Difference between revisions of "Planet Joker"
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| bobscreen=PlanetJoker title.png | | bobscreen=PlanetJoker title.png | ||
| publisher=[[Naxat Soft]] | | publisher=[[Naxat Soft]] | ||
− | | developer=[[IMP]] | + | | developer=[[IMP]], Yoyogi Animation Gakuin |
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | + | | sounddriver=SCSP/CD-DA (14 tracks) | |
− | | sounddriver= | ||
| peripherals=[[Shuttle Mouse]], [[3D Control Pad]] | | peripherals=[[Shuttle Mouse]], [[3D Control Pad]] | ||
− | | players=1 | + | | players=1 |
− | | genre= | + | | genre=Quarter View Shooting (クォータービューシューティング){{fileref|PlanetJoker Saturn JP Box Back.jpg}}, Shooting{{ref|https://web.archive.org/web/20200320230533/https://sega.jp/fb/segahard/ss/soft_licensee3.html}} |
− | | releases={{ | + | | releases={{releasesSat |
− | | sat_date_jp=1997-03-07 | + | | sat_date_jp=1997-03-07{{ref|https://web.archive.org/web/20200320230533/https://sega.jp/fb/segahard/ss/soft_licensee3.html}} |
− | | | ||
| sat_code_jp=T-18711G | | sat_code_jp=T-18711G | ||
+ | | sat_rrp_jp=5,800e{{magref|ssmjp|1997-08|15}} | ||
+ | | sat_rating_jp=all | ||
}} | }} | ||
− | | | + | | properties={{Properties|SAT|pccontent}} |
}} | }} | ||
− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' (プラネット・ジョーカー) is a [[Sega Saturn]] vertical shoot-'em-up game developed by [[IMP]] and published by [[Naxat Soft]]. Released exclusively in Japan in March 1997 to mixed-to-negative reviews, the game has gained a modern reputation as one of the worst shoot-'em-ups on the system, although has since seen a slight critical re-evaluation as an average story-driven shoot-'em-up with uneven production values and an admirable presentation. |
− | ==Physical | + | ==Story== |
+ | On May 17, 2039, a mysterious army suddenly invades Tokyo. They occupied the Japanese center in just an hour, and the mastermind demanded that all production activities in Japan and oil consumption be stopped. | ||
+ | |||
+ | Three female pilots belonging to a special unit of the Self-Defense Forces were ordered to suppress this mysterious army. Operation name "alien crush". | ||
+ | |||
+ | ===Characters=== | ||
+ | {{InfoTable|imagewidths=100| | ||
+ | {{InfoRow | ||
+ | | title=Satomi Takayama (サトミ・タカヤマ) | ||
+ | | image=PlanetJoker_Saturn_JP_SPSatomi.png | ||
+ | | desc=The main character of this game. Captain of the 17th platoon of the SDF Special Forces. 23 years old, Japanese. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Elen Rockwell (エレン・ロックウェル) | ||
+ | | image=PlanetJoker_Saturn_JP_SPEllen.png | ||
+ | | desc=A subordinate of a platoon led by the main character. 22 years old, American. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Sahra Huga (サラ・ユーガ) | ||
+ | | image=PlanetJoker_Saturn_JP_SPSara.png | ||
+ | | desc=A subordinate of a platoon led by the main character. 20 years old, Indian. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mika Yamamoto (ミカ・ヤマモト) | ||
+ | | image=PlanetJoker_Saturn_JP_SPMika.png | ||
+ | | desc=Operator and communication manager. 23 years old, Japanese. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Takao Takasugi (タカオ・タカスギ) | ||
+ | | image=PlanetJoker_Saturn_JP_SPTakasugi.png | ||
+ | | desc=Commander of the SDF Special Forces. 53 years old, Japanese. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=John Markwell (ジョン・マークウェル) | ||
+ | | image=PlanetJoker_Saturn_JP_SPJohn.png | ||
+ | | desc=The mastermind of this terrorist attack. 66 years old, American. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Gameplay== | ||
+ | A vertical scrolling shooting with a bird's eye view, such as ''[[Layer Section II]]''. Shots, bombs and charge attacks are possible. | ||
+ | |||
+ | ===Modes=== | ||
+ | *'''Normal mode:''' Normal game mode to clear 7 stages. If the difficulty level is Easy, it will end on missiono 4. If continue, it will start from the beginning of the stage. | ||
+ | *'''Time attack:''' Mode to compete for the time to reach 300,000 points. | ||
+ | *'''Score attack:''' Mode to compete for points in 3 minutes. | ||
+ | *'''Boss attack:''' It can be played by clearing the normal mode. Mode to compete for clear time by playing only the boss battle. | ||
+ | |||
+ | ===Controls=== | ||
+ | Button settings cannot be changed. | ||
+ | {{MoveListTable| | ||
+ | {{MoveListRow|Shot|{{A}}|Auto fire while pressing.}} | ||
+ | {{MoveListRow|Bomb|{{B}}|There are two types: crash and wave. Waves can be fired after accumulating their power by holding down the button.}} | ||
