Difference between revisions of "DGT2"

From Sega Retro

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* ''[[Eberouge]]'' (dg2 files are stored inside "arc" archive files)
 
* ''[[Eberouge]]'' (dg2 files are stored inside "arc" archive files)
 
* ''[[G Vector]]''
 
* ''[[G Vector]]''
 +
* ''[[Gakkou no Kaidan]]''
 
* ''[[GranDread]]''
 
* ''[[GranDread]]''
 
* ''[[J.League Pro Soccer Club o Tsukurou!]]''
 
* ''[[J.League Pro Soccer Club o Tsukurou!]]''

Revision as of 22:04, 3 March 2014


This short article is in need of work. You can help Sega Retro by adding to it.


DGT2 (short for Digitizer 2) is a graphics format developed by Sega for use in Sega Saturn games. It supports highcolour images of up to 32768 colours (15 bits per pixel), as well as 8-bit images with a palette of 256 colours and optional RLE compression. DGT2 files have the extension .dg2, and can be read by Susie, a Japanese graphics viewer, with the appropriate plugin.

Despite being an official format mentioned in Sega documents, adoption of DGT2 was not widespread.

Games which use DGT2

note: this list is incomplete