Sonic Riders: Zero Gravity

From Sega Retro

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SonicRidersZG title.png

Sonic Riders: Zero Gravity
System(s): PlayStation 2, Wii
Publisher: Sega
Developer:
Number of players: 1-4
Release Date RRP Code
Nintendo Wii
JP
¥5,800 (6,090)5,800 (6,090)[8] RVL-P-RS9J
RVL-RS9J-JPN
CERO: A
Nintendo Wii
US
RVL-P-RS9E
RVL-RS9E-USA
ESRB: Everyone
Nintendo Wii
EU
(ES/IT)
RVL-P-RS9P
PEGI: 3+
Nintendo Wii
BX
RVL-P-RS9P
RVL-RS9P-FAH
PEGI: 3+
Nintendo Wii
DE
RVL-P-RS9P
RVL-RS9P-NOE
USK: 6
Nintendo Wii
FR
RVL-P-RS9P
RVL-RS9P-FRA
PEGI: 3+
Nintendo Wii
UK
RVL-P-RS9P
RVL-RS9P-UKV
PEGI: 3+
Nintendo Wii
AU
RVL-P-RS9P
RVL-RS9P-AUS
OFLC: G
Nintendo Wii
CA
RVL-P-RS9E
ESRB: Everyone
Sony PlayStation 2
US
SLUS-21642
ESRB: Everyone
Sony PlayStation 2
EU
(Promo)
SLES-54915
PEGI: 3+
Sony PlayStation 2
EU
(ES/IT)
SLES-54915
INL-P54915-SP
PEGI: 3+
Sony PlayStation 2
BX
SLES-54915
INL-P54915-FD
PEGI: 3+
Sony PlayStation 2
DE
SLES-54915
USK: 6
Sony PlayStation 2
FR
SLES-54915
INL-P54915-FR
PEGI: 3+
Sony PlayStation 2
UK
SLES-54915
INL-P54915-UK
PEGI: 3+
Sony PlayStation 2
AU
SLES-54915
INL-P54915-AU
OFLC: G
Sony PlayStation 2
CA
SLUS-21642F
ESRB: Everyone
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Production credits

