SG ProgramPad
From Sega Retro
SG ProgramPad | ||||||||||||||||||||||||||||||
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Made for: Sega Mega Drive | ||||||||||||||||||||||||||||||
Manufacturer: Recoton (STD, QJ, InterAct) | ||||||||||||||||||||||||||||||
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The SG ProgramPad series, known as the Imagineer ProPad MD (イマジニアプロパドMD) in Japan, is a set of third-party control pads for the Sega Mega Drive, manufactured by Recoton's STD Manufacturing division (later under the QJ and InterAct brands). It is a more advanced alternative to the SG ProPad, and came in two forms - the three button SG ProgramPad and a six button variant known as the SG ProgramPad 2 in Europe and SG ProgramPad 6 in North America.
The SG ProgramPad, as the name suggests, has a built-in LCD display and the ability to "program" button combinations. This is especially useful in fighting games (for example in Street Fighter II: Special Champion Edition, will make Ryu perform his trademark hadouken move, and by mapping this sequence to a button, this gives the player an advantage over the competition).
The original SG ProgramPad is a effectively a three button controller (though obviously contains other buttons for which to map control combinations to). The ProgramPad 2/6 is largely the same, but has an extra button and 66 common moves already built into the ontroller, with a further six slots available for custom combinations.
SG ProgramPad is an awkwardly designed controller, as presumably Recoton wished to recycle designs for their "SN ProgramPad" range for the Super Nintendo (a similar story occurred with the SG ProPad).
Contents
Gallery
Promotional material
also published in:
also published in:
- GamePro (US) #57: "April 1994" (1994-xx-xx)[3]
- Game Players (US) #0705: "Vol. 7 No. 5 May 1994" (1994-0x-xx)[4]
- Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[5]
- Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)[6]
also published in:
Physical scans
SG ProgramPad
SG ProgramPad 2/6
References
- ↑ 1.0 1.1 File:GamePro US 054.pdf, page 216
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 304
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 170
- ↑ Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 2
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 8
- ↑ Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 8
- ↑ GamePro, "November 1994" (US; 1994-xx-xx), page 288