Behind Enemy Lines
From Sega Retro
Behind Enemy Lines | |||||||||
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System(s): Sega Model 2C CRX | |||||||||
Publisher: Sega Enterprises, Ltd. | |||||||||
Developer: Real3D | |||||||||
Genre: Shoot-'em-Up | |||||||||
Number of players: 1-2 | |||||||||
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Behind Enemy Lines (ビハインド・エネミーラインズ) is a Sega Model 2 arcade light gun game. Sega Logistics Service announced it would end service on the machines on March 31, 2017.[1][2]
Contents
Gameplay
Missions
Mission One | |
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Infiltrate enemy lines and locate enemy weapons distribution center. | |
Mission Two | |
Destroy enemy supply depot. Track destination of materials by pursuing enemy train. | |
Mission Three | |
Continue to infiltrate enemy lines. Locate and destroy refueling base. | |
Mission Four | |
Production credits
- Producers: Shelia Burgess, Gene Lynch
- Game Director: Gene Lynch
- Design Directors: Gene Lynch, Bob Hichborn
- Game Programmers: Steven Woodcock, Dennis Butler, Lisa Spencer, Harry Wise
- Asst. Programmer: Tim Tisler
- Set Designers / 3D Modelers: Bryan Tate, Christopher Bartlett, Rick Boyd, Bruce Robbins, Mark Ross
- Animators / 3D Modelers: Todd Palamar, Mike Bendele
- Asst. Animator / 3D Modeler: Larry Santaw
- Graphic / Texture Artists: Rik Levins, Billy Marimon
- Asst. Textures Artist: Ron Woodall
- Art and Design: John Nadeau
- Sound Design / Mix: Dorrie Batten
- Sound Implementation: Dorrie Batten, Harry Wise
- Music Composer: Fumio Itoh
- Special Thanks to: Yu Suzuki, Brian Jameson, Hiroshi Masui, Gaku Nakatani, Tsuyoshi Nishida, Sega AM2 R-D, Real 3D, EPL Productions Inc.
Magazine articles
- Main article: Behind Enemy Lines/Magazine articles.