Difference between revisions of "Giga Wing"
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{{Bob | {{Bob | ||
− | | bobscreen=GigaWing title.png | + | | tab1=NTSC-U |
− | | publisher=[[Capcom]], [[Virgin Interactive]] | + | | tab2=NTSC-J |
+ | | tab3=PAL | ||
+ | | bobscreen=GigaWing DC US Title.png | ||
+ | | bobscreen2=GigaWing DC JP Title.png | ||
+ | | bobscreen3=GigaWing title.png | ||
+ | | publisher={{company|[[Capcom]]|region=Japan, US}}, {{company|[[Virgin Interactive]]|region=Europe}} | ||
| developer=[[Takumi Corporation]] | | developer=[[Takumi Corporation]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
− | | peripherals=[[Dreamcast | + | | peripherals=[[Dreamcast Arcade Stick]], [[Jump Pack]], [[Dreamcast Modem]], [[Visual Memory Unit]], [[Dreamcast VGA Box]] |
| players=1-2 | | players=1-2 | ||
− | | genre= | + | | genre=Shooting{{fileref|GigaWing DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20080505060718/http://sega.jp/dc/990904/}}{{ref|https://web.archive.org/web/20200201225739/https://sega.jp/history/hard/dreamcast/software_l.html#tab02}} |
− | | | + | | originalsystem=Capcom CPS-2 |
| releases={{releasesDC | | releases={{releasesDC | ||
− | | dc_date_us=2000-07-19 | + | | dc_date_jp=1999-11-11{{ref|https://web.archive.org/web/20080505060718/http://sega.jp/dc/990904/}} |
+ | | dc_code_jp=T-1208M | ||
+ | | dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20080505060718/http://sega.jp/dc/990904/}} | ||
+ | | dc_rating_jp=all | ||
+ | | dc_date_us=2000-07-19{{ref|1=https://web.archive.org/web/20020106154902/http://www.sega.com:80/pc/catalog/SegaProduct.jhtml?PRODID=173&CATID=124}}{{ref|https://web.archive.org/web/20000815054743/http://www.ebworld.com/ebx/categories/newReleases/morenr-DC.asp}} | ||
| dc_code_us=T-1209N | | dc_code_us=T-1209N | ||
− | | dc_rrp_us=49.99{{ | + | | dc_rating_us=e |
+ | | dc_rrp_us=49.99{{magref|odmus|5|88}} | ||
| dc_date_eu=2000-10-20 | | dc_date_eu=2000-10-20 | ||
| dc_code_eu=T-7008D-50 | | dc_code_eu=T-7008D-50 | ||
− | | dc_rrp_uk=39.99{{ | + | | dc_rating_eu=11 |
− | | | + | | dc_date_uk=2000-10-20{{ref|1=https://web.archive.org/web/20020619172559/http://www.chipsworld.co.uk/detProd.asp?ProductCode=2407}}{{ref|https://web.archive.org/web/20010803105813/http://www.amazon.co.uk/exec/obidos/tg/browse/-/300720/}} |
− | | | + | | dc_code_uk=T-7008D-50 |
− | | | + | | dc_rating_uk=11 |
+ | | dc_rrp_uk=39.99{{magref|cvg|224|89}}{{magref|dcuk|13|75}} | ||
+ | | dc_date_fr=2000-10-20{{ref|1=https://web.archive.org/web/20001214144400/http://www.micromania.fr/zooms/?ref=17515}} | ||
+ | | dc_code_fr=T-7008D-50 | ||
+ | | dc_rating_fr=12 | ||
+ | | dc_date_de=2000-10-20 | ||
+ | | dc_code_de=T-7008D-50 | ||
+ | | dc_rating_de=6 | ||
+ | | dc_date_es=2000-10-20{{ref|1=https://web.archive.org/web/20010917110337/http://www.centromail.es/top/ficha.asp?codmail=15315&codprov=}} | ||
+ | | dc_code_es=T-7008D-50 | ||
+ | | dc_rating_es=11 | ||
+ | | dc_date_au=2000-11-30{{ref|https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html}} | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|Arcade}} |
− | | | + | | properties={{Properties|DC|flash|qsound}} |
− | | | ||
− | | | ||
− | | | ||
}} | }} | ||
− | '''''{{PAGENAME}}''''' (ギガウイング) is a vertical shoot-'em-up game developed by [[Takumi Corporation]] and published by [[Capcom]] for Capcom CPS2 arcade hardware. It was later ported to the [[Sega Dreamcast]] in 1999. | + | {{stub}}'''''{{PAGENAME}}''''' (ギガウイング) is a vertical shoot-'em-up game developed by [[Takumi Corporation]] and published by [[Capcom]] for Capcom CPS2 arcade hardware. It was later ported to the [[Sega Dreamcast]] in 1999. |
+ | ==Gameplay== | ||
The primary gimmick of this game is the Reflect Barrier: holding the fire button at the proper time will generate a force field that sends enemy bullets right back at them. This usually results in loads of score multipliers, which the game already gives out in copious amounts (another primary feature). | The primary gimmick of this game is the Reflect Barrier: holding the fire button at the proper time will generate a force field that sends enemy bullets right back at them. This usually results in loads of score multipliers, which the game already gives out in copious amounts (another primary feature). | ||
+ | ==History== | ||
+ | ===Legacy=== | ||
