Difference between revisions of "Monster Hunter"

From Sega Retro

m
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
{{UnreleasedBob
 
{{UnreleasedBob
 
| bobscreen=MonsterHunter MD TitleScreen.png
 
| bobscreen=MonsterHunter MD TitleScreen.png
| publisher=[[Sega]]{{magref|egm|51|18}}
+
| publisher=[[Sega of America]]{{magref|egm|51|18}}
| developer=[[FutureScape Productions]]{{intref|Monster Hunter/Technical information#ROM header}}
+
| developer=[[Futurescape Productions]]{{intref|Monster Hunter/Technical information#ROM header}}
 
| support={{company|[[Sega of America]]{{fileref|MonsterHunter MD US conceptdoc.pdf|page=1}}|role=concept}}
 
| support={{company|[[Sega of America]]{{fileref|MonsterHunter MD US conceptdoc.pdf|page=1}}|role=concept}}
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
Line 13: Line 13:
 
|status=Source code found, partially compiled{{ref|https://github.com/OldSkoolCode/Sega-Monster-Hunter}}
 
|status=Source code found, partially compiled{{ref|https://github.com/OldSkoolCode/Sega-Monster-Hunter}}
 
}}
 
}}
{{stub}}'''''Monster Hunter''''' is an unreleased [[Sega Mega Drive]] light gun game developed and slated to be published by [[Sega]]. Announced as one of the first titles to utilize the company's first-party light gun - the [[Menacer]] - it was originally scheduled for a Christmas 1993 release date, but ultimately never materialized.
+
{{stub}}'''''Monster Hunter''''' is an unreleased [[Sega Mega Drive]] light gun game developed by [[Futurescape Productions]] and slated to be published by [[Sega of America]]. Announced as one of the first titles to utilize the company's first-party light gun - the [[Menacer]] - it was originally scheduled for a Christmas 1993 release date, but ultimately never materialized.
  
 
''{{PAGENAME}}'' is unrelated to the later [[wikipedia:Monster Hunter|Capcom series of the same name]].
 
''{{PAGENAME}}'' is unrelated to the later [[wikipedia:Monster Hunter|Capcom series of the same name]].
Line 24: Line 24:
 
==History==
 
==History==
 
===Development===
 
===Development===
Conceptualized by [[Sega of America]] producer [[Jesse Taylor]]{{fileref|MonsterHunter MD US conceptdoc.pdf|page=1}}, the game began development at [[FutureScape Productions]] sometime around early 1993.
+
Conceptualized by [[Sega of America]] producer [[Jesse Taylor]]{{fileref|MonsterHunter MD US conceptdoc.pdf|page=1}}, the game began development at [[Futurescape Productions]] sometime around early 1993.
  
 
===Prerelease===
 
===Prerelease===
Line 41: Line 41:
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Screenshots==
 +
{{gitem|MonsterHunter MD US raytracing.png|In-game ray tracing demo}}
 +
{{gitem|MonsterHunter MD US jungle.png|Jungle stage, as viewed through [[SCAT]].}}
  
 
==Development material==
 
==Development material==

Latest revision as of 04:13, 9 November 2024

MonsterHunter MD TitleScreen.png

Monster Hunter
System(s): Sega Mega Drive
Publisher: Sega of America[1]
Developer: Futurescape Productions[2]
Supporting companies: Sega of America[3] (concept)
Planned release date(s): 1994-01[4]
Genre: Light gun
Number of players: 1-2
Status of prototype(s): Source code found, partially compiled[5]
Peripheral(s): Menacer[1]
Sound driver: GEMS[5]

This short article is in need of work. You can help Sega Retro by adding to it.


Monster Hunter is an unreleased Sega Mega Drive light gun game developed by Futurescape Productions and slated to be published by Sega of America. Announced as one of the first titles to utilize the company's first-party light gun - the Menacer - it was originally scheduled for a Christmas 1993 release date, but ultimately never materialized.

Monster Hunter is unrelated to the later Capcom series of the same name.

Gameplay

MonsterHunter MD gameplay.jpg

Monster Hunter would have seen the player shoot at various monsters, including dinosaurs and mutants, and was set to be a two-player game (with the second player using a standard Control Pad.)

History

Development

Conceptualized by Sega of America producer Jesse Taylor[3], the game began development at Futurescape Productions sometime around early 1993.

Prerelease

Despite plans by Sega of America to run extensive television and print campaigns advertising the game, only a single screenshot of Monster Hunter has been found. What little promotion the game did receive advertised it as being 1MB in size.

Production credits

Source:
Development material


Magazine articles

Main article: Monster Hunter/Magazine articles.

Screenshots

MonsterHunter MD US raytracing.png
In-game ray tracing demo
MonsterHunter MD US raytracing.png
MonsterHunter MD US jungle.png
Jungle stage, as viewed through SCAT.
MonsterHunter MD US jungle.png

Development material

References


Monster Hunter

MonsterHunter MD TitleScreen.png

Main page | Magazine articles | Region coding | Technical information


No results