Difference between revisions of "Takashi Iizuka"

From Sega Retro

old>Kuover
old>Kuover
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* ''[[Sonic Mega Collection Plus]]'' (2004) — Special Thanks
 
* ''[[Sonic Mega Collection Plus]]'' (2004) — Special Thanks
 
* ''[[Sonic Gems Collection]]'' (2005) — Special Thanks
 
* ''[[Sonic Gems Collection]]'' (2005) — Special Thanks
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Director, Lead Game Designer, Level Designer, Scenario Writer, Movie Supervisor
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* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Director, Lead Game Designer, Level Designer, Scenario Writer, CG Movie Supervisor
 
* ''[[Sonic Riders]]'' (2006) — Recording Coordinator
 
* ''[[Sonic Riders]]'' (2006) — Recording Coordinator
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks

Revision as of 08:19, 16 April 2008

File:Photos iizuka.jpg
Takashi Iizuka

Where Hirokazu Yasuhara left off, Takashi Iizuka picked up. He worked directly under Yasuhara in the design of Sonic 3, and has since taken the reigns of the series. Sonic Adventure, the 3D rebirth of the little blue hedgehog that started it all, was the product of Iizuka's idea for a Sonic RPG. After the successful completion of that project, Iizuka headed to the US to head Sonic Team USA, where he continues to churn out new adventures for the speedy wonder, including Sonic Adventure 2 and Sonic Heroes.

Production History