  • Producer and Game Director: Kenjiro Morimoto
  • Art Director: Hideaki Moriya
  • Programming Director: Kenichi Koshida
  • Sound Director: Tomonori Sawada
  • Game System Designers: Kenjiro Morimoto, Hiroshi Miyamoto, Masanosuke Shimizu
  • Character Artists: Takeshi Mitsumoto, Tetsuya Mitomi, Ichirou Yamana
  • Character Motion Artists: Shinji Ishii, Yuki Shishido, Tetsuya Ikeda
  • Gear Model Artist: Daisaku Kishiue
  • Game System Programmers: Kenichi Koshida, Yoshiharu Kanai, Yasuhiko Hayashi, Yu Nakawatari, Hiroki Hayami
  • Level Designers: Masashi Jinbo, Masanosuke Shimizu, Kentarou Kiyono, Takaaki Tanka, Yuij Okuda, Tadashi Tamashiro
  • Field Artists: Nao Okinaka, Masyaya Etou, Aki Nakashima, Takahito Kojima, Mitsuhiro Sasatani, Hirotaka Ijichi, Daisuke Nakai, Fumiko Takamiyagi, Naoki Taji, Daisuke Kojima, Hiroshi Kouchi, Shuhei Ishida, Daisuke Miyahara, Naoki Matsue, Seiichi Fudo, Yuki Yamamoto, Ken Ishihara, Shikana Kimura, Kazuhiro Kohata, Naoki Nakashiba, Akinobu Wada, Maori Nakagawa, Issei Honda, Zhou Changliang
  • Course Gimmick Programmers: Ryouji Takasaki, Yu Nakawatari, Hiroki Hayami, Yasuhiko Hayashi, Chieko Nakai, Yoshiharu Kanai, Takaaki Ieki, Hideyuki Ura, Nobuki Watanabe, Yuki Kozai
  • Game Mode Designers: Shiro Maekawa, Kentarou Kiyono, Takaaki Tanaka
  • Game Mode Programmer: Chieko Nakai
  • Text Editor: Takamasa Yoshimitsu
  • Menu Screen Artists: Yuki Takeuchi, Kazuhiro Hidaka
  • Ending Roll Artist: Hiroyuki Yamazura
  • Menu Screen Programmer: Naoki Isoi
  • Multi Platform Programmers: Makoto Suzuki, Takaaki Ieki
  • Network System Designer: Masashi Jinbo
  • Network System Programmers: Makoto Suzuki, Masahiro Sato
  • Story Plotters: Shiro Maekawa, Hiroshi Miyamoto
  • Scenario Writer: Masahiko Shiraishi
  • Story Board Designers: Shiro Maekawa, Hiroshi Miyamoto
  • Story Board Producers: Tatsura Yabuta, Toyokazu Hattori
  • Story Board Assistant Producer: Yuji Miyazaki
  • Story Board Artists (Event Scene): Tatsuya Yabuta, Naoya Ito, Chieko Suzuki
  • Event Scene Artists: Takeshi Mitsumoto, Akira Kawanari, Kazuhito Takahashi, Yoshioki Yasuzumi, Maori Nakagawa
  • Story Event Programmer: Naoki Isoi
  • CG Movie Line Producer: Masahito Imamura
  • Concept Art Producer (Movie Scene): Tomokazu Takahashi
  • Story Board Artist (Movie Scene): Mikio Masuda
  • CG Movie Senior Director: Minoru Kusakabe
  • CG Movie Director: Kiyonobu Kitada
  • Art Director: Tomohisa Ishikawa
  • CG Movie Modeling: Hideyuki Shimizu, Motoki Nakazawa, Akira Kawasaki, Yoshihiko Yamaguchi, Ryohei Kanehashi, Masayuki Nishiguchi, Takanori Konno, Takahiko Kawamura, Ayumi Hayasaka, Michito Nishino
  • CG Movie Animation and Scene Edit: Hirohisa Suzuki, Jun Yabuki, Yuki Hamatani, Yuichi Nagashima, Ataru Yamada, Yuya Nagata
  • CG Movie VFX: Ryoji Fujita, Takashi Shinozuka
  • CG Movie Production Managers: Sachiyo Ito, Kyohei Matsukuma
  • CG Movie Assistant Producer: Atsuko Hashimoto
  • CG Movie Producers: Masashi Sakamoto, Yoichiro Kiyota
  • CG Movie Executive Producer: Shinya Sasahara
  • Music Composers: Kenichi Tokoi, Fumie Kumatani, Hideaki Kobayashi, Tomonori Sawada
  • "Un-gravitify"
  • "Catch Me If You Can"
  • Sound Effects: Tomonori Sawada
  • Japanese Character Voices: Jun-ichi Kanemaru, Ryo Hirohashi, Nobutoshi Canna, Daisuke Kishio, Chie Nakamura, Kenji Nomura, Taeko Kawata, Daisuke Ono, Nawo Takamori, Sayaka Aoki, Kouji Yusa, Rumi Ochiai, Chikao Otsuka
  • Voice Recording Producer: Hiroyuki Inage
  • Voice Recording Director: Keiichiro Miyoshi
  • Recording: OMNIBUS JAPAN
  • English Character Voices: Adam Caroleson, Amy Palant, Dan Green, Bella Hudson, Lisa Ortiz, Mike Pollock, Kathleen Delaney, Pete Capella, Rebecca Honig, Andrew Paull
  • Production Manager: Saivatore Oppedisano
  • Voice Director: Christopher Collet
  • Audio Engineer: Richard Alvy
  • Recording Coordinators: Akinori Nishiyama, Takashi Iizuka
  • Development Supports: Taizou Okada, Yoshinori Uchida, Tatsuya Shiraishi, Nobuo Hatauchi, Kana Tamaki, Mirai Fujita
SEGA CORPORATION (JAPAN)
  • Sales/Marketing: Takeshi Shimizu, Yasushi Yamashita, Yumiko Ueda, Toshirou Nakayama