''Giga Wing'' was followed by ''[[Giga Wing 2]]''. | ''Giga Wing'' was followed by ''[[Giga Wing 2]]''. | ||
==Production credits== | ==Production credits== | ||
+ | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | {{creditsheader| | + | {{creditsheader|Staff Credit}} |
− | *'''Voice Actor:''' Shotaro Morikubo, Ai Orikasa, Maaya Sakamoto, Akio Ohtsuka | + | *'''Voice Actor:''' Shotaro Morikubo, [[Ai Orikasa]], [[Maaya Sakamoto]], [[Akio Otsuka|Akio Ohtsuka]] |
*'''Planner:''' I.Satoh, R.Hazuki, & Project Gigawing | *'''Planner:''' I.Satoh, R.Hazuki, & Project Gigawing | ||
*'''Character Designer:''' K.Toume | *'''Character Designer:''' K.Toume | ||
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*'''Producer:''' Y.Ozaki | *'''Producer:''' Y.Ozaki | ||
*'''Executive Producer:''' T.Fujimoto | *'''Executive Producer:''' T.Fujimoto | ||
− | {{creditsheader| | + | {{creditsheader|Capcom Staff}} |
*'''Coordinator:''' T.Sadamoto, T.Saitou | *'''Coordinator:''' T.Sadamoto, T.Saitou | ||
*'''Sound Adviser:''' Hiroaki "X68K" Kondo, Tomohiro Masuda | *'''Sound Adviser:''' Hiroaki "X68K" Kondo, Tomohiro Masuda | ||
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*'''Presented by:''' [[Capcom]] | *'''Presented by:''' [[Capcom]] | ||
*'''Development Cooperate with:''' [[Takumi Corporation|Takumi]] | *'''Development Cooperate with:''' [[Takumi Corporation|Takumi]] | ||
+ | | console=DC | ||
+ | }} | ||
}} | }} | ||
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==Promotional material== | ==Promotional material== | ||
{{gallery | {{gallery | ||
+ | |{{gitem|VirginE3PressKit GigaWing UK pr.pdf|[[E3 2000]] UK press release}} | ||
+ | |{{gitem|VirginE3PressKit GigaWing FR pr.pdf|[[E3 2000]] FR press release}} | ||
+ | |{{gitem|VirginE3PressKit GigaWing DE pr.pdf|[[E3 2000]] DE press release}} | ||
+ | |{{gitem|VirginE3PressKit GigaWing SP pr.pdf|[[E3 2000]] ES press release}} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |consolesplus|106|31 | |
}} | }} | ||
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|DC}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=JP | ||
+ | | front=GigaWing DC JP Box Front.jpg | ||
+ | | back=GigaWing DC JP Box Back.jpg | ||
+ | | square=yes | ||
+ | | spinecard=GigaWing_DC_JP_Spinecard.jpg | ||
+ | | disc=GigaWing DC JP Disc.jpg | ||
+ | | manual=Giga Wing DC JP Manual.pdf | ||
+ | }}{{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
| region=US | | region=US | ||
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| square=yes | | square=yes | ||
| disc=GigaWing DC EU Disc.jpg | | disc=GigaWing DC EU Disc.jpg | ||
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}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
==External links== | ==External links== | ||
− | *Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/990904/ Dreamcast] | + | * Capcom USA webpage: [https://web.archive.org/web/20010610032425/http://www.capcom.com/xpml/game.xpml?gameid=600017 Dreamcast] |
+ | * Sega of America webpage: [https://web.archive.org/web/20020106154902/http://www.sega.com:80/pc/catalog/SegaProduct.jhtml?PRODID=173&CATID=124 Dreamcast] | ||
+ | * Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/990904/ Dreamcast] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{GigaWingOmni}} |
Latest revision as of 16:36, 30 October 2024
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Giga Wing | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Capcom (Japan, US), Virgin Interactive (Europe) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Takumi Corporation | |||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Capcom CPS-2 | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast Arcade Stick, Jump Pack, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2][3] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Giga Wing (ギガウイング) is a vertical shoot-'em-up game developed by Takumi Corporation and published by Capcom for Capcom CPS2 arcade hardware. It was later ported to the Sega Dreamcast in 1999.
Contents
Gameplay
The primary gimmick of this game is the Reflect Barrier: holding the fire button at the proper time will generate a force field that sends enemy bullets right back at them. This usually results in loads of score multipliers, which the game already gives out in copious amounts (another primary feature).
