Difference between revisions of "Cardcaptor Sakura: Tomoyo no Video Daisakusen"
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{{Bob | {{Bob | ||
− | | bobscreen= | + | | bobscreen=CCSTnVD title.png |
− | | publisher=[[Sega]] | + | | publisher=[[Sega Corporation (2000-2015)|Sega]] |
| developer=[[Sega Rosso]] | | developer=[[Sega Rosso]] | ||
+ | | licensor=Clamp, [[Kodansha]], [[NEP21]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
− | | releases={{ | + | | sounddriver= |
− | | dc_date_jp=2000-12-28 | + | | peripherals=[[Jump Pack]], [[Dreamcast Modem]], [[Visual Memory Unit]], [[Dreamcast VGA Box]] |
− | | dc_rrp_jp=5, | + | | players=1 |
− | | dc_date_jp_1=2000-12-28 | + | | genre=Virtual Video Shooting Game/Virtual Video Satsuei Game (ヴァーチャルビデオ撮影ゲーム){{fileref|CSTnVD DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20090304124637/http://sega.jp/dc/001223}}, Table{{ref|https://web.archive.org/web/20201023172835/https://sega.jp/history/hard/dreamcast/software.html}}, Other{{ref|1=https://web.archive.org/web/20200131231635/https://sega.jp/search/result.php?page=136}} |
− | | dc_rrp_jp_1=8, | + | | releases={{releasesDC |
+ | | dc_date_jp=2000-12-28{{ref|https://web.archive.org/web/20090304124637/http://sega.jp/dc/001223}} | ||
+ | | dc_code_jp=HDR-0115 | ||
+ | | dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20090304124637/http://sega.jp/dc/001223}} | ||
+ | | dc_rating_jp=all | ||
+ | | dc_date_jp_1=2000-12-28{{ref|https://web.archive.org/web/20090304124637/http://sega.jp/dc/001223}} | ||
+ | | dc_code_jp_1=HDR-0132 | ||
+ | | dc_rrp_jp_1=8,800e{{ref|https://web.archive.org/web/20090304124637/http://sega.jp/dc/001223}} | ||
+ | | dc_rating_jp_1=all | ||
| dc_type_jp_1=Limited Box | | dc_type_jp_1=Limited Box | ||
}} | }} | ||
− | | | + | | properties={{Properties|DC|adx|flash|pccontent|sofdec|vmugame}} |
}} | }} | ||
− | ''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' (カードキャプターさくら 知世のビデオ大作戦) is a 2000 game by [[Sega Rosso]] tying into the [[wikipedia:Cardcaptor Sakura|Cardcaptor Sakura]] media franchise. It involves doing some tasks (such as chasing after a demon) while recording them. |
− | ==Physical | + | During development the game was known as '''''Cardcaptor Sakura DC''''' (カードキャプターさくらDC){{fileref|DreamLineup JP 09.pdf|page=4}}. |
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Director:''' [[Takahiro Kakizawa|kakky]] | ||
+ | *'''Main Programer:''' [[Takashi Yano|矢野 孝]] | ||
+ | *'''Programer:''' [[Daisuke Yamaura|ぼん]] | ||
+ | *'''Main Designer:''' [[Nobuhiro Morishita|森下]] | ||
+ | *'''Designer:''' [[Shugo Kudo|くど]], [[Jun Saito|齋藤 純]], [[Takaya Hirota|ひろ]] | ||
+ | | source=Sega Rosso product page{{ref|https://web.archive.org/web/20020217065220/http://www.segarosso.com/game/sakura/sakuratop_jpn.html}} | ||
+ | | console=DC | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Producers:''' [[Hirotaka Machida]]{{magref|dmjp|2001-08|111}}, [[Jun Taniguchi]]{{ref|1=https://www.linkedin.com/in/jun-taniguchi/details/experience/}} | ||
+ | | source=Uncredited | ||
+ | | console=DC | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|DC}} | ||
{{Scanbox | {{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
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| front=CSTnVD DC JP Box Front.jpg | | front=CSTnVD DC JP Box Front.jpg | ||
| back=CSTnVD DC JP Box Back.jpg | | back=CSTnVD DC JP Box Back.jpg | ||
− | |||
| square=yes | | square=yes | ||
+ | | spinecard=Cardcaptor Sakura DC JP Spine.jpg | ||
| disc=CSTnVD DC JP Disc.png | | disc=CSTnVD DC JP Disc.png | ||
}}{{Scanbox | }}{{Scanbox | ||
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| front=CSTnVD DC JP Box Front LB.jpg | | front=CSTnVD DC JP Box Front LB.jpg | ||
| back= | | back= | ||
