Difference between revisions of "Power Drift"
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'''''Power Drift''''' is a 1988 racing game developed for the [[Sega Y Board]] arcade platform. It is a racing game, designed by [[Yu Suzuki]] which makes heavy use of sprite scaling and rotation. It is notable for having a tilting camera which moves with the steering wheel. There are twelve playable characters. | '''''Power Drift''''' is a 1988 racing game developed for the [[Sega Y Board]] arcade platform. It is a racing game, designed by [[Yu Suzuki]] which makes heavy use of sprite scaling and rotation. It is notable for having a tilting camera which moves with the steering wheel. There are twelve playable characters. | ||
− | ''Power Drift'' was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, TurboGrafx-16 and ZX Spectrum, with each version having to sacrifice | + | ''Power Drift'' was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, TurboGrafx-16 and ZX Spectrum, with each version having to sacrifice the sprite effects. Eventually it was ported to the [[Sega Saturn]] with the sprite scaling and rotation intact, however this version was not released outside of Japan. It was also included in ''[[Yu Suzuki Game Works Vol. 1]]'' for the [[Dreamcast]]. |
==Physical Scans== | ==Physical Scans== |
Revision as of 03:57, 12 January 2012
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Power Drift |
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System(s): Sega Y Board, Sega Saturn, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, TurboGrafx-16, ZX Spectrum |
Publisher: Sega, Asmik, Activision |
Developer: Sega AM2, Asmik |
Power Drift is a 1988 racing game developed for the Sega Y Board arcade platform. It is a racing game, designed by Yu Suzuki which makes heavy use of sprite scaling and rotation. It is notable for having a tilting camera which moves with the steering wheel. There are twelve playable characters.
Power Drift was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, TurboGrafx-16 and ZX Spectrum, with each version having to sacrifice the sprite effects. Eventually it was ported to the Sega Saturn with the sprite scaling and rotation intact, however this version was not released outside of Japan. It was also included in Yu Suzuki Game Works Vol. 1 for the Dreamcast.
Contents
Physical Scans
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{{|L}} | N/A |
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Based on 0 reviews |
Saturn Version
Amiga Version
Amstrad CPC Version
Atari ST Version
Commodore 64 Version
DOS Version
MSX Version
TurboGrafx-16 Version
TurboGrafx-16, JP |
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