Difference between revisions of "Godzilla Generations"

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{{Bob
 
{{Bob
 
| bobscreen=GodzillaGenerations title.png
 
| bobscreen=GodzillaGenerations title.png
| screenwidth=320
 
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[General Entertainment]], [[Quintet]]
 
| developer=[[General Entertainment]], [[Quintet]]
 +
| licensor=[[Toho]]
 
| system=[[Sega Dreamcast]]
 
| system=[[Sega Dreamcast]]
| romsize=1.1GB
 
 
| sounddriver=
 
| sounddriver=
| peripherals=[[Dreamcast VGA Box]], [[Dreamcast Jump Pack]], [[Visual Memory Unit]]
+
| peripherals=[[Dreamcast VGA Box]], [[Jump Pack]], [[Visual Memory Unit]]
 
| players=1-4
 
| players=1-4
| genre=Action
+
| genre=Action{{fileref|GodzillaGenerations DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20110501180531/http://sega.jp/dc/981001/}}{{ref|https://web.archive.org/web/20201023172835/https://sega.jp/history/hard/dreamcast/software.html}}
| releases={{releases
+
| releases={{releasesDC
| dc_date_jp=1998-11-27
+
| dc_date_jp=1998-11-27{{ref|https://web.archive.org/web/20110501180531/http://sega.jp/dc/981001/}}
 
| dc_code_jp=HDR-0004
 
| dc_code_jp=HDR-0004
| dc_rrp_jp=5,800
+
| dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20110501180531/http://sega.jp/dc/981001/}}
 +
| dc_rating_jp=all
 
}}
 
}}
| sega=all
+
| properties={{Properties|DC|sofdec|vmugame}}
 
}}
 
}}
'''''{{PAGENAME}}''''' is a [[Sega Dreamcast]] video game developed by [[General Entertainment]] and [[Quintet]] and published by [[Sega]] in 1998 as one of four launch titles for the system in Japan. Players play as one of several giant monsters and are tasked with destroying cities.
+
{{stub}}'''''{{PAGENAME}}''''' (ゴジラ ジェネレーションズ) is a [[Sega Dreamcast]] video game developed by [[General Entertainment]] and [[Quintet]] and published by [[Sega]] in 1998 as one of four launch titles for the system in Japan.
  
''Godzilla Generations'' was a heavily hyped Dreamcast game not only because it was one of the first titles to be announced, but because reaction had been positive at the 1998 [[Tokyo Game Show]]. When released, however, the game was criticised for poor controls and dodgy camera angles. Though the game reportedly sold 22870 copies and was followed by a sequel, ''[[Godzilla Generations: Maximum Impact]]'', it never left Japan, despite numerous previews and rumours that it would.
+
==Gameplay==
 
+
Players play as one of several giant monsters and are tasked with destroying cities.
==Playable Characters==
+
===Playable Characters===
 
* Godzilla (Heisei version)
 
* Godzilla (Heisei version)
 
* Mechagodzilla (1974 version)
 
* Mechagodzilla (1974 version)
Line 29: Line 29:
 
* Giant Doctor Serizawa (unlockable)
 
* Giant Doctor Serizawa (unlockable)
  
==Physical Scans==
+
==History==
{{ratings
+
''Godzilla Generations'' was a heavily hyped Dreamcast game not only because it was one of the first titles to be announced, but because reaction had been positive at [[Tokyo Game Show '98 Autumn]]. When released, however, the game was criticised for poor controls and dodgy camera angles. Though the game reportedly sold 22,870 copies and was followed by a sequel, ''[[Godzilla Generations: Maximum Impact]]'', it never left Japan, despite numerous previews and rumours that it would.
| icon=DC
+
 
