Behind Enemy Lines

From Sega Retro

n/a

BEL title.png

Behind Enemy Lines
System(s): Sega Model 2C CRX
Publisher: Sega Enterprises, Ltd.
Developer:
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Arcade (Model 2)
JP
¥? ?
























This teeny-tiny article needs some work. You can help us by expanding it.


Behind Enemy Lines (ビハインド・エネミーラインズ) is a Sega Model 2 arcade light gun game. Sega Logistics Service announced it would end service on the machines on March 31, 2017.[1][2]

Gameplay

Missions

Notavailable.svg

Mission One
Infiltrate enemy lines and locate enemy weapons distribution center.

Notavailable.svg

Mission Two
Destroy enemy supply depot. Track destination of materials by pursuing enemy train.

Notavailable.svg

Mission Three
Continue to infiltrate enemy lines. Locate and destroy refueling base.

Notavailable.svg

Mission Four

Production credits

  • Producers: Shelia Burgess, Gene Lynch
  • Game Director: Gene Lynch
  • Design Directors: Gene Lynch, Bob Hichborn
  • Game Programmers: Steven Woodcock, Dennis Butler, Lisa Spencer, Harry Wise
  • Asst. Programmer: Tim Tisler
  • Set Designers / 3D Modelers: Bryan Tate, Christopher Bartlett, Rick Boyd, Bruce Robbins, Mark Ross
  • Animators / 3D Modelers: Todd Palamar, Mike Bendele
  • Asst. Animator / 3D Modeler: Larry Santaw
  • Graphic / Texture Artists: Rik Levins, Billy Marimon
  • Asst. Textures Artist: Ron Woodall
  • Art and Design: John Nadeau
  • Sound Design / Mix: Dorrie Batten
  • Sound Implementation: Dorrie Batten, Harry Wise
  • Music Composer: Fumio Itoh
  • Special Thanks to: Yu Suzuki, Brian Jameson, Hiroshi Masui, Gaku Nakatani, Tsuyoshi Nishida, Sega AM2 R-D, Real 3D, EPL Productions Inc.
Source:
In-game credits[3]

Magazine articles

Main article: Behind Enemy Lines/Magazine articles.

Physical scans

References