Difference between revisions of "Yuji Naka"

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Also known as "YU2"
 
Also known as "YU2"
  
When '''Yuji Naka''' was 17 years old, he decided to program [[video game]]s. Debt at this sudden fascination had naturally Ryuichi Sakamotos "Yellow Magic Orchestra", the volume, which its Musi with computers composed. (Yuji was also not alone with its inspiration, which has YMO many large names of the play industry fascinated - among other things Kenji Eno, creator of "D".)
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When '''Yuji Naka''' was 17 years old, he decided that he wanted to program [[video game]]s. He owed this fascination to Ryuichi Sakamotos "Yellow Magic Orchestra" program, which allowed the composition of music on your computer. (Yuji was also not alone with this inspiration. Many big names in the gaming industry have shared this - among many others Kenji Eno, creator of "D".)
  
Anyway, Yuji announced itself at a play school (or like always one such Institut to call should...) and had to pull therefore also from Osaka to Tokyo. A large fan of Namco, he wanted to work after his conclusion immediately at those, the late times Taki would draw and Mina and Sophitia and... Ivy! Mjamm! But Namco presupposed a university conclusion for the work - any farmer nincompoop should not finally program Takis and Ivys back! Naka sama was putrid. Stink-putridly. It did not want to the university, and therefore it has itself then somehow to service Games pierced...
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Anyway, Yuji Naka made himself known at a game convention and had to move from Osaka to Tokyo. Being a large fan of Namco, he aimed to work for them after he graduated from college. However, Namco only accepted work from university graduates - assuming that anyone who had not done at least that would not be near good enough for them. Yuji Naka was devastated, but he did not want to go to university, and so made his entrace into the gaming industry through "Service Games".
  
At the beginning of its career it was busy primarily with conversions on the [[SG-1000 Mark III]], but its large break-through should take time not all too for a long time. 1990 became in the again created "[[Sonic Team]]" a leading programmer for Sega's first correct Maskottchen attempt. (although the Grandpa Grandpas from Fantasy would have actually already been zone or the slope on motorcycle okay, or?)
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At the beginning of his career he mainly worked on projects for the [[SG-1000 Mark III]], but his massive breathrough wasn't far off. By the time 1990 hit the calendars, Naka became a leading programmer for "[[Sonic Team]]" who would be the team to be in control of the projects featuring Sega's Mascot.
  
After the completion of [[Sonic 2]], he became already producer. Today he is a president of Sonic Team, Ltd..
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After the completion of [[Sonic 2]], he became the producer. Today he is a president of Sonic Team.
  
 
==Production History==
 
==Production History==
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* [http://sonicworld.sclassic.net/sts/interviews/1996/sonic_1996_dec_20.htm Dec. 1996 - Sega.com Interview on Yuji Naka's life]
 
* [http://sonicworld.sclassic.net/sts/interviews/1996/sonic_1996_dec_20.htm Dec. 1996 - Sega.com Interview on Yuji Naka's life]
 
* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_Jul_31.htm July 31, 1999 - NextGenOnline Interview regarding sequels]
 
* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_Jul_31.htm July 31, 1999 - NextGenOnline Interview regarding sequels]
* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_aug_09.htm Aug. 9, 1999 - GameWeek Interview with Naka on piracy, e
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* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_aug_09.htm Aug. 9, 1999 - GameWeek Interview with Naka on piracy, emulation]
mulation]
 
 
* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_oct_01.htm Oct. 1, 1999 - IGNDC Intereview with Yuji Naka]
 
* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_oct_01.htm Oct. 1, 1999 - IGNDC Intereview with Yuji Naka]
* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_nov_30.htm Nov. 30, 1999 - FutureGamez Interview with Yuji Naka about Sonic Team]
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* [http://sonicworld.sclassic.net/sts/interviews/1999/sonic_1999_nov_30.htm Nov. 30,
 +
1999 - FutureGamez Interview with Yuji Naka about Sonic Team]
 
* [http://sonicworld.sclassic.net/sts/interviews/2000/sonic_2000_Jan_03.htm Jan. 3, 2000 - Core Magazine Interview with Yuji Naka]
 
* [http://sonicworld.sclassic.net/sts/interviews/2000/sonic_2000_Jan_03.htm Jan. 3, 2000 - Core Magazine Interview with Yuji Naka]
 
* [http://sonicworld.sclassic.net/sts/interviews/2000/sonic_2000_feb_09.htm Feb. 9, 2000 - ODCM Interview with Yuji Naka]
 
* [http://sonicworld.sclassic.net/sts/interviews/2000/sonic_2000_feb_09.htm Feb. 9, 2000 - ODCM Interview with Yuji Naka]
  
 
[[Category: Developers]]
 
[[Category: Developers]]

Revision as of 16:01, 3 September 2005


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Yuji Naka
  • Birthday: 17 September 1965

Also known as "YU2"

When Yuji Naka was 17 years old, he decided that he wanted to program video games. He owed this fascination to Ryuichi Sakamotos "Yellow Magic Orchestra" program, which allowed the composition of music on your computer. (Yuji was also not alone with this inspiration. Many big names in the gaming industry have shared this - among many others Kenji Eno, creator of "D".)

Anyway, Yuji Naka made himself known at a game convention and had to move from Osaka to Tokyo. Being a large fan of Namco, he aimed to work for them after he graduated from college. However, Namco only accepted work from university graduates - assuming that anyone who had not done at least that would not be near good enough for them. Yuji Naka was devastated, but he did not want to go to university, and so made his entrace into the gaming industry through "Service Games".

At the beginning of his career he mainly worked on projects for the SG-1000 Mark III, but his massive breathrough wasn't far off. By the time 1990 hit the calendars, Naka became a leading programmer for "Sonic Team" who would be the team to be in control of the projects featuring Sega's Mascot.

After the completion of Sonic 2, he became the producer. Today he is a president of Sonic Team.

Production History

Interviews

Being the producer of most of Sonic's games has earned Yuji Naka the rights to many interviews with those in the gaming industry. Some of those interviews may be found below (couresy of Sonic World):

1999 - FutureGamez Interview with Yuji Naka about Sonic Team]