Unreal Tournament/Technical information

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Back to: Unreal Tournament.

ROM dump status

System Hash Size Build Date Source Comments
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
GD-ROM (US)
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
GD-ROM (EU)
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
2001-03-09 GD-R Page

Identifiers

ROM header



Dreamcast (NTSC-U)
Offset Contents (hexadecimal) Decoded text
00000000
00000010
00000020
00000030
00000040
00000050
00000060
00000070
00000080
00000090
000000A0
000000B0
000000C0
000000D0
000000E0
000000F0



Dreamcast (PAL)
Offset Contents (hexadecimal) Decoded text
00000000
00000010
00000020
00000030
00000040
00000050
00000060
00000070
00000080
00000090
000000A0
000000B0
000000C0
000000D0
000000E0
000000F0


CD-ROM identifiers

NTSC-U version

This disc needs to be checked for an abstract text file.
This disc needs to be checked for a bibliography text file.
This disc needs to be checked for a copyrights text file.

PAL version

This disc needs to be checked for an abstract text file.
This disc needs to be checked for a bibliography text file.
This disc needs to be checked for a copyrights text file.

Extras

NTSC-U version

Name File
0GDTEX.PVR UnrealTournament DC USEU 0GDTEX.png
CD warning message Notavailable.svg

File:Notavailable.svg

PAL version

Name File
0GDTEX.PVR UnrealTournament DC USEU 0GDTEX.png
CD warning message Notavailable.svg

File:Notavailable.svg

VMU features

Unreal Tournament can utilize VMU storage to save progress. It can carry eight save games for the Single Player mode and levels that are unlocked for play in Practice Mode.

Unreal Tournament Save Data
Name File Name Comment File Size Icon
UNREAL TOURNAMENT UNREALTO.SYS UT SAVE DATA 8 blocks UNREALTO vmu.png

References


Unreal Tournament

UnrealTournament title.png

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Sega Dreamcast
Prototypes: 2001-03-09