Difference between revisions of "Takaaki Saito"
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{{ProductionHistory|Takaaki Saito}} | {{ProductionHistory|Takaaki Saito}} | ||
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* ''[[Sonic Unleashed]] (PS3 & Xbox 360 Version)'' (2008) — Lead Programmer, Hedgehog Engine Graphic Programmer | * ''[[Sonic Unleashed]] (PS3 & Xbox 360 Version)'' (2008) — Lead Programmer, Hedgehog Engine Graphic Programmer | ||
* ''[[Sonic Unleashed]] (Wii & PS2 Version)'' (2008) — Lead Programmer | * ''[[Sonic Unleashed]] (Wii & PS2 Version)'' (2008) — Lead Programmer |
Revision as of 16:43, 21 July 2022
Takaaki Saito |
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Role(s): Programmer |
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Takaaki Saito (齋藤 高明)
Production history
- Sonic Adventure (Dreamcast; 1998) — Story event programmers
- ChuChu Rocket! (Dreamcast; 1999) — Web Engineers
- Sonic Adventure 2 (Dreamcast; 2001) — Chao Programmer
- Sonic Adventure 2: Battle (GameCube; 2001) — Chao Programmers
- Sonic Adventure 2: Battle (GameCube; 2001) — Tiny Chao Garden Mini Game Programmer
- Sonic Advance (Game Boy Advance; 2001) — Programmers[1]
- Phantasy Star Online Episode I & II (GameCube; 2002) — Special Thanks
- Sonic Advance 2 (Game Boy Advance; 2002) — Programmers[2]
- Phantasy Star Online Episode I & II (Xbox; 2003) — Special Thanks
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Graphic Engine Programmers
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — A‑Life System Programmers
- Sonic Pinball Party (Game Boy Advance; 2003) — Programmers
- Sonic N (N-Gage; 2003) — Programmers
- Sega Superstars (PlayStation 2; 2004) — Lead Programmer
- Sonic and the Secret Rings (Wii; 2007) — Special Thanks
- Sonic Unleashed (PlayStation 2; 2008) — Lead Programmer
- Sonic Unleashed (Wii; 2008) — Lead Programmer
- Sonic Unleashed (PS3 & Xbox 360 Version) (2008) — Lead Programmer, Hedgehog Engine Graphic Programmer
- Sonic Unleashed (Wii & PS2 Version) (2008) — Lead Programmer