Wonder Boy in Monster Land/Comparisons
From Sega Retro
Commodore 64 version
I only have a working knowledge of 80s home computers - most C64 games use a 320x200 screen resolution (or at least something that can cleanly resolve to that), but Wonder Boy in Monster Land draws part of its HUD in what is usually the upper border. That means it's at least 320x214, but this doesn't feel high enough.
This is an issue with a few computers (though it's usually the Amstrad that gives me problems) - I don't know the most appropriate way to take screenshots is. -Black Squirrel (talk) 12:47, 6 February 2019 (EST)