Difference between revisions of "Congo Bongo II"
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{{sub-stub}}'''''Congo Bongo II''''' is an unreleased Atari 2600 game set to be developed by [[Sega Electronics]]. It was cancelled early in production and is not thought to have made it past the design stage. As the name suggests, it would have been a sequel to ''[[Congo Bongo]]''. | {{sub-stub}}'''''Congo Bongo II''''' is an unreleased Atari 2600 game set to be developed by [[Sega Electronics]]. It was cancelled early in production and is not thought to have made it past the design stage. As the name suggests, it would have been a sequel to ''[[Congo Bongo]]''. | ||
− | Programmer[[Tom Sloper]] wanted the game to take place in a lost jungle where prehistoric creatures still lived, while Jeff Rochlis, CEO of the company wanted it to take place on amusement park rides. | + | Programmer [[Tom Sloper]] wanted the game to take place in a lost jungle where prehistoric creatures still lived, while Jeff Rochlis, CEO of the company wanted it to take place on amusement park rides. |
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Revision as of 15:09, 25 July 2015
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Congo Bongo II |
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System(s): Atari 2600 |
Publisher: Sega |
Developer: Sega Electronics |
Genre: Action |
Number of players: 1 |
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Congo Bongo II is an unreleased Atari 2600 game set to be developed by Sega Electronics. It was cancelled early in production and is not thought to have made it past the design stage. As the name suggests, it would have been a sequel to Congo Bongo.
Programmer Tom Sloper wanted the game to take place in a lost jungle where prehistoric creatures still lived, while Jeff Rochlis, CEO of the company wanted it to take place on amusement park rides.