Jim Power: The Arcade Game
From Sega Retro
|Jim Power: The Arcade Game|
|Planned release date: 1993-11, 1994-04, Spring 1994|
|System(s): Sega Mega Drive|
|Number of players: 1|
|Status of prototype(s): Prototype improperly dumped|
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Despite its name, there was not an arcade release of Jim Power - it is in fact a re-tooled version of the 1993 Super NES/IBM PC game, Jim Power: The Lost Dimension in 3D (which itself is an update to the earlier 1992 releaseJim Power In Mutant Planet for home computers).
The Arcade Game was planned to be essentially the same game as Lost Dimension in 3D, however the stages utilising the Super NES' "Mode 7" effects were replaced with simpler 2D shoot-'em-up stages. There have also been numerous tweaks to make the game easier, as Jim Power games are notoriously difficult.
The glaring omission from this Mega Drive port, and indeed most versions of the game, is the dropped support for anaglyph 3D glasses, allowing the Super NES version to obtain a pseudo-3D look (and hence gain the name "Lost Dimension in 3D"; a pair is even included in the SNES version's box). Advertising and media coverage suggests that the feature was planned to appear in the Mega Drive game in some form, but it is unknown whether any compatible builds were created.
The game was cancelled due to Loriciel having financial troubles, however a prototype has since surfaced on the internet showing that Jim Power: The Arcade Game was very close to completion. There is only one music track in the game, which was intended for stage 3, however all the levels can be played and the game can be beaten.
- Main article: Jim Power: The Arcade Game/Magazine articles.
also published in:
- GamePro (US) #54: "January 1994" (199x-xx-xx)
ROM dump status
|1MB||1992-07||Has Street Smart header; apparently corrupt||(518 kB) i|
NEC Retro has more information related to Jim Power in "Mutant Planet".
- VideoGames, "November 1993" (US; 1993-xx-xx), page 51
- Mega, "May 1994" (UK; 1994-04-21), page 81
- Sega Magazin, "März 1994" (DE; 1994-02-16), page 11
- GamePro, "January 1994" (US; 199x-xx-xx), page 267