Difference between revisions of "Ooga Booga"
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{{Bob | {{Bob | ||
| bobscreen=OogaBooga title.png | | bobscreen=OogaBooga title.png | ||
− | + | | publisher=[[Sega of America Dreamcast]] | |
− | | publisher=[[Sega]] | ||
| developer=[[Visual Concepts]] | | developer=[[Visual Concepts]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
| romsize=1.1GB | | romsize=1.1GB | ||
| sounddriver= | | sounddriver= | ||
− | | peripherals= | + | | peripherals=[[Jump Pack]], [[Dreamcast Keyboard]], [[Dreamcast Modem]], [[Visual Memory Unit]], [[Dreamcast VGA Box]] |
| players=1-4 | | players=1-4 | ||
| genre=Action | | genre=Action | ||
− | | releases={{ | + | | releases={{releasesDC |
− | | dc_date_us=2001-09- | + | | dc_date_us=2001-09-11{{ref|1=https://web.archive.org/web/20030803213752/http://www.sega.com/games/dreamcast/post_dreamcastgame.jhtml?PRODID=820}} |
+ | | dc_rrp_us=29.99 | ||
| dc_code_us=51140 | | dc_code_us=51140 | ||
+ | | dc_rating_us=e | ||
}} | }} | ||
− | |||
}} | }} | ||
− | {{sub-stub}}''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' is an action game for the [[Sega Dreamcast]]. It was only released in North America. |
− | ==Physical | + | ==Production credits== |
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|[[VISUAL CONCEPTS]] CREDITS}} | ||
+ | *'''Lead Engineer:''' Nate Bamberger | ||
+ | *'''Engineers:''' Evan Harsha, Mark Roberts | ||
+ | *'''Library Engineers:''' Chuck Batson, Ivar Olsen, Tim Walter | ||
+ | *'''Tool Engineers:''' Joshua Lee, Brian Hughes | ||
+ | *'''Art Director:''' Leandro Penaloza | ||
+ | *'''Artists:''' Michael Biancalana, Marten Lundsten, Ray Wong, Collin Foge, Joyce Rietveld, Steve Paris, Michael Stribling, David Dame, Chris Voy | ||
+ | *'''Audio Director:''' Brian Luzietti | ||
+ | *'''Sound Designer:''' Larry Peacock | ||
+ | *'''Dialog Editor:''' J. Mateo Baker | ||
+ | *'''Executive Producers:''' Scott Patterson, Greg Thomas | ||
+ | *'''Project Manager:''' John Race | ||
+ | *'''Voice Over:''' | ||
+ | **Collin Mahan as Fatty, Twitchy, Hoodoo, The Pirate, Leprechaun & Superguy | ||
+ | **Deborah Ben-Eliezer as Hottie | ||
+ | **Michael Biancalana as Dwarf | ||
+ | **Larry Peacock as Disco Dude | ||
+ | **Isa Stamos as Ooga Booga | ||
+ | *'''Special Thanks:''' Andrew Leker, Marc Leblanc, Andy Ashcraft, Brandon Justice, Alvin Cardona, Wayne Herman, Jenn Baker, Richard Yee, Jorge Rodriguez, Quinn Kaneko | ||
+ | {{creditsheader|[[SEGA OF AMERICA DREAMCAST]]}} | ||
+ | *'''Product Manager:''' [[Stacey Kerr]] | ||
+ | *'''Associate Product Manager:''' [[Mike Rhinehart]] | ||
+ | *'''Creative Services:''' | ||
+ | **'''Director:''' [[Bob Schonfisch]] | ||
+ | **'''Project Manager:''' [[Angela Santos]] | ||
+ | **'''Manual Designer:''' [[Vicki Morawietz]] | ||
+ | *'''Lead Tester:''' [[Alex Vaughan]] | ||