| arcade=20
+
==Production credits==
| arcade_source={{num|3|page=135}}
+
{{multicol|
| cvg=10
+
{{creditstable|
| consolesplus=60
+
*'''{{rolloverText|プロデュース|Produce}}:''' [[Tomoaki Ogawa|小川 智章]] ([[Sega|セガ・エンタープライゼス]]), 宮川 洋紀
| consolesplus_source={{num|84|page=104/105}}
+
*'''{{rolloverText|プロダクト・マネージメント|Product Management}}:''' [[Masanobu Tsukamoto|塚本 昌信]]
| edge=40
+
*'''{{rolloverText|ディレクション|Direction}}:''' 鹿角 剛
| edge_source={{num|67|page=88}}
+
*'''{{rolloverText|プランニング|Planning}}:''' 原 誠
| dmjp=80
+
*'''{{rolloverText|キャラクター ディレクション|Character Direction}}:''' 麻生 憲 ([[Digi Plannet]])
| dmjp_source={{num|1998-03|page=26|pdf=DCM_JP_19981204_1998-03.pdf}}
+
*'''{{rolloverText|ステージ デザイン|Stage Design}}:''' 川久保 考盛, 鴨井 ひとみ, 高松 勝範, 小山 浩, 境 裕欣
| famitsu=50
+
*'''{{rolloverText|キャラクター モデリング・アニメーション|Character Modelling Animation}}:''' 高橋 渉 ([[Digi Plannet]]), {{rolloverText|岡村 光|Koh Okamura}} ([[Digi Plannet]]), 吉岡 有人 ([[Digi Plannet]])
| famitsu_source={{num|520|page=31|pdf=}}
+
*'''{{rolloverText|2Dグラフィック|2D Graphic}}:''' 平井 淳郎
| dmjp_r=65
+
*'''{{rolloverText|サウンド|Sound}}:''' 長嶌 寛幸
| dmjp_source_r={{num||page=34|pdf=Dorimaga_20021011_JP.pdf}}
+
*'''{{rolloverText|音楽|Music}}:''' 堀内 久彦
 +
: Voice Samples Courtesy of Spectrasonics, "Symphony of Voices", CD-Rom Collection On M9
 +
*'''{{rolloverText|効果|Effects}}:''' 佐々木 英世 ({{rolloverText|東洋音響|Toyo Onkyo}})
 +
*'''{{rolloverText|システム プログラム|System Program}}:''' 松山 賢勝
 +
*'''{{rolloverText|キャラクター制御プログラム|Chracter Controll Program}}:''' 乱橋 学
 +
*'''{{rolloverText|あつめてコロシアム ディレクション|Atsumete Colosseum Direction}}:''' 原 誠, 麻生 憲 ([[Digi Plannet]])
 +
*'''{{rolloverText|あつめてコロシアム 怪獣デザイン|Atsumete Colosseum Monster Design}}:''' 久保田 弥生, 麻生 憲 ([[Digi Plannet]])
 +
*'''{{rolloverText|あつめてコロシアム モデリング・アニメーション|Atsumete Colosseum Modelling Animation}}:''' 高橋 渉 ([[Digi Plannet]]), {{rolloverText|岡村 光|Koh Okamura}} ([[Digi Plannet]]), 吉岡 有人 ([[Digi Plannet]])
 +
*'''{{rolloverText|あつめてコロシアム プログラム|Atsumete Colosseum Program}}:''' 石田 潤
 +
*'''{{rolloverText|あつめてゴジラ スタッフ|Atsumete Godzilla staff}}'''
 +
*'''{{rolloverText|企画|Planning}}:''' 原 誠
 +
*'''{{rolloverText|プログラム|Program}}:''' 石田 潤
 +
*'''{{rolloverText|デザイン|Designer}}:''' 久保田 弥生
 +
*'''{{rolloverText|サウンド|Sound}}:''' 長嶌 寛幸
 +
*'''{{rolloverText|協力|Cooperation}}:''' 戸崎 健司 ([[Sega|セガ・エンタープライゼス]]), 越智 秀幸 ([[Sega|セガ・エンタープライゼス]]), 中尾 邦久 ([[Sega|セガ・エンタープライゼス]])
 +
*'''{{rolloverText|プロモーション|Promotion}}:''' [[Shunichi Kobayashi|小林 俊一]] ([[Sega|セガ・エンタープライゼス]])
 +
*'''{{rolloverText|パブリシティー|Publicity}}:''' [[Masanori Hirano|平野 将典]] ([[Sega|セガ・エンタープライゼス]])
 +
*'''{{rolloverText|協力|Cooperation}}:''' [[Shoichiro Irimajiri|入交 昭一郎]] ([[Sega|セガ・エンタープライゼス]]), [[Hideki Okamura|岡村 秀樹]] ([[Sega|セガ・エンタープライゼス]]), [[Masanao Maeda|前田 雅尚]] ([[Sega|セガ・エンタープライゼス]]), 上野 国久 ([[Sega|セガ・エンタープライゼス]]), 菅野 宏和 ([[Sega|セガ・エンタープライゼス]]), [[Shuichi Katagi|片木 秀一]] ([[Sega|セガ・エンタープライゼス]]), [[Akihiro Etori|餌取 昭宏]] ([[Sega|セガ・エンタープライゼス]]), [[Yuichiro Yokoyama|横山 雄一郎]] ([[Sega|セガ・エンタープライゼス]]), 笠原 洋介 ({{rolloverText|東宝株式会社|Toho Co., Ltd.}}), 谷口 清悟 ({{rolloverText|東宝株式会社|Toho Co., Ltd.}}), 持田 幸彦 ({{rolloverText|東宝株式会社|Toho Co., Ltd.}}), 富山 省吾 ({{rolloverText|株式会社東宝映画|TOHO PICTURES, INC.}}), 山中 和成 ({{rolloverText|株式会社東宝映画|TOHO PICTURES, INC.}}), 鈴木 律子 ({{rolloverText|株式会社東宝映画|TOHO PICTURES, INC.}}), [[Akira Funada|船田 晃]], 江川 昌治, [[Daisaku Ikejiri|池尻 大作]], 森 雅則, 牛田 直人, [[Land Ho!]]
 +
*'''{{rolloverText|監修|Director}}:''' 川北 紘一 ({{rolloverText|東宝株式会社|Toho Co., Ltd.}}), {{rolloverText|東宝株式会社|Toho Co., Ltd.}}, {{rolloverText|株式会社東宝映画|TOHO PICTURES, INC.}}, {{rolloverText|有限会社 東洋音響|Toyo Onkyo}}, [[Digi Plannet]], Cap'S Tact Service, [[Sofdec|MPEG Sofdec]]
 +
*'''{{rolloverText|製作|Producer}}:''' [[General Entertainment|株式会社ゼネラル・エンタテインメント]], Team Power Slave
 +
*'''{{rolloverText|著作|Copyright}}:''' {{rolloverText|東宝株式会社|Toho Co., Ltd.}}, [[Sega|株式会社セガ・エンタープライゼス]]
 +
| source=In-game credits (JP)
 +
| console=DC
 
