Sega Smash Pack Volume 1/Bugs

From Sega Retro

Back to: Sega Smash Pack Volume 1.

Sprite limit

SegaSmashPackVolume1 DC US SpriteLimit.png

Sonic in front the banner on Dreamcast.

Sonic1 title.png

Sonic behind the banner in the original Mega Drive Sonic the Hedgehog.

The Mega Drive emulator used in Sega Smash Pack Volume 1 has the sprite limit disabled. While this stops flickering when too many sprites are rendered on-screen, the are adverse effects, most notably Sonic being rendered above the banner on the title screen of Sonic the Hedgehog.

These quirks were likely not understood at the time, with many early Mega Drive emulators exhibiting this same issue.

Not fixed in any version.

References


Sega Smash Pack Volume 1

Sega Smash Pack Vol. 1 - Title Screen.png

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Books:
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Music:
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Audiobooks:
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Videos:
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Events:
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Query: SELECT `cargo__prototypes`.`name` AS `name`,`cargo__codeformat`.`code` AS `code` FROM `cargo__prototypes` LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__prototypes`.`format`=`cargo__codeformat`.`format`)) WHERE final="Sega Smash Pack Volume 1" GROUP BY `cargo__prototypes`.`name` ORDER BY `cargo__prototypes`.`name`,`cargo__codeformat`.`code` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-267174-1488.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)