Frankenstein: Through the Eyes of the Monster
From Sega Retro
Frankenstein: Through the Eyes of the Monster | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | |||||||||||||||||||||||||
Publisher: Interplay | |||||||||||||||||||||||||
Developer: Alexandria Tachyon Studios | |||||||||||||||||||||||||
Developer(s) of original games: Amazing Media | |||||||||||||||||||||||||
Genre: Adventure | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Frankenstein: Through the Eyes of the Monster is a Sega Saturn graphic adventure game developed by Alexandria and Tachyon Studios, and published by Interplay. A port of the titular 1995 Windows PC game Frankenstein: Through the Eyes of the Monster, it was released exclusively in Europe 1997.
A North American version was mentioned at E3 1996 (for a release later in the year) but did not materialise.
Contents
Story
Gameplay
Stages
History
Development
“ | During conversion, Alexandria was shut down, and Earl was hired to complete the conversion by Tachyon Studios, until they too closed. Earl was then contracted by InterPlay Productions to finish the game. With no support team, Earl had to develop tools to convert art to Sega CD format and movies to Cinepak format. | „ |
Frankenstein: Through the Eyes of the Monster originally began as a late title for the Mega-CD. In 1996, Alexandria began development on the original Mega-CD version of Frankenstein: Through the Eyes of the Monster, with programmer Earl Stratton tasked with converting the game to the platform.[3] Ultimately, development would be shifted to the Sega Saturn, where it would eventually be released the following year.
Production credits
- Conceived, Designed, and Produced by: Amazing Media, Inc. San Anselmo, CA 94960
- Copyight 1995 by Amazing Media, Inc. All rights reserved. Published by Interplay, Irvine, California.
- Starring:
- Dr. Frankenstein: Tim Curry
- The Voice of the Monster: Robert Rothrock
- Sara: Rebecca Wink
- Gabrielle: Amanda Fuller
- Gardener, Butler, Vladimir, and Whipping Boy: Brian Narelle
- Executive Producers: Loring Casartelli, Keith Metzger
- Producer and Creative Director: Keith Metzger
- Art Direction: Paul Taylor, Keith Metzger
- Game Design: Phil Mikkelson, Norm Badillo, Keith Metzger, Paul Taylor, Ian Brown
- Programming: Ian Brown, John Parker, Peter Young, Alan Maldonado, Caroline Sloan, Christopher Paulicka, Nataline Chew, Brendon Gormley
- Project Management: Don Souza, Helen Grove, Anne Marquis
- Artists: Paul Taylor, David Parsons, Kevin Byall, Jose Scarpita, Ben deLeeuw, Barrett Fox, Sean McKee, Geoff Brandenburg, Michael F. Lawrence, Michael Lucas, Robert Dougherty, Eva Gaskin, Janine Kuber, Peter Davis, Ian Brown, Jeri Johnston
- Story and Character Development: Phil Mikkelson, Keith Metzger, Reed Rahlman (based on characters created by Mary Shelley)
- Character Dialogue: Phil Mikkelson, Keith Metzger, Andy Valvur
- Musical Score: David Dvorin, [email protected]
- Video Direction: Keith Metzger, Loring Casartelli, Phil Mikkelson
- Video Digitization, Editing, and Processing: Claudio Fernandes, Alex Bohn, Alan Maldanado, Brian Unflat
- Audio Processing: Claudio Fernandes, Alex Bohn, Kathleen Abing, Bill Dierssen, Kirk Austin
- Manager Information Systems: Bob Wolcott
- Wardrobe: Victoria Moreno
- Make-up and Hair Stylist: Nancy Marsalis, Loring Casartelli
- Student Teacher: Jewell Ashby
- Administrative Support: Eric Platt, Tina Storey, Dean Sitton
- Interplay Executive Producer: Alan Pavlish
- Interplay Supervising Producers: Ken Allen, Ali Atabek
- Interplay Line Producer: Todd Loenhorst
- Interplay Audio Processing: Craig Durnan
- Director of QA: Chad Allison
- Assistant Director of QA: Colin Totman
- Interplay Mac Technician: Rob Loudon
- Lead Testers: Derek Bullard, Doug Avery
- Testers: Greg Baumeister, Tony Martin, Kyle Job, Richard Barker, Arlen Nydam, Donnie Cornwell, Jim Dunn, Sean Johnson
- Console Technician: Steve Cabniness
- Game Manual: S. Lee White
- Graphic Design: Salma Asadi
- Illustration: Vance Kovacs
Magazine articles
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
63 | |
---|---|
Based on 10 reviews |
Technical information
References
- ↑ Computer Trade Weekly, "" (UK; 1997-07-28), page 21
- ↑ 2.0 2.1 Sega Saturn Magazine, "October 1997" (UK; 1997-09-17), page 72
- ↑ 3.0 3.1 https://www.mobygames.com/developer/sheet/bio/developerId,130092/
- ↑ File:Frankenstein Saturn credits.pdf
- ↑ GamesMaster, "October 1997" (UK; 1997-09-04), page 68
- ↑ Consoles News, "Septembre 1997" (FR; 1997-08-28), page 118
- ↑ Fun Generation, "10/97" (DE; 1997-09-10), page 90
- ↑ MAN!AC, "10/97" (DE; 1997-09-10), page 61
- ↑ Mega Force, "Septembre/Octobre 1997" (FR; 1997-0x-xx), page 38
- ↑ Mega Fun, "10/97" (DE; 1997-09-03), page 63
- ↑ neXt Level, "Oktober 1997" (DE; 1997-09-19), page 77
- ↑ Saturn Power, "November 1997" (UK; 1997-09-17), page 76
- ↑ Sega Magazin, "Oktober 1997" (DE; 1997-09-10), page 32
- ↑ (UK) (+0:00)
Frankenstein: Through the Eyes of the Monster | |
---|---|
Main page | Comparisons | Development | Magazine articles | Video coverage | Reception | Technical information |
- 1 player games
- EU Saturn games
- All EU games
- DE Saturn games
- All DE games
- UK Saturn games
- All UK games
- PL Saturn games
- All PL games
- Saturn games
- 1997 Saturn games
- All 1997 games
- Saturn adventure games
- All adventure games
- All games
- Sub-stubs
- Bad external reference
- Old-style rating (gamesmaster)
- Update ratings template
- 1 old ratings
- Frankenstein: Through the Eyes of the Monster