}}
 
}}
 +
}}
 +
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Promotional material==
 +
{{gallery
 +
|{{galleryPrintAd|dmjp|1998-04|86}}
 +
}}
 +
 +
==Physical scans==
 +
{{ratings|DC}}
 
{{Scanbox
 
{{Scanbox
 
| console=Dreamcast
 
| console=Dreamcast
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| back=GodzillaGenerations DC JP Box Back.jpg
 
| back=GodzillaGenerations DC JP Box Back.jpg
 
| square=yes
 
| square=yes
| disc=
+
| spinecard=Godzilla Generations DC JP Spine.jpg
 +
| disc=Godzilla Generations DC JP Disc.jpg
 +
| manual=Godzilla Generations DC JP Manual.pdf
 
}}
 
}}
  
==External Links==
+
==Technical information==
*Sega of Japan catalogue pages (Japanese): [http://sega.jp/dc/981001/ Dreamcast]
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{clear}}
+
==External links==
 +
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/981001/ Dreamcast]
 +
 
 +
==References==
 +
<references/>
 +
 
 +
{{GodzillaGenerationsOmni}}
 
{{Godzilla}}
 
{{Godzilla}}

Revision as of 16:42, 29 August 2024

n/a

GodzillaGenerations title.png

Godzilla Generations
System(s): Sega Dreamcast
Publisher: Sega
Developer:
Licensor: Toho
Peripherals supported: Dreamcast VGA Box, Jump Pack, Visual Memory Unit
Genre: Action[1][2][3]

















Number of players: 1-4
Release Date RRP Code
Sega Dreamcast
JP
¥5,800 (6,090)5,800e[2] HDR-0004
Sega Rating: All Ages

This short article is in need of work. You can help Sega Retro by adding to it.


