Difference between revisions of "Ryo Kudou"
From Sega Retro
Line 14: | Line 14: | ||
* ''[[Seima Densetsu 3x3 Eyes]]'' (1993) — Design (Game Part) | * ''[[Seima Densetsu 3x3 Eyes]]'' (1993) — Design (Game Part) | ||
− | |||
* ''[[Knuckles' Chaotix]]'' (1995) — Character Designer, Enemy Designer, Boss Designer | * ''[[Knuckles' Chaotix]]'' (1995) — Character Designer, Enemy Designer, Boss Designer | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 05:13, 11 February 2018
Ryo Kudou |
---|
Company(ies): Sega of Japan |
Role(s): Designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Ryo Kudou (工藤 稜) is a character designer and artist from the early to mid 1990s. He is best known for his work on Knuckles' Chaotix as a leading character, enemy and boss designer with Takumi Miyake.
Production history
Games
- Columns (Game Gear; 1990) — Artists
- Seima Densetsu 3x3 Eyes (Mega-CD; 1993) — デザイン[1] (as 工藤 稜)
- J.League Pro Striker 2 (Mega Drive; 1994) — Graphic Design[2] (as Ryo Kudo)
- Chaotix (32X; 1995) — Character Designer[3]
- Chaotix (32X; 1995) — Enemy Designer[3]
- Chaotix (32X; 1995) — Boss Designer[3]
- Magic Knight Rayearth (Saturn; 1995) — フィールドマップ制作 (as 工藤 稜)
- Magic Knight Rayearth (Saturn; 1995) — Field Map Production (as Ryou Kudo)
- NiGHTS into Dreams (Saturn; 1996) — World Artists[4] (as Ryo Kudo)
- Sakura Taisen (Saturn; 1996) — グラフィックデザイナー (as 工藤 稜)
- Advanced World War: Sennen Teikoku no Koubou (Saturn; 1997) — グラフィックデザイナー (as 工藤 稜)
Music
- Legend of Joe Musashi: Shinobi Music Collection (CD; 2009) — Jacket Illustrator[5]
- Legend of Joe Musashi: Shinobi Music Collection (CD; 2009) — SPECIAL THANKS to[5]
- Seima Densetsu 3x3 Eyes (1993) — Design (Game Part)
- Knuckles' Chaotix (1995) — Character Designer, Enemy Designer, Boss Designer