Difference between revisions of "Shinkichi Tanahashi"
From Sega Retro
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* ''[[Sonic Unleashed]]'' (2008) (PS3 & Xbox 360 Version) — Lead Character Artist | * ''[[Sonic Unleashed]]'' (2008) (PS3 & Xbox 360 Version) — Lead Character Artist | ||
* ''[[Sonic Unleashed]]'' (2008) (Wii & PS2 Version) — Artist | * ''[[Sonic Unleashed]]'' (2008) (Wii & PS2 Version) — Artist | ||
− | * ''[[Sonic Generations]]'' (2011) (3DS Version) (2011) — Artist | + | * ''[[Sonic Generations (3DS)|Sonic Generations]]'' (2011) (3DS Version) (2011) — Artist |
* ''[[Sonic Lost World]]'' (2013) — Character Artist | * ''[[Sonic Lost World]]'' (2013) — Character Artist | ||
[[Category:Unsorted Developers]] | [[Category:Unsorted Developers]] |
Revision as of 13:36, 28 January 2014
Shinkichi Tanahashi is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.
He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.
Production History
- Space Channel 5 (1999) — Character Modeling Unit
- Space Channel 5: Special Edition (2003) — Character Modeling Unit
- Space Channel 5: Part 2: Special Edition (2003) — Character Modeling
- Astro Boy (2004) — Character Modeler
- Sonic the Hedgehog (2006) — Character Artist
- Sonic Unleashed (2008) (PS3 & Xbox 360 Version) — Lead Character Artist
- Sonic Unleashed (2008) (Wii & PS2 Version) — Artist
- Sonic Generations (2011) (3DS Version) (2011) — Artist
- Sonic Lost World (2013) — Character Artist