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Dinobasher Starring Bignose the Caveman

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Dinobasher title.png
Dinobasher Starring Bignose the Caveman
Publisher: Codemasters
Developer: Optimus Software
Planned release date: 1993-11[1], 1994-03[2]
System(s): Sega Master System, Sega Game Gear
Genre: Action
Number of players: 1
Status of prototype(s): Master System version dumped
ROM size: 256kB

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Dinobasher Starring Bignose the Caveman is a platform game developed by Optimus Software once set to be published by Codemasters for the Sega Master System and Sega Game Gear in 1993. Following poor reviews it was never released.

Dinobasher is unlike most other unreleased games, as not only was the game finished, but near-final cover and cartridge designs of the Master System version were produced and passed on to the gaming press. Prototypes (complete with packaging) have since been leaked onto the internet, in turn making faithful fan-made reproductions quite common (to the point where it is frequently mistaken to have received a legitimate public release).

Earlier versions for the Amiga, Atari ST and NES were released simply as Big Nose the Caveman in 1991. The NES version also recieved a sequel in the form of Big Nose Freaks Out in 1992.

Artwork


Sega Retro Average 
Publication Score Source
42 №52, p58/59
57 №29, p64/65
76 №22, p10/11
Sega Master System
58
Based on
3 reviews


Sega Retro Average 
Publication Score Source
64 №148, p85[2]
42 №52, p58/59
50 №29, p70
76 №22, p10/11
Sega Game Gear
58
Based on
4 reviews

Magazine articles

Main article: Dinobasher Starring Bignose the Caveman/Magazine articles.

Promotional material

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GamePro US 054.pdfGamePro US 054.pdf

PDF
Print advert in
GamePro (US) #54: "January 1994" (199x-xx-xx)
{{|}}}}

EGM US 057.pdfEGM US 057.pdf

PDF
Print advert in
Electronic Gaming Monthly (US) #57: "April 1994" (1994-xx-xx)
also published in:
  • GamePro (US) #57: "April 1994" (1994-xx-xx)[3]
  • Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[4]

References

  1. File:SegaMasterForce UK 04.pdf, page 9
  2. 2.0 2.1 File:CVG UK 148.pdf, page 85
  3. File:GamePro US 057.pdf, page 26
  4. File:EGM US 058.pdf, page 110