Brutal Unleashed: Above the Claw
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|Brutal Unleashed: Above the Claw|
|System(s): Sega 32X|
|Number of players: 1-2|
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Brutal Unleashed: Above the Claw is a one-on-one fighting game developed by GameTek for the Sega 32X. It is an update to Brutal: Paws of Fury, released only in North America. Working titles for this game were Totally Brutal and Brutal: Paws Unleashed.
The scenery and graphics have been highly improved, making use of the capabilities of the 32X, changing drastically. The most notable change being in Leon Prince's stage, on which it was previously possible to push the rival off the bridge for a instant win.
Brutal Unleashed: Above the Claw introduces two new characters: Chung Poe and Psycho Kitty; and there are four more stages than the original game, totaling fourteen, although some of them are simply doubles with different palettes/shading.
The game is compatible with six-button controllers, with assigned for light kick, medium kick, hard kick, light punch, medium punch and hard punch. + performs a taunt, which also recovers your life gauge, but in turn makes you vulnerable for a little. If using a three-button controller toggles kicks and punches, otherwise it pauses the game. To block rival attacks press +. Pressing any attack button while holding does a roundhouse attack, doing the same holding does a rear attack.
Like in the previous game, the characters only have regular kicks and punches at start, with special moves (taunt inclusive) and "katas" (sequences of moves) being unlocked after certain fights, following the game's "belt system" - to acquire new moves, you are given three chances to follow Dali Llama's instructions and if you fail it is not learned. Also similar to Brutal: Paws of Fury, this game has more stages than characters, making Pantha and Chung Poe appear to challenge you twice each.
On this version all characters are playable without the need of cheats, passwords or the like; and they were also placed at different stages than seen before.
"HOLD" means the button(s) must be held for two seconds.
|Pantha's first stage.|
|Psycho Kitty's stage.|
|Ivan Bear's stage.|
|Karate Croc, introduced in the previous Mega-CD game, earned his own new stage.|
|Tai Cheetah's stage. The background is the same seen at "Beach", with different color palettes.|
|Prince Leon's stage. Like "Point" and "Beach", "Bridge" and "Waterfall" share the same scenery.|
|Kung Fu Bunny's stage.|
|Kendo Coyote's stage.|
|Foxy Roxy's stage.|
|Rhei Rat's stage. A double of this stage features in "Battle mode" under the name "Tower", although unlike the other clone stages it has no difference.|
|Pantha's second stage.|
|Chung Poe's first stage.|
|Chung Poe's second Stage.|
|Dali Llama's stage.|
- Design: Rod V. Humble
- Artwork and Animation: Andie Gilmour, Dave Hall, Juan Sanchez and Eurocom Entertainment
- Program: Dave Exile
- Music: ppdix
- Creative Director: Steve Curran
- VP of Product Development:Liz Curran
- Project Coordination: Charlene Carty
- Sound Editing: Larry Pacie
- Special Thanks to the Following: Sherry Kross, John Tombley, Wendy Weber, Executive King, Travis Williams, Stacey Ruderman, All at G.T.U.K
- Annoying: William B. McCormick
- Source: In-game credits
- Programming: Dave Lincoln
- Creative Direction: John Tombley
- Testing: Travis Williams, Larry Pacey
- Music: Doug Brandon, Robin Heifitz
- Art Director: Dwight Alnor
- Writer: Rod Humble
- Design: Dwight Alnor
- Technical: Sherry Kross, John Tombley
- Illustration: Mark Fredrikson
- Calligraphy: Glen Yoshiyama
- Source: US manual credits
- Main article: Brutal Unleashed: Above the Claw/Magazine articles.
|Sega Retro Average|
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