Difference between revisions of "Shinkichi Tanahashi"

From Sega Retro

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* ''[[Sonic Unleashed]]'' (2008) (PS3 & Xbox 360 Version) — Lead Character Artist
 
* ''[[Sonic Unleashed]]'' (2008) (PS3 & Xbox 360 Version) — Lead Character Artist
 
* ''[[Sonic Unleashed]]'' (2008) (Wii & PS2 Version) — Artist
 
* ''[[Sonic Unleashed]]'' (2008) (Wii & PS2 Version) — Artist
* ''[[Sonic Generations]]'' (2011) (3DS Version) (2011) — Artist
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* ''[[Sonic Generations (3DS)|Sonic Generations]]'' (2011) (3DS Version) (2011) — Artist
 
* ''[[Sonic Lost World]]'' (2013) — Character Artist
 
* ''[[Sonic Lost World]]'' (2013) — Character Artist
  
 
[[Category:Unsorted Developers]]
 
[[Category:Unsorted Developers]]

Revision as of 13:36, 28 January 2014

Shinkichi Tanahashi is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.

He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.

Production History

  • Space Channel 5 (1999) — Character Modeling Unit
  • Space Channel 5: Special Edition (2003) — Character Modeling Unit
  • Space Channel 5: Part 2: Special Edition (2003) — Character Modeling
  • Astro Boy (2004) — Character Modeler
  • Sonic the Hedgehog (2006) — Character Artist
  • Sonic Unleashed (2008) (PS3 & Xbox 360 Version) — Lead Character Artist
  • Sonic Unleashed (2008) (Wii & PS2 Version) — Artist
  • Sonic Generations (2011) (3DS Version) (2011) — Artist
  • Sonic Lost World (2013) — Character Artist