Godzilla Generations (ゴジラ ジェネレーションズ) is a Sega Dreamcast video game developed by General Entertainment and Quintet and published by Sega in 1998 as one of four launch titles for the system in Japan.

Gameplay

Players play as one of several giant monsters and are tasked with destroying cities.

Playable Characters

  • Godzilla (Heisei version)
  • Mechagodzilla (1974 version)
  • Minilla (unlockable)
  • Godzilla (1954 version) (unlockable)
  • American Godzilla (unlockable)
  • Giant Doctor Serizawa (unlockable)

History

Godzilla Generations was a heavily hyped Dreamcast game not only because it was one of the first titles to be announced, but because reaction had been positive at Tokyo Game Show '98 Autumn. When released, however, the game was criticised for poor controls and dodgy camera angles. Though the game reportedly sold 22,870 copies and was followed by a sequel, Godzilla Generations: Maximum Impact, it never left Japan, despite numerous previews and rumours that it would.

Production credits

  • プロデュース: 小川 智章 (セガ・エンタープライゼス), 宮川 洋紀
  • プロダクト・マネージメント: 塚本 昌信
  • ディレクション: 鹿角 剛
  • プランニング: 原 誠
  • キャラクター ディレクション: 麻生 憲 (Digi Plannet)
  • ステージ デザイン: 川久保 考盛, 鴨井 ひとみ, 高松 勝範, 小山 浩, 境 裕欣
  • キャラクター モデリング・アニメーション: 高橋 渉 (Digi Plannet), 岡村 光 (Digi Plannet), 吉岡 有人 (Digi Plannet)
  • 2Dグラフィック: 平井 淳郎
  • サウンド: 長嶌 寛幸
  • 音楽: 堀内 久彦
Voice Samples Courtesy of Spectrasonics, "Symphony of Voices", CD-Rom Collection On M9
Source:
In-game credits (JP)

Magazine articles

Main article: Godzilla Generations/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Dreamcast Magazine (JP) #1998-04: "1998-04 (1998-12-11)" (1998-11-27)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Ação Games (BR)
80
[4]
Arcade (UK) NTSC-J
0
[5]
Consoles + (FR) NTSC-J
60
[6]
Dreamcast Magazine (JP) NTSC-J
80
[7]
Dorimaga (JP) NTSC-J
65
[8]
Edge (UK) NTSC-J
40
[9]
Entsiklopediya igr dlya Dreamcast (RU)
79
[10]
Famitsu (JP) NTSC-J
50
[11]
Gamers' Republic (US) NTSC-J
58
[12]
MAN!AC (DE) NTSC-J
34
[13]
neXt Level (DE) NTSC-J
45
[14]
Sega Magazin (DE) NTSC-J
58
[15]
Total Control (UK) NTSC-J
72
[16]
Sega Dreamcast
55
Based on
13 reviews

Godzilla Generations

Dreamcast, JP
GodzillaGenerations DC JP Box Back.jpgGodzillaGenerations DC JP Box Front.jpg
Cover
Godzilla Generations DC JP Spine.jpg
Spinecard
Godzilla Generations DC JP Disc.jpg
Disc
Godzilla Generations DC JP Manual.pdf
Manual

Technical information

Main article: Godzilla Generations/Technical information.

External links

  • Sega of Japan catalogue pages (Japanese): Dreamcast

References


Godzilla Generations

GodzillaGenerations title.png

Main page | Magazine articles | Reception | Technical information


No results



Godzilla games for Sega systems
Sega Pico
Gojira Doki Doki Kaijuu-tou!! (1995)
Sega Game Gear
Godzilla Kaijuu Daishingeki (1995)
Sega Saturn
Godzilla Rettoushinkan (1995)
Pinball
Godzilla (1998)
Sega Dreamcast
Godzilla Generations (1998) | Godzilla Generations Maximum Impact (1999)
Windows PC
Paso Pico Gojira Doki Doki Kaijuu-tou!! (1999)