Difference between revisions of "Baby Boom"
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| bobscreen=BabyBoom title.png | | bobscreen=BabyBoom title.png | ||
| title= | | title= | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega of America]] |
| developer=[[Foley Hi-Tech]]{{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}} | | developer=[[Foley Hi-Tech]]{{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}} | ||
+ | | support={{company|[[Sega Girls Task Force]]{{ref|https://web.archive.org/web/20230629235647/https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players}}|role=consulting}} | ||
| development= | | development= | ||
− | | date={{MD | + | | date={{MissedRelease|MD|1994-12{{magref|megapower|16|6}}{{magref|segapower|60|10}}}} |
− | | system=[[Sega Mega Drive]], [[Sega Mega-CD]], [[Sega Game Gear]] | + | {{MissedRelease|MD|1995}} |
− | | genre= | + | {{MissedRelease|MCD|1994-12{{magref|sonictimes|0209|8}}{{magref|megapower|16|6}}}} |
+ | {{MissedRelease|GG|199x}} | ||
+ | | system=[[Sega Mega Drive]]{{magref|megapower|16|6}}{{fileref|BabyBoom MD US Box Front.jpg}}, [[Sega Mega-CD]]{{magref|sonictimes|0209|8}}{{magref|megapower|16|6}}, [[Sega Game Gear]]{{fileref|BabyBoom GG US Box Front.jpg}} | ||
+ | | genre=Puzzle{{fileref|BabyBoom_MD_ECTS94_promosheet.png}} | ||
| players=1 | | players=1 | ||
| status=Found, dumped | | status=Found, dumped | ||
| romsize= | | romsize= | ||
− | | sounddriver=[[GEMS]] | + | | sounddriver={{MD}}[[GEMS]] |
+ | | cancelledstate=Late | ||
}} | }} | ||
− | {{ | + | {{OtherPage|desc=the similarly-unreleased baby-themed [[Mega Drive]] game|page=Baby's Day Out}}{{stub}}'''''Baby Boom''''' is an unreleased [[Sega Mega Drive]], [[Sega Mega-CD]], and [[Sega Game Gear]] action puzzle game developed by [[Foley Hi-Tech]]{{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}} and scheduled to be published by [[Sega of America]] around late 1994.{{magref|megapower|16|6}} Originally conceived by the [[Sega Girls Task Force]] as one of the earliest Sega games designed firstmost for a female-audience, concerns with the game's control scheme and entertainment value eventually led to the project's formal cancellation. |
While the Mega-CD and Game Gear versions were likely undeveloped, the Mega Drive version processed a considerable amount into its production, and eventually had ROM images of its numerous prototypes discovered and dumped for preservation.{{intref|sonic:February 23, 2008 Proto Release}} | While the Mega-CD and Game Gear versions were likely undeveloped, the Mega Drive version processed a considerable amount into its production, and eventually had ROM images of its numerous prototypes discovered and dumped for preservation.{{intref|sonic:February 23, 2008 Proto Release}} | ||
+ | |||
+ | ==Story== | ||
+ | {{multicol| | ||
+ | {{quote|New Years Eve, 1999. | ||
+ | |||
+ | <br> | ||
+ | The party of the century<br> | ||
+ | begins without YOU... | ||
+ | |||
+ | <br> | ||
+ | While they revel, | ||
+ | :::YOU GET RICH! | ||
+ | |||
+ | <br> | ||
+ | Easy money.<br> | ||
+ | A COOL MILLION. | ||
+ | |||
+ | <br> | ||
+ | Just to watch a couple<br> | ||
+ | hundred babies. | ||
+ | |||
+ | <br> | ||
+ | The best part? | ||
+ | |||
+ | <br> | ||
+ | They are already being<br> | ||
+ | monitored in an automated<br> | ||
+ | romper room at the swank,<br> | ||