− | | | + | | square=yes |
− | | disc= | + | | jewelcase=yes |
+ | | jewelcasefront=CSTnVD LB DC JP Front.jpg | ||
+ | | jewelcaseback=CSTnVD LB DC JP Back.jpg | ||
+ | | disc=CSTnVD LB DC JP Disc.jpg | ||
+ | | inlay=CSTnVD LB DC JP Inlay.jpg | ||
}} | }} | ||
− | ==External | + | ==Technical information== |
− | *[http://sega.jp/dc/001223/ Sega | + | {{mainArticle|{{PAGENAME}}/Technical information}} |
+ | |||
+ | ==External links== | ||
+ | * Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/001223/ Dreamcast] | ||
+ | * Sega.com Asia webpage: [https://web.archive.org/web/20010305012118/http://www.sega.com.hk/eng/info/decgame/sakura.htm Dreamcast] | ||
+ | * Sega.com Asia webpage (Chinese): [https://web.archive.org/web/20010305005335/http://www.sega.com.hk/b5/info/decgame/sakura.htm Dreamcast] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
− | + | {{CardcaptorSakuraOmni}} |
Latest revision as of 09:32, 4 November 2024
Cardcaptor Sakura: Tomoyo no Video Daisakusen | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Dreamcast | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega Rosso | |||||||||||||||
Licensor: Clamp, Kodansha, NEP21 | |||||||||||||||
Peripherals supported: Jump Pack, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | |||||||||||||||
Genre: Virtual Video Shooting Game/Virtual Video Satsuei Game (ヴァーチャルビデオ撮影ゲーム)[1][2], Table[3], Other[4] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Cardcaptor Sakura: Tomoyo no Video Daisakusen (カードキャプターさくら 知世のビデオ大作戦) is a 2000 game by Sega Rosso tying into the Cardcaptor Sakura media franchise. It involves doing some tasks (such as chasing after a demon) while recording them.
During development the game was known as Cardcaptor Sakura DC (カードキャプターさくらDC)[5].
Contents
Production credits
- Producers: Hirotaka Machida[7], Jun Taniguchi[8]
Magazine articles
Physical scans
Sega Retro Average | ||||||||||||||||||||||||
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|
50 | |
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Based on 4 reviews |
Technical information
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
- Sega.com Asia webpage: Dreamcast
- Sega.com Asia webpage (Chinese): Dreamcast
References
- ↑ File:CSTnVD DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 2.3 2.4 http://sega.jp/dc/001223 (Wayback Machine: 2009-03-04 12:46)
- ↑ https://sega.jp/history/hard/dreamcast/software.html (Wayback Machine: 2020-10-23 17:28)
- ↑ https://sega.jp/search/result.php?page=136 (Wayback Machine: 2020-01-31 23:16)
- ↑ Dream Lineup Vol. 9, page 4
- ↑ http://www.segarosso.com/game/sakura/sakuratop_jpn.html (Wayback Machine: 2002-02-17 06:52)
- ↑ Dreamcast Magazine, "2001-08 (2001-03-16)" (JP; 2001-03-02), page 111
- ↑ https://www.linkedin.com/in/jun-taniguchi/details/experience/
- ↑ Dreamcast Magazine, "2001-01 (2001-01-05,12)" (JP; 2000-12-22), page 20
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 35
- ↑ Dreamzone, "Mai 2001" (FR; 2001-0x-xx), page 52
- ↑ Famitsu, "2001-01-05,12" (JP; 2000-12-22), page 32
Cardcaptor Sakura: Tomoyo no Video Daisakusen | |
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Main page | Hidden content | Magazine articles | Reception | Technical information |
Categories:
- Jump Pack-compatible games
- Dreamcast Modem-compatible games
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1 player games
- JP Dreamcast games
- All JP games
- Dreamcast games
- 2000 Dreamcast games
- All 2000 games
- Dreamcast table games
- All table games
- Dreamcast games with ADX audio
- Dreamcast games using Flash
- Dreamcast games with Sofdec video
- Dreamcast games containing VMU mini-games
- All games
- Sub-stubs
- Credits without reference
- Cardcaptor Sakura: Tomoyo no Video Daisakusen