+ | {{MoveListRow|Charge attack|{{C}} / {{R}}|Use while pressing. It is invincible during the attack and attacks by hitting the enemy. The charge gauge is consumed during use.}} | ||
+ | }} | ||
+ | |||
+ | ===Items=== | ||
+ | It can be roughly divided into three types: attack, bomb, and shield. Attacks and bombs change over time. | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Shot (Blue) | ||
+ | | screenshot= | ||
+ | | desc=Attack item. Switch weapons to normal and power up. Up to 3 levels are possible. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Laser (Green) | ||
+ | | screenshot= | ||
+ | | desc=Attack item. Switch weapons to laser and power up. Up to 3 levels are possible. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Missile (Yellow) | ||
+ | | screenshot= | ||
+ | | desc=Attack item. Switch weapons to missile and power up. Up to 3 levels are possible. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Charge (Orange) | ||
+ | | screenshot= | ||
+ | | desc=Attack item. Increase the charge gauge. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bomb (Wave) | ||
+ | | screenshot= | ||
+ | | desc=Bomb item. Increases Wave Bomb. You can have up to 10 bombs in total. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bomb (Crash) | ||
+ | | screenshot= | ||
+ | | desc=Bomb item. Increases Crash Bomb. You can have up to 10 bombs in total. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Shield | ||
+ | | screenshot= | ||
+ | | desc=Shield item. Restore the shield. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Players=== | ||
+ | There are 8 types, and 1 type is a hidden character. Each has a different charge, movement, defense, attack range, and weapons. There are various attack methods, and some of them are difficult to use. | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Raules | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer1.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|3|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|3|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|3|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|3|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Laser | ||
+ | * '''Normal shot:''' Shot gun | ||
+ | * '''Missile:''' Homing missile | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Gerver | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer2.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|3|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|5|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|1|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|3|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Arrow laser | ||
+ | * '''Normal shot:''' Swing gun | ||
+ | * '''Missile:''' Tomahawk missile | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Wenger | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer3.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|3|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|1|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|3|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|4|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Undulation laser | ||
+ | * '''Normal shot:''' Spread gun | ||
+ | * '''Missile:''' Napalm missile | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Opinel | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer4.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|5|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|4|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|3|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|1|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Circulet laser | ||
+ | * '''Normal shot:''' Rear gun | ||
+ | * '''Missile:''' Spread missile | ||
+ | Lasers with a narrow attack range and backward shots are quite difficult to use. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Almer | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer5.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|3|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|2|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|5|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|2|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Wave laser | ||
+ | * '''Normal shot:''' Side shot | ||
+ | * '''Missile:''' Mine missile | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Aida | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer6.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|3|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|2|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|3|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|4|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Homing laser | ||
