Magical Truck Adventure/Magazine articles
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File | Date | Source | Title and comments | |||
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1998-11-27 | Dreamcast Magazine (JP), "1998-04 (1998-12-11)" | "Sega AM3 Rush2!!" Preview with general descriptions of the gameplay and plot. Special attention is given to the cabinet. Screenshots are noted to be from an in-development game. | ||||
1998-12-18 | Dreamcast Magazine (JP), "1999-01 (1999-01-01)" | "Sega AM3 Rush2!!" A 2-page preview which draws comparisons to the vehicle in Rail Chase and the controls of Top Skater. It highlights the variety of obstacles and the players' teamwork being scored at the end of the game. The controls are explained and the entire list of stages is revealed, with overviews of Roy's House, Safari and South Sea. A "Dorimaga recommendation" piece is written on the Christmas version of the game. | ||||
1999-01-22 | Dreamcast Magazine (JP), "1999-04 (1999-02-05)" | "Sega AM3 Rush2!!" 2 pages, mostly being a producer interview with Mie Kumagai (Sega AM3), discussing how it departed from its origins as another rail shooter, Rail Chase and Magical Truck Adventure both being inspired by the final scene in the film Chiisana Koi no Melody (Melody)[1], the intense discussions when narrowing down the stage concepts, the design of the cabinet, difficulty adjustments, Kumagai's tips on how to play better and her penchant for making cooperative games. The interview was recorded at Sega on December 21 1998. There are also evaluations of the characters (including official art), stages and cabinet. |
References
- ↑ https://railwaymoviedatabase.com/melody/ (Wayback Machine: 2023-07-18 08:45)
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