, K.Suzuki, H.Suzuki, S.Sekizuka, T.Sou, T.Takeda, K.Tajima, Y.Tani, C.Tokuhiro, A.Nakamura, T.Hagiwara, T.Hamada, A.Higurashi, F.Fukaya, T.Hori, S.Miyoshi, T.Yamada, T.Yamamoto, S.Rokumoto, O.Watanabe
  • U.S. Staff: S.Yazel, H.Hiraga, R.Lee, D.Izat
  • Special Thanks to: K.Fukushima
  • Producer: M.Akishino
  • Presented by Wolf Team
Source:
In-game credits
Granada MD credits.pdf
[13]


Digital manuals

Magazine articles

Main article: Granada/Magazine articles.

Promotional material

Granada MD US PrintAdvert.jpg
US print advert
Granada MD US PrintAdvert.jpg
Logo-pdf.svg
Print advert in (US) #19: "February 1991" (1991-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1990-09: "September 1990" (1990-08-XX)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1990-11: "November 1990" (1990-10-XX)
also published in:
  • (JP) #1990-12: "December 1990" (1990-11-08)[14]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #12: "January 1991" (1990-12-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1991-02: "February 1991" (1991-01-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(RU)
40
[15]
(JP) NTSC-J
83
[16]
(UK)
80
[17]
(UK)
80
[18]
(FR)
76
[19]
(UK) PAL
83
[20]
(RU)
40
[21]
(US) NTSC-U
80
[22]
(UK)
79
[23]
(JP) NTSC-J
58
[24]
(IT)
96
[25]
(UK) PAL
80
[26]
(FR)
71
[27]
(UK) NTSC
71
[28]
(JP) NTSC-J
76
[29]
(UK) PAL
86
[30]
(UK) NTSC-J
82
[31]
(UK)
80
[32]
(UK) NTSC
75
[33]
(UK) PAL
83
[34]
(UK) PAL
83
[35]
(UK)
73
[36]
(JP) NTSC-J
73
[37]
(RU)
67
[38]
(GR) PAL
84
[39]
Sega Mega Drive
75
Based on
25 reviews

Granada

Mega Drive, JP
Granada MD JP Box.jpg
Cover
Granada MD JP CartTop.jpg
Granada MD JP Cart.jpg
Cart
Granada MD JP manual.pdf
Manual
Mega Drive, US
Granada MD US Box.jpg
Cover
Granada MD US Cart.jpg
Cart
Granada MD US Manual.pdf
Manual
Mega Drive, EU (JP Import)
Granada MD EU Box Back.jpgNospine.pngGranada MD EU Cover.jpg
Cover
Granada MD JP CartTop.jpg
Granada MD JP Cart.jpg
Cart
Granada MD EU Manual.jpg
Manual
Granada MD JP manual.pdf
JP Manual
Mega Drive, BR
Granada md br cover.jpg
Cover
Granada MD BR Cart.jpg
Cart

Technical information

Main article: Granada/Technical information.

References

  1. File:Granada MD JP Box.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  3. https://groups.google.com/g/rec.games.video/c/56vKvaVOuvg/m/llgxKAXPA1UJ
  4. Electronic Gaming Monthly, "January 1991" (US; 199x-xx-xx), page 86
  5. 5.0 5.1 https://www.amusement-center.com/project/egg/game/?product_id=1005 (Wayback Machine: 2023-06-09 15:56)
  6. 6.0 6.1 https://store-jp.nintendo.com/list/software/70010000062502.html (Wayback Machine: 2024-01-08 22:38)
  7. https://www.nintendo.com/us/store/products/granada-switch/ (Wayback Machine: 2023-12-22 01:47)
  8. https://www.nintendo.com/de-de/Spiele/Nintendo-Switch-Download-Software/GRANADA-2492481.html
  9. https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/GRANADA-2492481.html
  10. 10.0 10.1 https://ec.nintendo.com/AU/en/titles/70010000063970 (Wayback Machine: 2024-04-23 01:34)
  11. https://store.nintendo.co.kr/70010000063964
  12. Sega Force, "January 1992" (UK; 1991-12-12), page 10
  13. File:Granada MD credits.pdf
  14. Beep! MegaDrive, "December 1990" (JP; 1990-11-08), page 4
  15. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 91
  16. Beep! MegaDrive, "December 1990" (JP; 1990-11-08), page 27
  17. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 30
  18. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 47
  19. Consoles +, "Février 1992" (FR; 1992-0x-xx), page 38
  20. Console XS, "June/July 1992" (UK; 1992-04-23), page 130
  21. Cool Gamer, "9" (RU; 2002-10-13), page 96
  22. Electronic Gaming Monthly, "January 1991" (US; 199x-xx-xx), page 22
  23. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 53
  24. Famitsu, "" (JP; 1990-1x-xx), page 1
  25. The Games Machine, "Febbraio 1991" (IT; 1991-xx-xx), page 62
  26. Game Zone, "February 1992" (UK; 1992-01-24), page 37
  27. Joystick, "Janvier 1991" (FR; 199x-xx-xx), page 110
  28. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
  29. Mega Drive Fan, "February 1991" (JP; 1991-01-08), page 83
  30. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 26
  31. Mean Machines, "January 1992" (UK; 1991-12-27), page 106
  32. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
  33. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  34. Sega Pro, "May 1992" (UK; 1992-04-16), page 62
  35. Sega Pro, "April 1993" (UK; 1993-03-11), page 66
  36. Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 41
  37. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
  38. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 82
  39. User, "Mártios 1992" (GR; 1992-0x-xx), page 83


Granada

Granada MDTitleScreen.png

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Sega Mega Drive
Prototypes: REV01 prototype