Club Kart: European Session
From Sega Retro
Club Kart: European Session | |||||||||||||||||
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System(s): Sega NAOMI 2 | |||||||||||||||||
Publisher: Sega (JP), Sega Enterprises USA (US), Sega Amusements Europe (EU) | |||||||||||||||||
Developer: Sega Mechatro[1][2] | |||||||||||||||||
Genre: Racing | |||||||||||||||||
Number of players: 1-2 | |||||||||||||||||
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Club Kart: European Session (クラブカート) is the kart racing game released for Sega NAOMI 2 hardware in 2001.
The game is notable for being the first NAOMI 2 game that used Sega's Memory Card Reader and Dispenser technology (MCRD), a system that used cards to save player data and progress, with it being used in Derby Owners Club, a improved version of this MCRD system would be used in the Initial D Arcade Stage series, where it saw more success than Club Kart.
A number of versions were released during the same period; Club Kart: European Session in standard, deluxe, and twin cabinet varieties. due to the unpopularity of the variant of MCRD in Club Kart, the CRIS (Card Replacement Interface System) was introduced in late 2001. an updated version of Club Kart was released in 2003 that removes card reader functionality entirely, Removing the ability to customize karts in favor of pre-made liveries, both Rental CLasses, and Classes S,SS,and SSS. Class Novice,B,A, and Super SSS are selectable at the start of this version, along with adjusting the number of laps on courses, adjusting the first-person camera view, and replacing real-life sponsors with fictional ones. This 2003 version would be ported to the GD-ROM format and be used on the Cycraft motion simulator and a spin-off in the form of a redemption game in Club Kart Prize in 2003. Sega Logistics Service announced it would end service on Club Kart arcade machines on March 31, 2017.[4][5]
Contents
Gameplay
Courses
Côte d'Azur TypeA | |
---|---|
Côte d'Azur TypeB | |
Andalucía TypeC | |
Andalucía TypeA | |
Andalucía TypeB | |
Andalucía TypeC | |
Piazza Laziale TypeA | |
Piazza Laziale TypeB | |
Piazza Laziale TypeC | |
Circuit TypeA | |
Circuit TypeB | |
Circuit TypeC | |
Production history
Spread across several high score tables are either the first name or surname of various developers. This list uses the order they are presented in the game's code, but most developers names are used across different courses in various configurations.
- SOHEY (Sohey Yamamoto)
- MASAKI (Masaki Yamamoto)
- SHOKO
- NAOYUKI (Naoyuki Kondou)
- MATSUBA (Minoru Matsuba)
- YOS
- TAKI
- DAI
- ITOH
- ARIGA (Hironobu Ariga)
- IIO (Yoji Iio)
- HIDE
- HIDEKI (Hideki Watanabe)
- OGAWA (Sachio Ogawa)
- MDA
- SEGA
- TOMY
- KOMORI (Yasuhiro Komori)
- GOTO (Tomoyuki Goto)
- NAKAJI (Takashi Nakajima)
Digital manuals
Magazine articles
- Main article: Club Kart: European Session/Magazine articles.
Promotional material
Photo gallery
Physical scans
External links
References
- ↑ Dreamcast Magazine, "2001-07 (2001-03-09)" (JP; 2001-02-23), page 45
- ↑ Dreamcast Magazine, "2001-08 (2001-03-16)" (JP; 2001-03-02), page 14
- ↑ http://sega.jp/search/result.php?page=4&pf=43 (Wayback Machine: 2017-03-05 08:12)
- ↑ File:SegaProductsTerminationAnnouncement 2016-11 JP.pdf
- ↑ File:SegaProductsTerminationAnnouncement 2016-12.pdf
- ↑ https://www.youtube.com/watch?v=j8oFTnUhF0A
- ↑ https://www.youtube.com/watch?v=IaeQMS5Hr4g