+ | *'''Assistant Lead Testers:''' [[Robert Anthony]], [[Jason Jensen]] | ||
+ | *'''Testers:''' Jason Mercer, Chester Lee, Ben Wisyanski, Marvin Blanton, Joshua Pfeiffer, Jason Tonick, Francisco Rivera, Shaheed "Tiki" Khan, Tom Fong, Kari Hattner, Xavier Rodriguez, Jordan Romaidis, Seth Benson, Christina Mendez, Amy-Geene Williamson | ||
+ | *'''Special Thanks:''' [[Peter Moore]], [[Chris Gilbert]], [[Charles Bellfield]], [[Joe Culley]], [[John Golden]], [[John Amirkhan]], [[Gwen Marker]], [[Kelley Electa]], [[Tom Dudley]] | ||
+ | {{creditsheader|[[SEGANET]] CREDITS}} | ||
+ | *'''SegaNet Producer:''' [[Art Datangel]] | ||
+ | *'''Lead QA Analyst:''' Cliff Wilhelm | ||
+ | *'''QA Analysts:''' [[Nic Azizian]], [[Jason Nolen]], [[Darren Nagtalon]] | ||
+ | *'''SegaNet Server Ops:''' [[Douglas Land]], [[Eric Fehr]], Gabriel Belinsky, Guillermo Castilla | ||
+ | *'''Special Thanks:''' Joey Berrios, [[Jerry Markota]], [[Jeff "Hal9000" Hedges]], [[Ryan Hurth]], Al Rivera, [[Lance Nelson]], Beatriz Datangel, [[Ryoichi Shiratsuchi]] | ||
+ | | console=DC | ||
+ | | source=US manual | ||
+ | | pdf=OogaBooga DC US Manual.pdf | ||
+ | | pdfpage=26 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Artwork== | ||
+ | <gallery> | ||
+ | SegaPRFTP OogaBooga Ooga Booga Final Front.jpg | ||
+ | SegaPRFTP OogaBooga Tribe Logo.jpg | ||
+ | SegaPRFTP OogaBooga FATTY2~1.jpg | ||
+ | SegaPRFTP OogaBooga HOODOO~1.jpg | ||
+ | SegaPRFTP OogaBooga HOTTIE~2.jpg | ||
+ | SegaPRFTP OogaBooga TWITCH~1.jpg | ||
+ | </gallery> | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|DC}} | ||
{{Scanbox | {{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
Line 25: | Line 85: | ||
| back=OogaBooga DC US Box Back.jpg | | back=OogaBooga DC US Box Back.jpg | ||
| square=yes | | square=yes | ||
− | | disc= | + | | disc=OogaBooga DC US Disc.jpg |
+ | | inlay=OogaBoogaDCUSInlay.jpg | ||
+ | | manual=OogaBooga DC US Manual.pdf | ||
}} | }} | ||
− | [ | + | ==Technical information== |
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | + | ||
+ | ==External links== | ||
+ | * Sega of America webpage: [https://web.archive.org/web/20030803213752/http://www.sega.com/games/dreamcast/post_dreamcastgame.jhtml?PRODID=820 Dreamcast] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{OogaBoogaOmni}} |
Latest revision as of 22:12, 31 August 2024
Ooga Booga | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Dreamcast | ||||||||||
Publisher: Sega of America Dreamcast | ||||||||||
Developer: Visual Concepts | ||||||||||
Peripherals supported: Jump Pack, Dreamcast Keyboard, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | ||||||||||
Genre: Action | ||||||||||
Number of players: 1-4 | ||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Ooga Booga is an action game for the Sega Dreamcast. It was only released in North America.