+ | * '''Normal shot:''' 3way shot | ||
+ | * '''Missile:''' Flash missile | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Karshow | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer7.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|1|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|3|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|3|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|4|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Thunder laser | ||
+ | * '''Normal shot:''' Round shot | ||
+ | * '''Missile:''' Side winder | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Randall | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSPlayer8.png | ||
+ | | info1name=Charge | ||
+ | | info1={{StarRating|3|5}} | ||
+ | | info2name=Move speed | ||
+ | | info2={{StarRating|5|5}} | ||
+ | | info3name=Defense | ||
+ | | info3={{StarRating|5|5}} | ||
+ | | info4name=Attack range | ||
+ | | info4={{StarRating|3|5}} | ||
+ | | desc='''Weapons''' | ||
+ | * '''Laser:''' Destruct laser | ||
+ | * '''Normal shot:''' Destruct shot | ||
+ | * '''Missile:''' Homing napalm | ||
+ | It can be used by clearing the normal mode with a difficulty level of hard. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Mission 1: 18th May AM 5:00 | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSStage1-1.png | ||
+ | | screenshot2=PlanetJoker_Saturn_JP_SSStage1-2.png | ||
+ | | screenshot3=PlanetJoker_Saturn_JP_SSStage1-B.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 2: 18th May PM 0:00 | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSStage2-1.png | ||
+ | | screenshot2=PlanetJoker_Saturn_JP_SSStage2-2.png | ||
+ | | screenshot3=PlanetJoker_Saturn_JP_SSStage2-B.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 3: 18th May PM 6:00 | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSStage3-1.png | ||
+ | | screenshot2=PlanetJoker_Saturn_JP_SSStage3-2.png | ||
+ | | screenshot3=PlanetJoker_Saturn_JP_SSStage3-B.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 4: 19th May AM 4:00 | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSStage4-1.png | ||
+ | | screenshot2=PlanetJoker_Saturn_JP_SSStage4-2.png | ||
+ | | screenshot3=PlanetJoker_Saturn_JP_SSStage4-B.png | ||
+ | | desc=If the difficulty level is Easy, the game will be over in this mission. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 5: 19th May AM 11:00 | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSStage5-1.png | ||
+ | | screenshot2=PlanetJoker_Saturn_JP_SSStage5-2.png | ||
+ | | screenshot3=PlanetJoker_Saturn_JP_SSStage5-B.png | ||
+ | | desc=The mid-boss has a safety zone in the upper right corner of the screen. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 6: 19th May PM 1:00 | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSStage6-1.png | ||
+ | | screenshot2=PlanetJoker_Saturn_JP_SSStage6-2.png | ||
+ | | screenshot3=PlanetJoker_Saturn_JP_SSStage6-B.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 7: 19th May PM 4:00 | ||
+ | | screenshot=PlanetJoker_Saturn_JP_SSStage7-1.png | ||
+ | | screenshot2=PlanetJoker_Saturn_JP_SSStage7-2.png | ||
+ | | screenshot3=PlanetJoker_Saturn_JP_SSStage7-B.png | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ===Reception=== | ||
+ | [[File:PlanetJoker SAT JP rainbowbanding.jpg|thumb|280px|The game suffers from a significant amount of analog rainbow banding.]] | ||
+ | ''Planet Joker'' is most notable today for its status as one of the worst shoot-'em-up games released for the [[Sega Saturn]]. While in reality the title is mostly undeserved, the game is generally known for its poor first impression, particularly in regard to the significantly visible amount of analog rainbow banding. When played through a [[composite video]] connection, a large number of ''Planet Joker'''s onscreen effects are unintentionally colored with a rainbow pattern by the television set. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''{{rolloverText|サトミ|Satomi}}:''' 岩見 博子 | ||
+ | *'''{{rolloverText|エレン|Ellen}}:''' 加藤 美由紀 | ||
+ | *'''{{rolloverText|サラ|Sara}}:''' 山口 未知世 | ||
+ | *'''{{rolloverText|ミカ|Mika}}:''' 福當 亜樹 | ||
+ | *'''{{rolloverText|司令官|Commander}}:''' 野上 智之 | ||
+ | *'''{{rolloverText|ジョーカー|Joker}}:''' 平井 正一, 惣林坊 さなえ | ||
+ | *'''{{rolloverText|ジョン|John}}:''' 松本 智行 | ||
+ | *'''{{rolloverText|ナレーション|Narration}}:''' 北谷 彰基 | ||
+ | *'''{{rolloverText|キャラクターデザイン|Character Design}}:''' 堀口 恵介 | ||
+ | *'''{{rolloverText|オープニング主題歌|Opening theme song}}''' | ||
+ | **'''{{rolloverText|作詞|Lyrics}}:''' 藤井 健一 | ||
