Difference between revisions of "Half-Life"

From Sega Retro

Line 15: Line 15:
 
*Multiplayer mode (4 players locally and 32 online)
 
*Multiplayer mode (4 players locally and 32 online)
 
*Voice chat
 
*Voice chat
*Downloadable Opposing Force, Opposing Force: Capture the Flag, Counter-Strike, and Team Fortress Classic expansions
+
*Downloadable Opposing Force, Opposing Force: Capture the Flag, Counter-Strike, and Team Fortress Classic expansions. (Blue Shift is also downloadable due to file size)
 +
*PS2 menu theme
  
 
[[User:Gorilli09|Gorilli09]] ([[User talk:Gorilli09|talk]])
 
[[User:Gorilli09|Gorilli09]] ([[User talk:Gorilli09|talk]])

Revision as of 09:19, 30 March 2022

To do

  • Lots of good history here.
  • I think the graphics and polygon counts are improved in lots of places.
  • Uses the high-quality texture pack which affects the game's framerate.
  • Framerate is really all over the place, it can easily get unplayable for big stretches, which may have been a small part of its cancellation

CartridgeCulture (talk) 01:04, 23 January 2022 (EST)

New content

If this game were released in 2001, here are the new features it's going to have:

  • 4x Memory Card support
  • Mad Catz Panther DC support
  • Vibration functionality
  • Hazard icons on VMU
  • Multiplayer mode (4 players locally and 32 online)
  • Voice chat
  • Downloadable Opposing Force, Opposing Force: Capture the Flag, Counter-Strike, and Team Fortress Classic expansions. (Blue Shift is also downloadable due to file size)
  • PS2 menu theme

Gorilli09 (talk)