+ | womb tomb apartment called<br> | ||
+ | the Hive. | ||
+ | |||
+ | <br> | ||
+ | Settle in and watch the party<br> | ||
+ | on TV and at first light, YOU<br> | ||
+ | WILL BE RICH | ||
+ | |||
+ | <br> | ||
+ | The clock strikes midnight and<br> | ||
+ | parties erupt all over the City | ||
+ | |||
+ | <br> | ||
+ | Chaos, confusion, noise, lights,<br> | ||
+ | sparks. Everything is wild with<br> | ||
+ | excitement. | ||
+ | |||
+ | <br> | ||
+ | Everything that is, except for<br> | ||
+ | the computers | ||
+ | |||
+ | <br> | ||
+ | The computers are silent and dark<br> | ||
+ | something has gone wrong. All<br> | ||
+ | systems are down - All the Doors<br> | ||
+ | unlock - The babies escape - All<br> | ||
+ | of them. | ||
+ | |||
+ | <br> | ||
+ | It seems the Hive computers were<br> | ||
+ | not ready for a change in the<br> | ||
+ | millenium. | ||
+ | |||
+ | <br> | ||
+ | By the time the backup systems<br> | ||
+ | kick in, the babies have crawled<br> | ||
+ | all over the place and they are<br> | ||
+ | causing trouble. | ||
+ | |||
+ | <br> | ||
+ | Everything the break comes right<br> | ||
+ | out of your pocket. If they are not back to their mechanical<br> | ||
+ | nannies by the time their folks<br> | ||
+ | return, they will not pay you... | ||
+ | |||
+ | <br> | ||
+ | And you will still have to pay<br> | ||
+ | for baby havoc. | ||
+ | |||
+ | <br> | ||
+ | Babies! EveryWhere. Too many to<br> | ||
+ | carry...<br> | ||
+ | Cajole em, coax em, point em in<br> | ||
+ | the right direction, just get the<br> | ||
+ | back to their cribs | ||
+ | |||
+ | <br> | ||
+ | Easy Money? | ||
+ | |||
+ | <br> | ||
+ | In a pig's eye. | ||
+ | |||
+ | <br> | ||
+ | Happy New Year!|''In-game introduction''|ref={{ref|1=https://www.youtube.com/watch?v=vjZO_kffZSs}}}}}} | ||
==Gameplay== | ==Gameplay== | ||
− | + | [[File:BabyBoom MD US gameplay 1.jpg|thumb|280px|Players use a mechanical arm to keep the wandering babies out of potential danger.]] | |
+ | ''Baby Boom'' puts players in control of a ceiling-mounted mechanical arm which can swing all around the playfield, challenging them to pick up and safely corral a large group of babies as they unpredictably wander about the numerous stages. Sometimes the babies appear in circular [[wikipedia:baby walker|baby walkers]], or wearing distinctive clothing like baseball caps, and overall boast a surprising variety of appearances. | ||
+ | |||
+ | There is also a diaper changing minigame. | ||
+ | |||
+ | ===Stages=== | ||
+ | {{InfoTable|imagewidths=160| | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | screenshot2=Notavailable.svg | ||
+ | | title=The Lobby | ||
+ | | desc="Collect the babies<br>Easy enough!" | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | screenshot2=Notavailable.svg | ||
+ | | title=Bonus Stage 1 | ||
+ | | desc="Keep the babies<br>away from walls<br>for some $$$" | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | screenshot2=Notavailable.svg | ||
+ | | title=Electronic Suite | ||
+ | | desc="Collect the babies<br>Easy enough!" | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | screenshot2=Notavailable.svg | ||
+ | | title=Bonus Stage 2 | ||
+ | | desc="Change the diapers<br>as fast as you can" | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | screenshot2=Notavailable.svg | ||
+ | | title=Music Store | ||