+ | **'''{{rolloverText|作曲|Compose}}:''' 藤井 健一 | ||
+ | **'''{{rolloverText|歌|Vocal}}:''' 平山 百合 | ||
+ | *'''{{rolloverText|エンディング主題歌|Ending theme song}}''' | ||
+ | **'''{{rolloverText|作詞|Lyrics}}:''' 藤井 健一 | ||
+ | **'''{{rolloverText|作曲|Compose}}:''' 藤井 健一 | ||
+ | **'''{{rolloverText|歌|Vocal}}:''' 平山 百合 | ||
+ | *'''{{rolloverText|制作協力|Production Assistant}}:''' {{rolloverText|代々木アニメーション学院|Yoyogi Animation Gakuin}} | ||
+ | *'''{{rolloverText|制作・著作|Produced and Copyright by}}:''' 株式会社ナグザット, IMP | ||
+ | | source=In-game credits (JP) | ||
+ | | pdf=PlanetJoker_Saturn_JP_SSOpening.pdf | ||
+ | | console=SAT | ||
+ | }} | ||
+ | |||
+ | {{creditstable| | ||
+ | *'''■Executive Producer:''' {{rolloverText|下地 浩|Shimoji Hiroshi}} | ||
+ | *'''■Program:''' 井美 公二, 倪 健興, 山崎 高敬 | ||
+ | *'''■Planning:''' 倪 健興 | ||
+ | *'''■Graphic:''' スタジオオウル, 吉田 大也 | ||
+ | *'''■3D Graphic:''' 神内 純弘, 杉野 力, 小畑 昌司, 田崎 信也 | ||
+ | *'''■Visual Graphic:''' ジラフ ソフト, 中村 浩人, 世古 隆行 | ||
+ | *'''■Sound:''' ユーリズム, 遠藤 宏, 藤井 健一, 高野 充彦 | ||
+ | *'''■Sales:''' 吉田 茂, 本多 猛, 野間 広, 深沢 智和, 渡邉 孝樹 | ||
+ | *'''■Animation:''' {{rolloverText|代々木アニメーション学院|Yoyogi Animation Gakuin}} | ||
+ | *'''■Special Thanks:''' {{rolloverText|代々木アニメーション学院|Yoyogi Animation Gakuin}}, 井上 正樹, 西嶋 信一, 川枝 浩和 | ||
+ | :'''(C)1997 [[Naxat Soft]] / IMP''' | ||
+ | | source=In-game credits (JP) | ||
+ | | pdf=PlanetJoker_Saturn_JP_SSEnding.pdf | ||
+ | | console=SAT | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd|ssmjp|1997-08|15}} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SAT}} | ||
{{Scanbox | {{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 28: | Line 371: | ||
| disc=PlanetJoker_Saturn_JP_Disc.jpg | | disc=PlanetJoker_Saturn_JP_Disc.jpg | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{PlanetJokerOmni}} |
Latest revision as of 13:06, 20 September 2024
Planet Joker | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | ||||||||||
Publisher: Naxat Soft | ||||||||||
Developer: IMP, Yoyogi Animation Gakuin | ||||||||||
Sound driver: SCSP/CD-DA (14 tracks) | ||||||||||
Peripherals supported: Shuttle Mouse, 3D Control Pad | ||||||||||
Genre: Quarter View Shooting (クォータービューシューティング)[1], Shooting[2] | ||||||||||
Number of players: 1 | ||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Planet Joker (プラネット・ジョーカー) is a Sega Saturn vertical shoot-'em-up game developed by IMP and published by Naxat Soft. Released exclusively in Japan in March 1997 to mixed-to-negative reviews, the game has gained a modern reputation as one of the worst shoot-'em-ups on the system, although has since seen a slight critical re-evaluation as an average story-driven shoot-'em-up with uneven production values and an admirable presentation.
Contents
Story
On May 17, 2039, a mysterious army suddenly invades Tokyo. They occupied the Japanese center in just an hour, and the mastermind demanded that all production activities in Japan and oil consumption be stopped.
Three female pilots belonging to a special unit of the Self-Defense Forces were ordered to suppress this mysterious army. Operation name "alien crush".
Characters
Gameplay
A vertical scrolling shooting with a bird's eye view, such as Layer Section II. Shots, bombs and charge attacks are possible.
Modes
- Normal mode: Normal game mode to clear 7 stages. If the difficulty level is Easy, it will end on missiono 4. If continue, it will start from the beginning of the stage.
- Time attack: Mode to compete for the time to reach 300,000 points.
- Score attack: Mode to compete for points in 3 minutes.
- Boss attack: It can be played by clearing the normal mode. Mode to compete for clear time by playing only the boss battle.
Controls
Button settings cannot be changed.
Items
It can be roughly divided into three types: attack, bomb, and shield. Attacks and bombs change over time.
Shot (Blue) | |
---|---|
Attack item. Switch weapons to normal and power up. Up to 3 levels are possible. | |
Laser (Green) | |
Attack item. Switch weapons to laser and power up. Up to 3 levels are possible. | |
Missile (Yellow) | |
Attack item. Switch weapons to missile and power up. Up to 3 levels are possible. | |
Charge (Orange) | |
Attack item. Increase the charge gauge. | |
Bomb (Wave) | |
Bomb item. Increases Wave Bomb. You can have up to 10 bombs in total. | |
Bomb (Crash) | |
Bomb item. Increases Crash Bomb. You can have up to 10 bombs in total. | |
Shield | |
Shield item. Restore the shield. |
Players
There are 8 types, and 1 type is a hidden character. Each has a different charge, movement, defense, attack range, and weapons. There are various attack methods, and some of them are difficult to use.
