Difference between revisions of "GetEarliestRelease"
From Sega Retro
(Created page with "I changed this template so instead of using a looped template (which the wiki didn't like), it outputs data to a simple string, which is saved as the "cargoResult" variable. T...") |
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I changed this template so instead of using a looped template (which the wiki didn't like), it outputs data to a simple string, which is saved as the "cargoResult" variable. The problem is StringFunctions always thinks this string is blank, so it can't read the years from it. I need another way to get at the data without using a looped template and so that StringFunctions can see it. - [[User:Hivebrain|Hivebrain]] ([[User talk:Hivebrain|talk]]) 23:00, 4 December 2019 (EST) | I changed this template so instead of using a looped template (which the wiki didn't like), it outputs data to a simple string, which is saved as the "cargoResult" variable. The problem is StringFunctions always thinks this string is blank, so it can't read the years from it. I need another way to get at the data without using a looped template and so that StringFunctions can see it. - [[User:Hivebrain|Hivebrain]] ([[User talk:Hivebrain|talk]]) 23:00, 4 December 2019 (EST) | ||
+ | : Never mind, I thought of a way to it using a more efficient template. Now the only issue is games with quotes in their titles. - [[User:Hivebrain|Hivebrain]] ([[User talk:Hivebrain|talk]]) 12:17, 5 December 2019 (EST) |
Latest revision as of 13:17, 5 December 2019
I changed this template so instead of using a looped template (which the wiki didn't like), it outputs data to a simple string, which is saved as the "cargoResult" variable. The problem is StringFunctions always thinks this string is blank, so it can't read the years from it. I need another way to get at the data without using a looped template and so that StringFunctions can see it. - Hivebrain (talk) 23:00, 4 December 2019 (EST)