Difference between revisions of "Hidenobu Yamada"

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{{sub-stub}}'''{{PAGENAME}}''' is a programmer and quality engineer at [[Sega of Japan]].
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{{sub-stub}}'''{{PAGENAME}}''' (山田 英伸) is a programmer and quality engineer at [[Sega of Japan]]. He joined Sega as a programmer in 2005 and began by creating in-house libraries for arcade games, followed by multi-platform middleware development for console and mobile games{{ref|https://web.archive.org/web/20240701122549/https://cedec.cesa.or.jp/2024/session/detail/s66014058d631d/}}
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In 2018 he established Slash Labo (すらりんラボ), later renamed techbito,{{ref|https://web.archive.org/web/20190419135714/https://slash-labo.booth.pm/}} an independant circle which sells technical fanzines.{{ref|https://web.archive.org/web/20201029224819/https://cedil.cesa.or.jp/cedil_sessions/view/2218}}
  
 
==Production history==
 
==Production history==
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{{ProductionHistory|{{PAGENAME}}|山田 英伸}}
  
 
==References==
 
==References==
 
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<references />

Latest revision as of 06:02, 10 December 2024

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Hidenobu Yamada
Employment history:
Sega (2005[1] – )
Divisions:
Role(s): Programmer

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Hidenobu Yamada (山田 英伸) is a programmer and quality engineer at Sega of Japan. He joined Sega as a programmer in 2005 and began by creating in-house libraries for arcade games, followed by multi-platform middleware development for console and mobile games[1]

In 2018 he established Slash Labo (すらりんラボ), later renamed techbito,[2] an independant circle which sells technical fanzines.[3]

Production history


References

  1. 1.0 1.1 1.2 https://cedec.cesa.or.jp/2024/session/detail/s66014058d631d/ (Wayback Machine: 2024-07-01 12:25)
  2. https://slash-labo.booth.pm/ (Wayback Machine: 2019-04-19 13:57)
  3. https://cedil.cesa.or.jp/cedil_sessions/view/2218 (Wayback Machine: 2020-10-29 22:48)