Difference between revisions of "Chack'n Pop"
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− | ''''' | + | '''''{{PAGENAME}}''''' (チャックン ポップ) is an arcade game developed by [[Taito]] which was subsequently ported to the [[SG-1000]] in 1985. It follows a yellow creature named Chack'n who must traverse across several mazes blowing up monsters. |
The SG-1000 version of the game includes extra cutscenes and a training level not seen in the arcade version. | The SG-1000 version of the game includes extra cutscenes and a training level not seen in the arcade version. | ||
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| region=JP | | region=JP | ||
| front=CnP SG1000 JP Box.jpg | | front=CnP SG1000 JP Box.jpg | ||
− | | | + | | card=CnP SG1000 JP Card.jpg |
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{{scanbox | {{scanbox |
Revision as of 06:07, 29 March 2015
Chack'n Pop | |||||
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System(s): SG-1000 | |||||
Publisher: Sega | |||||
Developer: Taito | |||||
Genre: Action | |||||
Number of players: 1-2 (alternating) | |||||
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Chack'n Pop (チャックン ポップ) is an arcade game developed by Taito which was subsequently ported to the SG-1000 in 1985. It follows a yellow creature named Chack'n who must traverse across several mazes blowing up monsters.
The SG-1000 version of the game includes extra cutscenes and a training level not seen in the arcade version.
Though Chack'n Pop was not a particularly successful game for Taito, it would go on to inspire the success of Bubble Bobble, which shares many of the same characters and devotes a stage to Chack'n Pop. Chack'n has also cameoed in numerous Taito games since, including Bubble Bobble, Fairyland Story, Parasol Stars, Puzzle Bobble (and sequels), Bubble Symphony, Bubble Memories and Arkanoid DS.
Physical Scans
SG-1000, TW |
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NEC Retro has more information related to Chack'n Pop
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