Aero Elite: Combat Academy/Production credits

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Production credits

F-16 Fighting Falcon and F-104 Starfighter are Trademarks of Lockheed Martin Corporation used under license to Sega Corporation. Created by SEGA‑AM2. Original Game ©SEGA‑AM2, ©SEGA‑AM2/SEGA,2002,2003. Produced by SEGA

Source:
In-game credits[1]

Breakdown

Yukinori Kaneko

  • Main programmer.[2]
  • Worked on the simulator engine.[2]

Hajime Take

  • Programmed the briefing screen.[2]
  • Programmed the sound.[2]

Hitoshi Iizawa

  • Worked on missions.[2]

Yoshiki Kanou

  • Programmed effects, such as clouds.[2]

Toshiyuki Adachi

Kazuya Suzuki

  • Created terrain models.[2]
  • Created aircraft models.[2]

Seiji Aoki

  • Designed weapons.[2]
  • Designed effects.[2]

Genta Takahashi

  • Created terrains for stages.[2]
  • Modeled the first aircraft available.[2]

Masayuki Takahashi

  • Created aircraft models.[2]

Seiichi Hamada

  • Created sound effects.[2]
  • Edited voice clips.[2]

Music credits

Most of the game's music has been registered with JASRAC, including composer credit.

ID Name Description Credits Used Comments
A4BGM01 New Generation Opening Yes
A4BGM01LP New Generation Yes
A4BGM02LP Break Silence Yes
A4BGM03LP Impractical Theory Yes
A4BGM04LP Aftershock Yes
A4BGM05LP Recurrent Fever Yes
A4BGM06LP Loop Yes
A4BGM07JI Be Encouraged Yes
A4BGM08LP Wave Mechanics Yes
A4BGM09LP Instructions Yes
A4BGM10LP Grow Strained Yes Reuses a section from BGM 1 (Unused) from Daytona USA 2: Battle on the Edge.[3]
A4BGM11LP Sea Urchin Eggs Yes
A4BGM12LP Anti Air Raid Yes
A4BGM13LP A Morning Calm Yes
A4BGM14LP Turn Around Yes
A4BGM16JI Regret Yes
A4BGM17LP Wave Mechanics (Other Version) Yes
A4BGM19LP Tryno Bass No. 041 Yes Part of a series of "Tryno Bass" songs written by Fumio Ito.

References


CollapseAero Elite: Combat Academy

AeroEliteCombatAcademy title.png

Main page | Credits | Magazine articles


Books: Aero Dancing 4 New Generation Complete Guide (2002)

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