Difference between revisions of "Sega Racing Classic"
From Sega Retro
Line 29: | Line 29: | ||
<gallery> | <gallery> | ||
File:SegaRacingClassic logo.png | File:SegaRacingClassic logo.png | ||
+ | </gallery> | ||
+ | |||
+ | ==Digital Manuals== | ||
+ | <gallery> | ||
+ | File:SegaRacingClassic Ringwide Manual.pdf | ||
</gallery> | </gallery> | ||
Revision as of 07:04, 2 August 2014
Sega Racing Classic | |||||
---|---|---|---|---|---|
System(s): Sega RingWide | |||||
Publisher: Sega | |||||
Developer: Sega AM2 | |||||
Genre: Racing | |||||
Number of players: 1-4 | |||||
|
Sega Racing Classic is an arcade racing game released for Sega RingWide hardware in 2009. Despite its fairly generic name, it is actually a remake of Daytona USA running at a resolution of 1280x720 and with all references to the Daytona International Speedway removed.
Despite Ringwide hardware being significantly more powerful than Sega Model 2 hardware (which the original Daytona USA was built for), the graphics are mostly identical to that of the 1994 original, with low polygon counts and low draw distances. Little else has been changed, with all the tracks, cars and music being identical (though again, Daytona references and vocals were removed).
Had the Daytona references been removed due to Sega losing the Daytona arcade license (specifically to GLOBAL VR and their various NASCAR games), they claimed the home console license by October 2011, when they rereleased Daytona USA on the Xbox 360's Xbox Live Arcade and PlayStation 3's PlayStation Network.
Gallery
Artwork
Digital Manuals
Physical Scans
Template:ScanflyerTemplate:Scanflyer
RingWide, US |
---|
|
RingWide, EU |
---|
|
RingWide, World(?) |
---|
|