Difference between revisions of "Congo the Movie: The Lost City of Zinj"

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{{sub-stub}}
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{{OtherPage|desc=the unreleased [[Sega Mega Drive]] game|page=Congo: The Game}}
 
{{Bob
 
{{Bob
 
| bobscreen=CongotheMovie title.png
 
| bobscreen=CongotheMovie title.png
| publisher=[[Sega]]
+
| publisher=[[Sega of America]]
 
| developer=[[Jumpin' Jack Software]], [[Sega Away Team]]
 
| developer=[[Jumpin' Jack Software]], [[Sega Away Team]]
 +
| licensor=[[Paramount Pictures]]
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
| romsize=479MB
 
 
| sounddriver=
 
| sounddriver=
| peripherals=
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| peripherals=[[Mission Stick]]
 
| players=1
 
| players=1
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
 
| releases={{releasesSat
 
| releases={{releasesSat
| sat_date_us=1996-03-07{{fileref|EGM US 081.pdf|page=90}}
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| sat_date_us=1996-03-31{{ref|https://groups.google.com/g/rec.games.video.sega/c/uvRrPPzBzII/m/kwH3oNIO-KoJ}}<!--1996-04{{magref|egm|81|90}}-->
 
| sat_code_us=81010
 
| sat_code_us=81010
| sat_rrp_us=49.99
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| sat_rrp_us=49.99{{magref|gameplayers|0906|69}}
 +
| sat_rating_us=t
 
}}
 
}}
| esrb=t
 
 
}}
 
}}
'''''{{PAGENAME}}''''' is a first person shooter released exclusively for the [[Sega Saturn]] in North America. It is based on the 1995 film ''[[wikipedia:Congo (film)|Congo]]''.
+
{{sub-stub}}'''''{{PAGENAME}}''''' is a first person shooter released exclusively for the [[Sega Saturn]] in North America. It is based on the 1995 film ''[[wikipedia:Congo (film)|Congo]]''.
  
 
A European version was advertised in official Sega Saturn promotional material, but did not materialise.
 
A European version was advertised in official Sega Saturn promotional material, but did not materialise.
  
 
==Production credits==
 
==Production credits==
 +
{{multicol|
 
{{creditstable|
 
{{creditstable|
{{multicol|
 
 
{{creditsheader|Game Production}}
 
{{creditsheader|Game Production}}
*'''Game Developed by Jumpin' Jack Software, Inc. Novato, CA, http://www.jumpinjack.com'''
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*'''Game Developed by:''' Jumpin' Jack Software, Inc. Novato, CA, http://www.jumpinjack.com
 
*'''Programming:''' Eric Hammond, Robert Leyland, Steve Scholl
 
*'''Programming:''' Eric Hammond, Robert Leyland, Steve Scholl
 
*'''Design Consultant:''' Josh Gordon
 
*'''Design Consultant:''' Josh Gordon
 
*'''Design:''' [[Steven Apour]], Greg Fleming, Eric Hammond, Robert Leyland, Steve Scholl
 
*'''Design:''' [[Steven Apour]], Greg Fleming, Eric Hammond, Robert Leyland, Steve Scholl
*'''Computer Graphics:''' John Broenen, Bill Fletcher, Dan Goldman, Tom Grevera, Greg Hammond, Jason Ibanez, Jim Nichelini, Madeline Preisner, Brian Ransom, Arlin Robins
+
*'''Computer Graphics:''' John Broenen, Bill Fletcher, Dan Goldman, Tom Grevera, Greg Hammond, Jason Ibanez, Jim Nichelini, Madeline Preisner, [[Brian Ransom]], Arlin Robins
 
*'''Sound FX:''' LoudMouth, Eric Hammond
 
*'''Sound FX:''' LoudMouth, Eric Hammond
 
{{creditsheader|Music — Sega Music Group}}
 
{{creditsheader|Music — Sega Music Group}}
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*'''Executive Producer:''' [[Spencer Nilsen]]
 
*'''Executive Producer:''' [[Spencer Nilsen]]
 
*'''Additional Writing and Performing:''' [[Jennifer Hruska]]
 
*'''Additional Writing and Performing:''' [[Jennifer Hruska]]
*'''Mixed:''' David Young, Brad Kaiser, [[Spencer Nilsen]]
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*'''Mixed:''' [[David Young]], [[Brad Kaiser]], [[Spencer Nilsen]]
 
*'''Samples and Sound Design:''' [[Jennifer Hruska]]
 
