Hard Dunk/Production credits
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Production credits
Breakdown
Kenji Tohma
- Created a program to calculate a 3D space and move the 2D sprites in their relative space, thereby creating the pseudo-3D camera movements.[2]
Music credits
ID | Name | Description | Credits | Used | Comments |
---|---|---|---|---|---|
01 | Round 1 |
|
Yes | ||
02 | Round 3 |
|
Yes | ||
03 | Round 5 |
|
Yes | ||
04 | Final Round |
|
Yes | ||
05 | Round 2 |
|
Yes | ||
06 | Round 4 |
|
Yes | ||
07 | Player Select |
|
Yes | ||
08 | VS Screen |
|
Yes | ||
09 | Continue |
|
Yes | ||
0A | Win |
|
Yes | ||
0B | Lose |
|
Yes | ||
0C | Round 6 |
|
Yes | ||
0D | Game Over |
|
Yes | ||
10 | Staff |
|
Yes | ||
11 | Player Select (Variation) |
|
Yes |