History
Legacy
Giga Wing was followed by Giga Wing 2.
Production credits
- Voice Actor: Shotaro Morikubo, Ai Orikasa, Maaya Sakamoto, Akio Ohtsuka
- Planner: I.Satoh, R.Hazuki, & Project Gigawing
- Character Designer: K.Toume
- Mechanic Designer: S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono
- Object Designer: S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono, I.Matsumura, H.Akiyama, K.Morioka
- Scroll Designer: M.Oose, K.Yogi, A.Ootaka, & K.Kusaka
- Music Compose & Arrange: Y.Kaminishi, M.Yuge
- Programmer: Y.Kobayashi, T.Nishi, K.Ishii, N.Hashimoto, M.Asazaki
- Producer: Y.Ozaki
- Executive Producer: T.Fujimoto
- Coordinator: T.Sadamoto, T.Saitou
- Sound Adviser: Hiroaki "X68K" Kondo, Tomohiro Masuda
- Program Support: K.Kaneko, M.Shinohara, N.Matushima, Cham
- Sound Director: Toshio Kajino
- Development Manager: Etos
- Network: Hiroyuki Yamashita
- Producer: T.Minami
- Executive Producer: Y.Okamoto, N.Funamizu
- Special Thanks to: All Capcom Staff & All Takumi Staff, ...and You
- Presented by: Capcom
- Development Cooperate with: Takumi
Magazine articles
- Main article: Giga Wing/Magazine articles.
Promotional material
Physical scans
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57 | |
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Based on 25 reviews |
Technical information
- Main article: Giga Wing/Technical information.
External links
- Capcom USA webpage: Dreamcast
- Sega of America webpage: Dreamcast
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:GigaWing DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/990904/ (Wayback Machine: 2008-05-05 06:07)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab02 (Wayback Machine: 2020-02-01 22:57)
- ↑ http://www.sega.com:80/pc/catalog/SegaProduct.jhtml?PRODID=173&CATID=124 (Wayback Machine: 2002-01-06 15:49)
- ↑ http://www.ebworld.com/ebx/categories/newReleases/morenr-DC.asp (Wayback Machine: 2000-08-15 05:47)
- ↑ 6.0 6.1 Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 88
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=2407 (Wayback Machine: 2002-06-19 17:25)
- ↑ http://www.amazon.co.uk/exec/obidos/tg/browse/-/300720/ (Wayback Machine: 2001-08-03 10:58)
- ↑ 9.0 9.1 Computer & Video Games, "July 2000" (UK; 2000-06-14), page 89
- ↑ 10.0 10.1 DC-UK, "September 2000" (UK; 2000-08-02), page 75
- ↑ http://www.micromania.fr/zooms/?ref=17515 (Wayback Machine: 2000-12-14 14:44)
- ↑ http://www.centromail.es/top/ficha.asp?codmail=15315&codprov= (Wayback Machine: 2001-09-17 11:03)
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ Consoles +, "Novembre 2000" (FR; 2000-1x-xx), page 93
- ↑ Dreamcast Magazine, "1999-36 (1999-11-19,26)" (JP; 1999-11-05), page 25
- ↑ Dreamcast Magazine, "No. 4" (UK; 1999-12-23), page 74
- ↑ Dreamcast Magazine, "No. 14" (UK; 2000-10-05), page 68
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Janvier 2000" (FR; 1999-12-16), page 124
- ↑ Electronic Gaming Monthly, "April 2000" (US; 2000-03-07), page 158
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 86
- ↑ Famitsu, "1999-11-19" (JP; 1999-11-05), page 30
- ↑ Fun Generation, "01/00" (DE; 1999-12-22), page 95
- ↑ GamePro, "May 2000" (US; 2000-0x-xx), page 110
- ↑ Game Informer, "March 2000" (US; 2000-0x-xx), page 60
- ↑ Gamers' Republic, "January 2000" (US; 1999-12-19), page 118
- ↑ Incite Video Gaming, "March 2000" (US; 2000-0x-xx), page 110
- ↑ Joypad, "Gennaio 2000" (IT; xxxx-xx-xx), page 82
- ↑ Mega Fun, "10/2000" (DE; 2000-09-06), page 65
- ↑ Next Generation, "November 2000" (US; 2000-10-17), page 126
- ↑ Official Dreamcast Magazine, "December 2000" (UK; 2000-11-02), page 92
- ↑ PSX Extreme, "03/2002" (PL; 2002-0x-xx), page 59
- ↑ Sega Magazin, "October 2000" (DE; 2000-09-04), page 22
- ↑ Video Games, "01/2000" (DE; 1999-12-15), page 71
- ↑ Video Games, "08/2000" (DE; 2000-07-05), page 113
Giga Wing | |
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Demos: Giga Wing Tentou Taikenban (1999) |
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