From Sega Retro
|Publisher: U.S. Gold|
|System(s): Sega Master System|
|Number of players: 1|
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The player controls a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room. Each time the game is started, rooms, robots and puzzle series are moved, adding to the replay value.
At the time, Impossible Mission was seen as being revolutionary for its smooth animations.
Programming: Gary Priest
Graphics: Blue Turtle (Nick Pavis)
Sound: Tiertex (John Prince?)
- Main article: Impossible Mission/Magazine articles.
also published in:
- Joystick (FR)No results # ()
|Sega Retro Average|
| Based on|
ROM dump status
- File:ACE UK 37.pdf, page 87
- File:CVG UK 109.pdf, page 119
- File:SegaPower UK 14.pdf, page 52
- File:Raze UK 03.pdf, page 23
- File:Joystick FR 020.pdf, page 137
- File:CGtC UK 04.pdf, page 99
- File:CVG UK 111.pdf, page 36
- File:MeanMachinesEssentialSegaGuide Book UK.pdf, page 139
- File:HobbyConsolas ES 006.pdf, page 40
- File:Joystick FR 015.pdf, page 123
- File:MeanMachines UK 01.pdf, page 26
- File:PlayerOne FR 008.pdf, page 34
- File:PowerPlay DE 035.pdf, page 153
- File:Raze UK 03.pdf, page 39
- File:StheSegaMagazine UK 12.pdf, page 10
- File:SegaPro UK 03.pdf, page 61
- File:VideoGames DE 1991-01.pdf, page 75