+ | | desc="Collect the babies<br>Easy enough!" | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | screenshot2=Notavailable.svg | ||
+ | | title=Bonus Stage 3 | ||
+ | | desc="Keep the babies<br>away from walls<br>for some $$$" | ||
+ | }} | ||
+ | }} | ||
==History== | ==History== | ||
− | '' | + | ===Development=== |
+ | {{MainArticle|Baby Boom/Development}} | ||
+ | |||
+ | ===Prerelease=== | ||
+ | ''{{PAGENAME}}'' was first announced at [[Sega Gamer's Day 1994]] as an action game for the [[Sega Mega Drive]], [[Sega Mega-CD]] and [[Sega Game Gear]]. | ||
− | {{ | + | ==Production credits== |
+ | {{creditstable| | ||
+ | *'''Producer, Designer:''' [[Ed Annunziata]]{{intref|Interview: David Javelosa (2023-11-12) by Alexander Rojas}}{{ref|https://ghostarchive.org/varchive/x5EDPMdaogM|2=https://www.youtube.com/watch?v=x5EDPMdaogM}}{{ref|https://web.archive.org/web/20230629235647/https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players}} | ||
+ | *'''Composer:''' [[David Javelosa]]{{intref|Interview: David Javelosa (2023-11-12) by Alexander Rojas}}{{ref|https://ghostarchive.org/varchive/x5EDPMdaogM|2=https://www.youtube.com/watch?v=x5EDPMdaogM}} | ||
+ | | source=Developer statements | ||
+ | | console=MD | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | ===Mega Drive version=== | ||
+ | {{gitem|BabyBoom MD ECTS94 promosheet.png|ECTS 1994 promo sheet}} | ||
+ | |||
+ | ==Artwork== | ||
+ | <gallery> | ||
+ | BabyBoom CoverArt.jpg|Cover art (later) | ||
+ | BabyBoom MD US front.png|Cover art (early) | ||
+ | BabyBoom MD US box front proto.png|[[Mega Drive]] cover art (early) | ||
+ | BabyBoom MD US Box Front.jpg|[[Mega Drive]] cover art (later) | ||
+ | BabyBoom GG US Box Front.jpg|[[Game Gear]] cover art (later) | ||
+ | </gallery> | ||
==ROM dump status== | ==ROM dump status== | ||
− | {{romtable| | + | {{romtable|unreleased=yes| |
{{rom|MD|sha1=7baa515001aff4fa93c871189c891e5bd2eaab11|md5=2dc49f8d7f371cdc003a296f379907a0|crc32=bd697054|size=2MB|date=1994-08-11|source=CD-R archive|comments=|quality=|prototype=yes|file=Baby Boom (prototype 1994-08-11).7z}} | {{rom|MD|sha1=7baa515001aff4fa93c871189c891e5bd2eaab11|md5=2dc49f8d7f371cdc003a296f379907a0|crc32=bd697054|size=2MB|date=1994-08-11|source=CD-R archive|comments=|quality=|prototype=yes|file=Baby Boom (prototype 1994-08-11).7z}} | ||
{{rom|MD|sha1=22c8e6ac65de990a3f30aedf777f7336f7791e66|md5=5d768a29192443b67e21c01d03aee1d9|crc32=6e0cf48d|size=2MB|date=1994-06-06|source=CD-R archive|comments=|quality=|prototype=yes|file=Baby Boom (prototype 1994-06-06).7z}} | {{rom|MD|sha1=22c8e6ac65de990a3f30aedf777f7336f7791e66|md5=5d768a29192443b67e21c01d03aee1d9|crc32=6e0cf48d|size=2MB|date=1994-06-06|source=CD-R archive|comments=|quality=|prototype=yes|file=Baby Boom (prototype 1994-06-06).7z}} | ||
Line 40: | Line 203: | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{BabyBoomOmni}} |
Latest revision as of 04:07, 9 November 2024
Baby Boom |
---|
System(s): Sega Mega Drive[1][2], Sega Mega-CD[3][1], Sega Game Gear[4] |
Publisher: Sega of America |
Developer: Foley Hi-Tech[5] |
Supporting companies: Sega Girls Task Force[6] (consulting) |
Planned release date(s): |
Genre: Puzzle[8] |
Number of players: 1 |
State before cancellation: Late in development |
Status of prototype(s): Found, dumped |
Sound driver: GEMS |
- For the similarly-unreleased baby-themed Mega Drive game, see Baby's Day Out.