Raules | |
---|---|
Charge: Move speed: Defense: Attack range: | |
Weapons
| |
Gerver | |
Charge: Move speed: Defense: Attack range: | |
Weapons
| |
Wenger | |
Charge: Move speed: Defense: Attack range: | |
Weapons
| |
Opinel | |
Charge: Move speed: Defense: Attack range: | |
Weapons
Lasers with a narrow attack range and backward shots are quite difficult to use. | |
Almer | |
Charge: Move speed: Defense: Attack range: | |
Weapons
| |
Aida | |
Charge: Move speed: Defense: Attack range: | |
Weapons
| |
Karshow | |
Charge: Move speed: Defense: Attack range: | |
Weapons
| |
Randall | |
Charge: Move speed: Defense: Attack range: | |
Weapons
It can be used by clearing the normal mode with a difficulty level of hard. |
Stages
Mission 1: 18th May AM 5:00 | |
---|---|
Mission 2: 18th May PM 0:00 | |
Mission 3: 18th May PM 6:00 | |
Mission 4: 19th May AM 4:00 | |
If the difficulty level is Easy, the game will be over in this mission. | |
Mission 5: 19th May AM 11:00 | |
The mid-boss has a safety zone in the upper right corner of the screen. | |
Mission 6: 19th May PM 1:00 | |
Mission 7: 19th May PM 4:00 | |
History
Reception
Planet Joker is most notable today for its status as one of the worst shoot-'em-up games released for the Sega Saturn. While in reality the title is mostly undeserved, the game is generally known for its poor first impression, particularly in regard to the significantly visible amount of analog rainbow banding. When played through a composite video connection, a large number of Planet Joker's onscreen effects are unintentionally colored with a rainbow pattern by the television set.
Production credits
- サトミ: 岩見 博子
- エレン: 加藤 美由紀
- サラ: 山口 未知世
- ミカ: 福當 亜樹
- 司令官: 野上 智之
- ジョーカー: 平井 正一, 惣林坊 さなえ
- ジョン: 松本 智行
- ナレーション: 北谷 彰基
- キャラクターデザイン: 堀口 恵介
- オープニング主題歌
- 作詞: 藤井 健一
- 作曲: 藤井 健一
- 歌: 平山 百合
- エンディング主題歌
- 作詞: 藤井 健一
- 作曲: 藤井 健一
- 歌: 平山 百合
- 制作協力: 代々木アニメーション学院
- 制作・著作: 株式会社ナグザット, IMP
- ■Executive Producer: 下地 浩
- ■Program: 井美 公二, 倪 健興, 山崎 高敬
- ■Planning: 倪 健興
- ■Graphic: スタジオオウル, 吉田 大也
- ■3D Graphic: 神内 純弘, 杉野 力, 小畑 昌司, 田崎 信也
- ■Visual Graphic: ジラフ ソフト, 中村 浩人, 世古 隆行
- ■Sound: ユーリズム, 遠藤 宏, 藤井 健一, 高野 充彦
- ■Sales: 吉田 茂, 本多 猛, 野間 広, 深沢 智和, 渡邉 孝樹
- ■Animation: 代々木アニメーション学院
- ■Special Thanks: 代々木アニメーション学院, 井上 正樹, 西嶋 信一, 川枝 浩和
- (C)1997 Naxat Soft / IMP
Magazine articles
- Main article: Planet Joker/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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37 | |
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Based on 5 reviews |
Technical information
- Main article: Planet Joker/Technical information.
References
- ↑ File:PlanetJoker Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2020-03-20 23:05)
- ↑ Sega Saturn Magazine, "1997-08 (1997-03-21)" (JP; 1997-03-07), page 15
- ↑ File:PlanetJoker_Saturn_JP_SSOpening.pdf
- ↑ File:PlanetJoker_Saturn_JP_SSEnding.pdf
- ↑ MAN!AC, "05/97" (DE; 1997-04-09), page 50
- ↑ Saturn Fan, "1997 No. 5" (JP; 1997-02-28), page 142
- ↑ Saturn Fan, "1997 No. 8" (JP; 1997-04-11), page 78
- ↑ Sega Saturn Magazine, "1997-07 (1997-03-14)" (JP; 1997-02-28), page 165
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
Planet Joker | |
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Main page | Hidden content | Magazine articles | Reception | Technical information |