*'''Samples and Sound Design:''' [[Jennifer Hruska]]
 
*'''Keyboards Arranged and Performed:''' [[David Young]]
 
*'''Keyboards Arranged and Performed:''' [[David Young]]
 
*'''Drums and Percussion Arranged and Performed:''' [[Brad Kaiser]]
 
*'''Drums and Percussion Arranged and Performed:''' [[Brad Kaiser]]
*'''Recorded, Mixed and Mastered at Sega Music Group Studios, Brad Kaiser uses Zildjian Cymbals and Sticks'''
+
:Recorded, Mixed and Mastered at Sega Music Group Studios, [[Brad Kaiser]] uses Zildjian Cymbals and Sticks
 
{{creditsheader|Game Production}}
 
{{creditsheader|Game Production}}
 
*'''Jumpin' Jack Producer:''' Lawrence Berkin
 
*'''Jumpin' Jack Producer:''' Lawrence Berkin
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*'''Sega of America Senior Producer:''' [[Steven Apour]]
 
*'''Sega of America Senior Producer:''' [[Steven Apour]]
 
{{creditsheader|Sega Support}}
 
{{creditsheader|Sega Support}}
*'''Product Managers:''' [[Seth Gerson]], [[Sarah Mason]]
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*'''Product Managers:''' [[Seth Gerson]], [[Sarah Mason Richmond|Sarah Mason]]
*'''Lead Tester:''' Arnold Feener
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*'''Lead Tester:''' [[Arnold Feener]]
 
*'''Assistant Leads:''' Geoff Jones, Rich Krinock, Raul Orozco, Nicole Tatem
 
*'''Assistant Leads:''' Geoff Jones, Rich Krinock, Raul Orozco, Nicole Tatem
*'''Testers:''' Amy Albertson, Rebecca Colbourn, Jeff Hedges, Demien D. Kato, Chris Lucich, Lance Nelson, Rob Prideaux, Kinsley Sur, Pat Walsh, Steve Wong
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*'''Testers:''' [[Amy Albertson]], Rebecca Colbourn, [[Jeff Hedges]], Demien D. Kato, [[Christopher Lucich|Chris Lucich]], [[Lancelot Nelson|Lance Nelson]], [[Rob Prideaux]], Kinsley Sur, Pat Walsh, [[Steve Wong]]
 
*'''ESRB Coordinator:''' [[Gregg Vogt]]
 
*'''ESRB Coordinator:''' [[Gregg Vogt]]
*'''Compression Engineers:''' [[Eric Caplain]], [[Katie Weathers]]
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*'''Compression Engineers:''' [[Eric Caplain]], [[Katherine Weathers|Katie Weathers]]
 
*'''Hardware Engineer:''' [[Renee Greenwood]]
 
*'''Hardware Engineer:''' [[Renee Greenwood]]
 
*'''Software Engineer:''' [[Gail Tsujita]]
 
*'''Software Engineer:''' [[Gail Tsujita]]
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*'''Sound Effects:''' Hunter Pipes (Dubey Tunes)
 
*'''Sound Effects:''' Hunter Pipes (Dubey Tunes)
 
{{creditsheader|Special Thanks}}
 
{{creditsheader|Special Thanks}}
*Squidlo, Big Ape, [[Toejam & Earl]], [[Toys for Bob]], [[Tim "Triple-Double" Dunley]], [[Sarah "Mama" Mason]], [[Scot Bayless]], [[Dante Anderson]], [[Joyce Takakura]], Suzie Domnick, Randi Kagan-Casey, Juliet Dutton, The Big Man in the Sky
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*Squidlo, Big Ape, [[Toejam & Earl]], [[Toys for Bob]], [[Tim Dunley|Tim "Triple-Double" Dunley]], [[Sarah "Mama" Mason]], [[Scot Bayless]], [[Dante Anderson]], [[Joyce Takakura]], Suzie Domnick, Randi Kagan-Casey, Juliet Dutton, The Big Man in the Sky
|cols=3}}
 
 
| source=US manual
 
| source=US manual
 
| pdf=Congo sat us manual.pdf
 
| pdf=Congo sat us manual.pdf
 
| pdfpage=18
 
| pdfpage=18
 
| console=SAT
 
| console=SAT
 +
}}
 
}}
 
}}
  
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==Physical scans==
 
==Physical scans==
{{ratings
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{{ratings|SAT}}
| icon=SAT
 
| gameplayers=59
 
| gameplayers_source={{num|85|page=69}}
 
| megafun=65
 
| megafun_source={{num|1996/06|page=72|pdf=MegaFun DE 1996-06.pdf|pdfpage=72}}
 
| segapower=65
 
| segapower_source={{num|81|page=}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Saturn
 
| console=Saturn
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| manual=Congo sat us manual.pdf
 
| manual=Congo sat us manual.pdf
 
}}
 
}}
 +
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{CongoOmni}}

Latest revision as of 10:05, 14 September 2024

For the unreleased Sega Mega Drive game, see Congo: The Game.

