Difference between revisions of "Klax"

From Sega Retro

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|publisher=[[Tengen]]
 
|publisher=[[Tengen]]
 
|developer=[[Atari]]
 
|developer=[[Atari]]
|system= [[Sega Mega Drive/Genesis]], [[Sega Game Gear]]
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|system= [[Sega Mega Drive/Genesis]], [[Sega Game Gear]], [[Sega Master System]], Amiga, Amstrad CPC, Atari 2600, Atari 5200, Atari 7800, Atari ST, Commodore 64, DOS, Game Boy, Game Boy Color, Lynx, MSX, NES, TurboGrafx-16, ZX Spectrum
 
| romsize=
 
| romsize=
 
| sounddriver=
 
| sounddriver=
|europe=
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|europe=1991
|usa=
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|usa=1991
|japan=
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|japan=1990
 
|genre= Puzzle
 
|genre= Puzzle
 
|players=1-2
 
|players=1-2
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|vrc=}}
 
|vrc=}}
  
Klax is a pretty straight-forward puzzle game developed by the Tengen who licensed it from the Atari Games Corporation. Most remember it because of its edgey catch phrase, "It is the Nineties and there is time for Klax."
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'''''Klax''''' is a pretty straight-forward puzzle game developed by the Tengen who licensed it from the Atari Games Corporation. Most remember it because of its edgy catch phrase, "It is the Nineties and there is time for Klax."
  
 
Basically, you have to clear the blocks while the fall which is called a Klax when you line up three of the same color vertically, horizontally or diagonally. The main difference from most puzzle games is that you can see more then one of them as they fall end over end down a slope. They must be caught by a platform controlled by the player, and then placed where the player wants by pressing {{A}}, {{B}} or {{C}}, and to speed up their decent the player presses {{down}}. The player can only let three fall without being caught before they lose. This is kept track of by the drop meter.
 
Basically, you have to clear the blocks while the fall which is called a Klax when you line up three of the same color vertically, horizontally or diagonally. The main difference from most puzzle games is that you can see more then one of them as they fall end over end down a slope. They must be caught by a platform controlled by the player, and then placed where the player wants by pressing {{A}}, {{B}} or {{C}}, and to speed up their decent the player presses {{down}}. The player can only let three fall without being caught before they lose. This is kept track of by the drop meter.
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"A four in a row KLAX counts as 2 KLAX"
 
"A four in a row KLAX counts as 2 KLAX"
 
   
 
   
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==Physical Scans==
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===Mega Drive Version===
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<gallery>
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</gallery>
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===Master System Version===
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<gallery>
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</gallery>
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===Game Gear Version===
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<gallery>
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</gallery>
 
[[Category:Mega Drive Games]]
 
[[Category:Mega Drive Games]]
[[Category:1991 Mega Drive Games]]
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[[Category:1990 Mega Drive Games]]
 
[[Category:Mega Drive Puzzle Games]]
 
[[Category:Mega Drive Puzzle Games]]
 
[[Category:Game Gear Games]]
 
[[Category:Game Gear Games]]
 
[[Category:1991 Game Gear Games]]
 
[[Category:1991 Game Gear Games]]
 
[[Category:Game Gear Puzzle Games]]
 
[[Category:Game Gear Puzzle Games]]
 +
[[Category:Master System Games]]
 +
[[Category:1991 Master System Games]]
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[[Category:Master System Puzzle Games]]

Revision as of 07:35, 17 April 2010

n/a

Klax TitleScreen.PNG

Klax
System(s): Sega Mega Drive/Genesis, Sega Game Gear, Sega Master System, Amiga, Amstrad CPC, Atari 2600, Atari 5200, Atari 7800, Atari ST, Commodore 64, DOS, Game Boy, Game Boy Color, Lynx, MSX, NES, TurboGrafx-16, ZX Spectrum
Publisher: Tengen
Developer:
Genre: Puzzle

















Number of players: 1-2

Klax is a pretty straight-forward puzzle game developed by the Tengen who licensed it from the Atari Games Corporation. Most remember it because of its edgy catch phrase, "It is the Nineties and there is time for Klax."

Basically, you have to clear the blocks while the fall which is called a Klax when you line up three of the same color vertically, horizontally or diagonally. The main difference from most puzzle games is that you can see more then one of them as they fall end over end down a slope. They must be caught by a platform controlled by the player, and then placed where the player wants by pressing A, B or C, and to speed up their decent the player presses Down. The player can only let three fall without being caught before they lose. This is kept track of by the drop meter.

Oddly enough there is no music, only the sound effects of the blocks moving and falling.

To complete a wave you must get a certain amount of Klax's or meet a certain criteria.

Wave 1 - Get 3 Klax
Wave 2 - Get 5 Klax
Wave 3 - Get 3 diagonals

Hints

"A four in a row KLAX counts as 2 KLAX"

Physical Scans

Mega Drive Version

Master System Version

Game Gear Version