Difference between revisions of "Time Warner Interactive's VR Virtua Racing/Bugs"
From Sega Retro
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| desc=Despite a fully-stereo soundtrack existing on the disc, a software bugs forces the game's Redbook audio tracks into mono upon playback. Joe Redifer of ''[https://www.youtube.com/@GameSack Game Sack]'' speculates that, as this issue is shared by a number of other [[Saturn]] games, the problem originates from the Saturn development kits which [[Sega of America]] initially distributed to third-party developers like [[Time Warner Interactive]].{{ref|1=https://www.youtube.com/watch?v=_Eh0YTZ66zI}} | | desc=Despite a fully-stereo soundtrack existing on the disc, a software bugs forces the game's Redbook audio tracks into mono upon playback. Joe Redifer of ''[https://www.youtube.com/@GameSack Game Sack]'' speculates that, as this issue is shared by a number of other [[Saturn]] games, the problem originates from the Saturn development kits which [[Sega of America]] initially distributed to third-party developers like [[Time Warner Interactive]].{{ref|1=https://www.youtube.com/watch?v=_Eh0YTZ66zI}} | ||
+ | }} | ||
+ | |||
+ | ==No music during replays== | ||
+ | {{Bug | ||
+ | | image=no | ||
+ | | desc=The game frequently fails to play music during replays.{{ref|1=https://www.youtube.com/watch?v=_Eh0YTZ66zI}} | ||
+ | }} | ||
+ | |||
+ | ==Sustained engine noise in menus== | ||
+ | {{Bug | ||
+ | | image=no | ||
+ | | desc=The game occasionally fails to shut off the engine noise after ending a race, leaving the sound effect playing while navigating the post-race menus.{{ref|1=https://www.youtube.com/watch?v=_Eh0YTZ66zI}} | ||
}} | }} | ||
Latest revision as of 22:45, 16 December 2024
Contents
Mono sound playback
Despite a fully-stereo soundtrack existing on the disc, a software bugs forces the game's Redbook audio tracks into mono upon playback. Joe Redifer of Game Sack speculates that, as this issue is shared by a number of other Saturn games, the problem originates from the Saturn development kits which Sega of America initially distributed to third-party developers like Time Warner Interactive.[1]
Not fixed in any version.
No music during replays
The game frequently fails to play music during replays.[1]
Not fixed in any version.
The game occasionally fails to shut off the engine noise after ending a race, leaving the sound effect playing while navigating the post-race menus.[1]
Not fixed in any version.
References
Time Warner Interactive's VR Virtua Racing | |
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Main page | Comparisons | Hidden content | Bugs | Magazine articles | Reception | Promotional material | Technical information
Prototypes: 1995-10-30
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