  • Public Relations: Yasushi Nagumo, Hiromi Seida
  • International Business & PD: Tatsuyuki Miyazaki, Tatsuya Shikata, Aya Takeuchi
  • Consumer Relationship Management: Kazunori Yagi, Yukihiro Taguchi, Masahiro Ozeki
  • TEST Department: Junichi Shimizu, Akira Nishikawa, Akira Terasawa, Tomoki Matsuura, Daisuke Suzuki, Masato Bando
  • QC Department: Sunao Murayama, Yuji Nakamura
  • Package & Manual Production: Yoshihiro Sakuta, Hisakazu Nakagawa
  • Chief Producers: Takayuki Kawagoe, Akinori Nishiyama
  • Executive Supervisors: Hisao Oguchi, Hideki Okamura, Masanao Maeda, Naoya Tsurumi, Hiroyuki Miyazaki
  • Executive Producer: Hajime Satomi
SEGA of America, Inc.
  • President/COO: Simon Jeffery
  • Vice President of Product Development: David Cobb
  • Localization Manager: John Merlino
  • Localization Producer: Kevin Frane, Patrick Riley
  • Senior Publishing Manager: Klayton Vorlick
  • Vice President of Sales: Sue Hughes-Taigen
  • Vice President of Entertainment Marketing: Scott A. Steinberg
  • Director of Marketing: Don Mesa
  • Marketing Coordinator: Grant Matson
  • Marketing Consultant: Marcella Churchill
  • Product Marketing Manager: Judy Gilbertson
  • Assistant Marketing Manager: Ken Balough
  • Public Relations Manager: Tail Fischer
  • Creative Services Manager: Jen Groeling
  • Director of Web Development: Chris Olson
  • Head of Operations: Tom Dudley
  • QA Manager: Deni Skeens
  • QA Supervisor: Josh Morton
  • Senior QA Lead: Shawn Dobbins, Demetrius Griffin
  • QA Lead Tester: Jason Bianchi
  • Standards Supervisor: Stephen Akana
  • Compliancy Lead: Junior Sison
  • Compliancy Specialists: Lawrence Mann, Joe Floyd, Eduardo Camacho, John Belcher
  • Mastering Lab Supervisor: Rhianna Kellom
  • Mastering Lab Technicians: Rey Buzon, Scott Sampson, Ray Vasquez
  • Hardware Technician: Matt Ellison
  • Translation: Inbound, Osamu Shibamiya
  • Overseas Consumer Business Department (SEGA of Japan): Aya Takeuchi, Tatsuya Shikata
SEGA EUROPE, LTD.
  • President/COO: Mike Hayes
  • Development Director: Gary Dunn
  • Director of European Marketing: Gary Knight
  • Head of Studio, Localisation: Kuniyo Matsumoto
  • Senior Producer, Localisation: Akiko Uchida
  • Senior European PR Executive: Kerry Martyn
  • Marketing Manager: David Corless
  • Assistant Brand Manager: Michele Dix
  • Senior Brand Manager: Helen Lawson
  • International Brand Manager: Ben Chalmers-Stevens
  • Online Marketing Manager: Mike Evans
  • Online Development Manager: Nina Ahmad
  • Online Creative Manager: Bennie Booysen
  • Senior Community Manager: Romily Broad
  • Web Designer: Nawaz Alamgir
  • Head of Development Services: Mark Le Breton
  • Localisation Manager: Marta Lois Gonzalez
  • Localisation Coordinator: Giuseppe Rizzo
  • Localisation Team: Marco Borrelli, Katharina Kiegler, Jean-Loup Lansac, Jesús Álvarez Sánchez
  • QA Shift Managers: Marlon Grant, Stuart Arrowsmith
  • Mastering Technicians: John Hegarty, Jigar Patel
  • Standards Coordinator: Mohammed Ajaib
  • Assistant Standard Coordinators: Justin Amore, Mike Hanley
  • Language QA Coordinator: Jean Baptiste Bagot
  • Special Thanks: Tetsu Katano, Sachiko Kawamura, Masanobu Yamamoto, Masatoshi Nakamura, Wataru Watanabe, Shinobu Yokota, Jason Kuo, Teressa Guest, Keith Dwyer, Yoshiro Osaki, Takahiro Uno, Tatsuya Minami, Yoshisato Ashizawa
  • Cooperated Companies: O-TWO inc., xeen Inc., NEURON・AGE, ANIMAROID Inc., anima inc., GONZO K.K., TOHOKUSHINSHA, 4Kids, Inbound, FUN UNIT inc., ODD Inc., EnumaElisch.LLP
  • Game Engine: Havok
  • Sound Designed by: Dolby Digital Pro Logic II
  • Created by: Sonic Team
  • Presented by: Sega

Magazine articles

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
70
[10]
GamePro (US) NTSC-U
60
[11]
Nintendo Wii
65
Based on
2 reviews

Sonic Riders: Zero Gravity

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
PlayStation 2 Official Magazine - UK (UK) PAL
70
[12]
Sony PlayStation 2
70
Based on
1 review

Sonic Riders: Zero Gravity

Main article: Sonic Riders: Zero Gravity/Magazine articles.

References