Contents
Production credits
VISUAL CONCEPTS CREDITS
- Lead Engineer: Nate Bamberger
- Engineers: Evan Harsha, Mark Roberts
- Library Engineers: Chuck Batson, Ivar Olsen, Tim Walter
- Tool Engineers: Joshua Lee, Brian Hughes
- Art Director: Leandro Penaloza
- Artists: Michael Biancalana, Marten Lundsten, Ray Wong, Collin Foge, Joyce Rietveld, Steve Paris, Michael Stribling, David Dame, Chris Voy
- Audio Director: Brian Luzietti
- Sound Designer: Larry Peacock
- Dialog Editor: J. Mateo Baker
- Executive Producers: Scott Patterson, Greg Thomas
- Project Manager: John Race
- Voice Over:
- Collin Mahan as Fatty, Twitchy, Hoodoo, The Pirate, Leprechaun & Superguy
- Deborah Ben-Eliezer as Hottie
- Michael Biancalana as Dwarf
- Larry Peacock as Disco Dude
- Isa Stamos as Ooga Booga
- Special Thanks: Andrew Leker, Marc Leblanc, Andy Ashcraft, Brandon Justice, Alvin Cardona, Wayne Herman, Jenn Baker, Richard Yee, Jorge Rodriguez, Quinn Kaneko
- Product Manager: Stacey Kerr
- Associate Product Manager: Mike Rhinehart
- Creative Services:
- Director: Bob Schonfisch
- Project Manager: Angela Santos
- Manual Designer: Vicki Morawietz
- Lead Tester: Alex Vaughan
- Assistant Lead Testers: Robert Anthony, Jason Jensen
- Testers: Jason Mercer, Chester Lee, Ben Wisyanski, Marvin Blanton, Joshua Pfeiffer, Jason Tonick, Francisco Rivera, Shaheed "Tiki" Khan, Tom Fong, Kari Hattner, Xavier Rodriguez, Jordan Romaidis, Seth Benson, Christina Mendez, Amy-Geene Williamson
- Special Thanks: Peter Moore, Chris Gilbert, Charles Bellfield, Joe Culley, John Golden, John Amirkhan, Gwen Marker, Kelley Electa, Tom Dudley
SEGANET CREDITS
- SegaNet Producer: Art Datangel
- Lead QA Analyst: Cliff Wilhelm
- QA Analysts: Nic Azizian, Jason Nolen, Darren Nagtalon
- SegaNet Server Ops: Douglas Land, Eric Fehr, Gabriel Belinsky, Guillermo Castilla
- Special Thanks: Joey Berrios, Jerry Markota, Jeff "Hal9000" Hedges, Ryan Hurth, Al Rivera, Lance Nelson, Beatriz Datangel, Ryoichi Shiratsuchi
Magazine articles
- Main article: Ooga Booga/Magazine articles.
Artwork
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
70 | |
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Based on 12 reviews |
Technical information
- Main article: Ooga Booga/Technical information.
External links
- Sega of America webpage: Dreamcast
References
- ↑ http://www.sega.com/games/dreamcast/post_dreamcastgame.jhtml?PRODID=820 (Wayback Machine: 2003-08-03 21:37)
- ↑ File:OogaBooga DC US Manual.pdf, page 26
- ↑ 576 Konzol, "December 2001" (HU; 2001-xx-xx), page 51
- ↑ Ação Games, "Novembro 2001" (BR; 2001-xx-xx), page 50
- ↑ Bonus, "8/2001" (YU; 2001-10-24), page 38
- ↑ Electronic Gaming Monthly, "October 2001" (US; 2001-09-04), page 150
- ↑ GamePro, "November 2001" (US; 2001-1x-xx), page 136
- ↑ Game Informer, "October 2001" (US; 2001-xx-xx), page 92
- ↑ MAN!AC, "11/2001" (DE; 2001-10-02), page 44
- ↑ Neo Plus, "Październik 2001" (PL; 2001-xx-xx), page 45
- ↑ Next Generation, "December 2001" (US; 2001-11-16), page 114
- ↑ Play, "Styczeń 2002" (PL; 2002-xx-xx), page 33
- ↑ PSX Extreme, "11/2001" (PL; 2001-1x-xx), page 45
- ↑ Strana Igr, "Noyabr 2001 2/2" (RU; 2001-xx-xx), page 77
Ooga Booga | |
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Main page | Hidden content | Development | Magazine articles | Reception | Technical information | Bootlegs
Prototypes: 2001-07-26
|
Categories:
- Dreamcast Keyboard-compatible games
- Jump Pack-compatible games
- Dreamcast Modem-compatible games
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1-4 player games
- US Dreamcast games
- All US games
- Dreamcast games
- 2001 Dreamcast games
- All 2001 games
- Dreamcast action games
- All action games
- Use romtable template
- All games
- Sub-stubs
- Ooga Booga