n/a

CongotheMovie title.png

Congo the Movie: The Lost City of Zinj
System(s): Sega Saturn
Publisher: Sega of America
Developer:
Licensor: Paramount Pictures
Peripherals supported: Mission Stick
Genre: Shoot-'em-Up

















Number of players: 1
Release Date RRP Code
Sega Saturn
US
$49.9949.99[2] 81010
ESRB: Teen

This teeny-tiny article needs some work. You can help us by expanding it.


Congo the Movie: The Lost City of Zinj is a first person shooter released exclusively for the Sega Saturn in North America. It is based on the 1995 film Congo.

A European version was advertised in official Sega Saturn promotional material, but did not materialise.

Production credits

Game Production
  • Game Developed by: Jumpin' Jack Software, Inc. Novato, CA, http://www.jumpinjack.com
  • Programming: Eric Hammond, Robert Leyland, Steve Scholl
  • Design Consultant: Josh Gordon
  • Design: Steven Apour, Greg Fleming, Eric Hammond, Robert Leyland, Steve Scholl
  • Computer Graphics: John Broenen, Bill Fletcher, Dan Goldman, Tom Grevera, Greg Hammond, Jason Ibanez, Jim Nichelini, Madeline Preisner, Brian Ransom, Arlin Robins
  • Sound FX: LoudMouth, Eric Hammond
Music — Sega Music Group
Recorded, Mixed and Mastered at Sega Music Group Studios, Brad Kaiser uses Zildjian Cymbals and Sticks
Game Production
Sega Support
Movie Production — A Commotion Pictures Production
  • Cast: Steven Anthony Jones (Butembo Kabalo), Anqoinette Crosby (Charlotte Burroughs)
  • Director: Robert Caruso
  • Producer: Andrew Linsk
  • Executive Producers: Steven Apour, Sara Holihan
  • Director of Photography: Adam Beckman
  • Assistant Director: David James
  • Production Manager: Barbara Parker
  • Production Coordinator: Julie Trunk
  • Gaffer: Eric Blum
  • Key Grip: Brent Cyr
  • Swing: Lana Bernberg
  • Sound / Video Tech: Alan Herford
  • Prop Stylist: Bill McGirr
  • Make‑Up / Hair: Steve Anderson
  • Wardrob: Tracy Motoyoshi
  • On‑Line Editing: Clive Jenkins (Varitel)
  • Off‑Line Editing: Pat Caballero (See Spots Run Editorial)
  • Sound Effects: Hunter Pipes (Dubey Tunes)
Special Thanks
Source:
US manual
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[3]

Magazine articles

Main article: Congo the Movie: The Lost City of Zinj/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Electronic Gaming Monthly (US) NTSC-U
51
[4]
Fun Generation (DE) NTSC-U
60
[5]
GameFan (US) NTSC-U
83
[6]
Game Players (US) NTSC-U
59
[2]
GamePro (US) NTSC-U
55
[7]
Game Informer (US) NTSC-U
28
[8]
Game Informer (US) NTSC-U
17
[9]
MAN!AC (DE) NTSC-U
27
[10]
Mega Force (FR) NTSC-U
84
[11]
Mega Fun (DE) NTSC-U
65
[12]
Next Generation (US) NTSC-U
25
[13]
Playmag (FR) PAL
77
[14]
Sega Power (UK) NTSC-U
65
[15]
Video Games (DE) NTSC-U
74
[16]
Sega Saturn
55
Based on
14 reviews

Congo the Movie: The Lost City of Zinj

Saturn, US
Congo Saturn US Box Back.jpgCongo Saturn US Box Front.jpg
Cover
Congo sat us manual.pdf
Manual

Technical information

Main article: Congo the Movie: The Lost City of Zinj/Technical information.

References


Congo the Movie: The Lost City of Zinj

CongotheMovie title.png

Main page | Development | Magazine articles | Reception | Technical information


Sega Saturn
Prototypes: 1996-02-13