Hissatsu!
From Sega Retro
Hissatsu! | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: Bandai Visual | ||||||||||
Developer: Emotion Digital Software | ||||||||||
Licensor: ABC, Shochiku | ||||||||||
Sound driver: SCSP/CD-DA (21 tracks) | ||||||||||
Genre: Action[1][2] | ||||||||||
Number of players: 1 | ||||||||||
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Hissatsu! (必殺!) is a side-scrolling action game for the Sega Saturn based on the Hissatsu television series.
Contents
Gameplay
The game is an action platformer similar to Sega's Shinobi series where the player controls four assassins on different assignments in feudal Japan. Each assassin has different attacks, and the player chooses two of the assassins before each stage and can switch between them at any point during gameplay. Each stage involves assassinating a different target, who is typically protected by a bodyguard that is stronger than a normal enemy, and there are story scenes preceding and following every stage.
The assassins move with and . The player controls the lead assassin while the other one follows and can switch between them with and (when not moving or attacking). They crouch with and jump with . They attack with and guard by continuing to hold after attacking. Enemies can also guard. Attacks can be done while standing, crouching, or jumping. Each character has a special attack that can be performed with , which is a more powerful ability that drains a power gauge when it is used. Special attacks can kill regular enemies in a single hit and generally cannot be blocked. The power gauge replenishes over time (including when the character is not active).
Each character has multiple health points, initially six at the start of each stage and depicted as candles, and loses a health point when struck by an enemy or a hazard. The two characters have separate health, and only the active character can be harmed. A character dies when he loses all of his health points. The game ends if both characters die but can be continued from the start of the current stage.
Characters
Items
Adds another health point for the active character (which can restore a lost health point or add another one in excess of the starting six). | |
Causes all on-screen enemies to explode. |
Stages
Stage 1 | |
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Stage 2 | |
Stage 3 | |
Stage 4 | |
Stage 5 | |
Production credits
- エグゼクティブプロデューサー: 鮫島 文雄, 前田 明雄
- プロデューサー: 中島 進, 上埜 芳被
- ディレクター: 市川 和弘
- アシスタントディレクター: 佐藤 謙羊
- メインプログラム: 山田 晃久
- プログラム: 門松 民哉
- サウンド: 塩田 信之
- 背景グラフィック: 大西 真人
- キャラクターグラフィック: 石川 幸生, 小倉 久和, 佐藤 裕介, 西沢 和可子
- ジュアルグラフィック: 倉田 ゆき子, 勝矢 拓巳
- マップデザイン: 細田 邦治, 荒堀 明弘, 山口 康弘, 山岸 健二
- ゲーム企画: 近崎 透
- コーディネート: 玄田 貢一郎
- ナレーション: 芥川 隆行
- 制作協力: 株式会社マジカルアーツ, 株式会社キッド
- 制作: 松竹株式会社, バンダイビジュアル株式会社
Magazine articles
- Main article: Hissatsu!/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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47 | |
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Based on 5 reviews |
Technical information
- Main article: Hissatsu!/Technical information.
References
- ↑ File:Hissatsu Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
- ↑ File:Hissatsu Saturn JP Flyer.jpg
- ↑ File:Hissatsu! Saturn credits.pdf
- ↑ Famitsu, "1996-07-05" (JP; 1996-06-21), page 1
- ↑ Saturn Fan, "1996 No. 13" (JP; 1996-06-07), page 153
- ↑ Saturn Fan, "1996 No. 17" (JP; 1996-08-02), page 80
- ↑ Sega Saturn Magazine, "1996-10 (1996-06-28)" (JP; 1996-06-14), page 233
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
Hissatsu! | |
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Main page | Magazine articles | Reception | Technical information |