Difference between revisions of "Teku Kobayashi"
From Sega Retro
m |
m |
||
Line 10: | Line 10: | ||
}} | }} | ||
{{Employment | {{Employment | ||
− | | company=Deep Space | + | | company=Deep Space Inc. |
| notsega=yes | | notsega=yes | ||
}} | }} | ||
Line 49: | Line 49: | ||
| twitter=tekuzo | | twitter=tekuzo | ||
}} | }} | ||
− | {{stub}}'''{{PAGENAME}}''' (小林 帝久) is a Japanese game designer and director. His first work in the gaming industry was for [[System Sacom]], at which he planned the game design of ''[[Deep Fear]]''. After this, he worked on [[PlayStation 2]] titles for [[Sony Interactive Entertainment]], first through satellite studio Deep Space on ''[[wikipedia:Extermination (video game)|Extermination]]'' and then the company itself, designing the two ''[[wikipedia:Ape Escape|Ape Escape]]'' sequels, before joining [[Sega Corporation (2000-2015)|Sega Corporation]]'s [[AM Plus]] team as a director in August 2005. There, he most prominently directed ''[[Sega Race TV]]''. Upon AM Plus' 2008 disbandment, he joined the Mobile Asia Division, where he remained until the end of 2010.{{ref|https://www.linkedin.com/in/teku-kobayashi-aa10825a/details/experience/}} | + | {{stub}}'''{{PAGENAME}}''' (小林 帝久) is a Japanese game designer and director. His first work in the gaming industry was for [[System Sacom]], at which he planned the game design of ''[[Deep Fear]]''. After this, he worked on [[PlayStation 2]] titles for [[Sony Interactive Entertainment]], first through satellite studio Deep Space Inc., on ''[[wikipedia:Extermination (video game)|Extermination]]'' and then the company itself, designing the two ''[[wikipedia:Ape Escape|Ape Escape]]'' sequels, before joining [[Sega Corporation (2000-2015)|Sega Corporation]]'s [[AM Plus]] team as a director in August 2005. There, he most prominently directed ''[[Sega Race TV]]''. Upon AM Plus' 2008 disbandment, he joined the Mobile Asia Division, where he remained until the end of 2010.{{ref|https://www.linkedin.com/in/teku-kobayashi-aa10825a/details/experience/}} |
Following stints at [[Now Production]] and Groovenauts Inc., Kobayashi returned to Sega as a freelance assistant director with [[Sega Interactive R&D1]], in charge of the game and UI design for the earlier stages of development on ''[[Sega World Drivers Championship]]''.{{ref|https://www.linkedin.com/in/teku-kobayashi-aa10825a/details/experience/}} Since leaving, he has made the arcade rhythm game ''Tetote x Connect'' for [[Taito]] through Liona Inc., and as of October 2022 is the CEO of his own game and software development studio Gentle Giants LLC.{{ref|https://www.gentlegiants.llc/}} | Following stints at [[Now Production]] and Groovenauts Inc., Kobayashi returned to Sega as a freelance assistant director with [[Sega Interactive R&D1]], in charge of the game and UI design for the earlier stages of development on ''[[Sega World Drivers Championship]]''.{{ref|https://www.linkedin.com/in/teku-kobayashi-aa10825a/details/experience/}} Since leaving, he has made the arcade rhythm game ''Tetote x Connect'' for [[Taito]] through Liona Inc., and as of October 2022 is the CEO of his own game and software development studio Gentle Giants LLC.{{ref|https://www.gentlegiants.llc/}} |
Latest revision as of 17:31, 30 November 2024
Teku Kobayashi |
---|
Employment history:
Deep Space Inc.
Divisions:
Mobile Asia Division
Groovenauts Inc.
Sega Interactive[1] (2015-06 – 2017-02)
Divisions:
Liona Inc.
Gentle Giants LLC
|
Role(s): Game Designer, Director |
Education: Tokyo Visual Arts Academy[2] |
Twitter: @tekuzo |
This short article is in need of work. You can help Sega Retro by adding to it.
Teku Kobayashi (小林 帝久) is a Japanese game designer and director. His first work in the gaming industry was for System Sacom, at which he planned the game design of Deep Fear. After this, he worked on PlayStation 2 titles for Sony Interactive Entertainment, first through satellite studio Deep Space Inc., on Extermination and then the company itself, designing the two Ape Escape sequels, before joining Sega Corporation's AM Plus team as a director in August 2005. There, he most prominently directed Sega Race TV. Upon AM Plus' 2008 disbandment, he joined the Mobile Asia Division, where he remained until the end of 2010.[1]
Following stints at Now Production and Groovenauts Inc., Kobayashi returned to Sega as a freelance assistant director with Sega Interactive R&D1, in charge of the game and UI design for the earlier stages of development on Sega World Drivers Championship.[1] Since leaving, he has made the arcade rhythm game Tetote x Connect for Taito through Liona Inc., and as of October 2022 is the CEO of his own game and software development studio Gentle Giants LLC.[3]
Production history
- Deep Fear (Saturn; 1998) — Planners[4]
- Sega Race TV (Lindbergh; 2008) — Directors
- Ikiningyou no Ma (iOS; 2010) — Game Design
- Brick People (iOS; 2011) — Game Design
- Sega World Drivers Championship (ALLS UX; 2018) — Assistant Director
- Sega World Drivers Championship (ALLS UX; 2018) — Game Design
- Sega World Drivers Championship (ALLS UX; 2018) — UI Design