This short article is in need of work. You can help Sega Retro by adding to it.
Baby Boom is an unreleased Sega Mega Drive, Sega Mega-CD, and Sega Game Gear action puzzle game developed by Foley Hi-Tech[5] and scheduled to be published by Sega of America around late 1994.[1] Originally conceived by the Sega Girls Task Force as one of the earliest Sega games designed firstmost for a female-audience, concerns with the game's control scheme and entertainment value eventually led to the project's formal cancellation.
While the Mega-CD and Game Gear versions were likely undeveloped, the Mega Drive version processed a considerable amount into its production, and eventually had ROM images of its numerous prototypes discovered and dumped for preservation.[9]
Contents
Story
“ | New Years Eve, 1999.
|
„ |
— In-game introduction[10] |
Gameplay
Baby Boom puts players in control of a ceiling-mounted mechanical arm which can swing all around the playfield, challenging them to pick up and safely corral a large group of babies as they unpredictably wander about the numerous stages. Sometimes the babies appear in circular baby walkers, or wearing distinctive clothing like baseball caps, and overall boast a surprising variety of appearances.
There is also a diaper changing minigame.
Stages
The Lobby | |
---|---|
"Collect the babies Easy enough!" | |
Bonus Stage 1 | |
"Keep the babies away from walls for some $$$" | |
Electronic Suite | |
"Collect the babies Easy enough!" | |
Bonus Stage 2 | |
"Change the diapers as fast as you can" | |
Music Store | |
"Collect the babies Easy enough!" | |
Bonus Stage 3 | |
"Keep the babies away from walls for some $$$" |
History
Development
- Main article: Baby Boom/Development.
Prerelease
Baby Boom was first announced at Sega Gamer's Day 1994 as an action game for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear.
Production credits
- Producer, Designer: Ed Annunziata[11][12][6]
- Composer: David Javelosa[11][12]
Magazine articles
- Main article: Baby Boom/Magazine articles.
Promotional material
Mega Drive version
Artwork
Mega Drive cover art (early)
Mega Drive cover art (later)
Game Gear cover art (later)
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
2MB | 1994-08-11 | CD-R archive | (514 kB) (info) | Page | ||||||||
? |
|
2MB | 1994-06-06 | CD-R archive | (210 kB) (info) | Page | ||||||||
? |
|
2MB | 1994-07-11 | CD-R archive | (209 kB) (info) | Page |
External links
- What happened when Sega courted female players in the mid-’90s article by Richard Moss at Polygon
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Mega Power, "November 1994" (UK; 1994-10-20), page 6
- ↑ File:BabyBoom MD US Box Front.jpg
- ↑ 3.0 3.1 Sonic Times, "Volume 2 Number 9: October 1994" (US; 1994-xx-xx), page 8
- ↑ File:BabyBoom GG US Box Front.jpg
- ↑ 5.0 5.1 http://www.fht.com:80/david/davidresume.html (Wayback Machine: 1997-02-10 02:11)
- ↑ 6.0 6.1 https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players (Wayback Machine: 2023-06-29 23:56)
- ↑ Sega Power, "November 1994" (UK; 1994-09-29), page 10
- ↑ File:BabyBoom_MD_ECTS94_promosheet.png
- ↑ February 23, 2008 Proto Release
- ↑ https://www.youtube.com/watch?v=vjZO_kffZSs
- ↑ 11.0 11.1 Interview: David Javelosa (2023-11-12) by Alexander Rojas
- ↑ 12.0 12.1 https://www.youtube.com/watch?v=x5EDPMdaogM (Ghostarchive)
Baby Boom | |
---|---|
Main page | Development | Magazine articles | Promotional material |