Marty Franz
From Sega Retro
To do
- Franz is who introduced the Mega Drive's "blasting" of data from its DMA to ... the screen? I don't know, it's something about racing the beam but on a 16-bit level, and some additional technical capabilities. But Franz is the person who communicated the technical side of this to Scot Bayless. Bayless was then pressured by SoA's marketing to invent something that they could use against the SNES' mode 7 and hardware rotation. And that's rooouughly how we got Blast Processing. Obviously there's a lot more to the story, but Franz has a very important place at the beginning of that story.
CartridgeCulture (talk) 01:03, 19 November 2021 (EST)