Unreal Tournament/Technical information
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- Back to: Unreal Tournament.
Contents
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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GD-ROM (US) | ||||||||||||
? |
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GD-ROM (EU) | ||||||||||||
? |
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2001-03-09 | GD-R | Page |
Identifiers
ROM header
Offset | Contents (hexadecimal) | Decoded text |
---|---|---|
00000000 00000010 00000020 00000030 00000040 00000050 00000060 00000070 00000080 00000090 000000A0 000000B0 000000C0 000000D0 000000E0 000000F0 |
Offset | Contents (hexadecimal) | Decoded text |
---|---|---|
00000000 00000010 00000020 00000030 00000040 00000050 00000060 00000070 00000080 00000090 000000A0 000000B0 000000C0 000000D0 000000E0 000000F0 |
CD-ROM identifiers
NTSC-U version
This disc needs to be checked for an abstract text file.
This disc needs to be checked for a bibliography text file.
This disc needs to be checked for a copyrights text file.
PAL version
This disc needs to be checked for an abstract text file.
This disc needs to be checked for a bibliography text file.
This disc needs to be checked for a copyrights text file.
Extras
NTSC-U version
Name | File |
---|---|
0GDTEX.PVR | |
CD warning message |
PAL version
Name | File |
---|---|
0GDTEX.PVR | |
CD warning message |
VMU features
Unreal Tournament can utilize VMU storage to save progress. It can carry eight save games for the Single Player mode and levels that are unlocked for play in Practice Mode.
Name | File Name | Comment | File Size | Icon |
---|---|---|---|---|
UNREAL TOURNAMENT | UNREALTO.SYS | UT SAVE DATA | 8 blocks |
References
Unreal Tournament | |
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Main page | Comparisons | Hidden content | Development | Magazine articles | Reception | Technical information | Bootlegs
Prototypes: 2001-03-09
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