Difference between revisions of "Midnight Resistance"

From Sega Retro

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==Gameplay==
 
==Gameplay==
As is usual for a run and gun game, the player controls a commando armed with an automatic weapon which can shoot in eight directions. There are two primary control schemes to choose from (the second scheme has three variants). "Control A" is a basic method of shooting the direction of the d-pad. "Control B" allows the player to continually shoot in a particular direction no matter what the d-pad is doing. This enables more efficient use of your weapon (e.g. shooting backwards while running forwards), however it is considerably trickier to control and requires more practise. The arcade game had a special rotating joystick for independent control of movement and firing, which the Mega Drive lacks.
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As is usual for a run and gun game, the player controls a commando armed with an automatic weapon which can shoot in eight directions. There are two primary control schemes to choose from (the second scheme has three variants). "Control A" is a basic method of shooting the direction of the D-pad. "Control B" allows the player to continually shoot in a particular direction no matter what the D-pad is doing. This enables more efficient use of your weapon (e.g. shooting backwards while running forwards), however it is considerably trickier to control and requires more practice. The arcade game had a special rotating joystick for independent control of movement and firing, which the Mega Drive lacks. {{A}} switches between shooting and not shooting and {{C}} jumps.
  
 
There is a variety of extra weapons and power-ups which can be purchased at the end of each level with keys picked up from killed enemies. These weapons have limited ammo, though the default gun is unlimited.
 
There is a variety of extra weapons and power-ups which can be purchased at the end of each level with keys picked up from killed enemies. These weapons have limited ammo, though the default gun is unlimited.

Revision as of 00:32, 23 October 2010

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MidnightResistance title.png

Midnight Resistance
System(s): Arcade, Sega Mega Drive, ZX Spectrum, Amstrad CPC, Commodore 64, Commodore Amiga, Atari ST
Publisher: Sega
Developer:
Genre: Run and gun

















Midnight Resistance (ミッドナイトレジスタンス) is a run and gun action game developed and published by Data East for the arcade and later published by Sega for the Mega Drive. The Sega conversion was given a new soundtrack composed by Hitoshi Sakimoto.

The player assumes the role of Johnny Ford, a commando whose family has been kidnapped by a drug magnate. The original arcade game had a slightly different story and an unnamed protagonist.

Gameplay

As is usual for a run and gun game, the player controls a commando armed with an automatic weapon which can shoot in eight directions. There are two primary control schemes to choose from (the second scheme has three variants). "Control A" is a basic method of shooting the direction of the D-pad. "Control B" allows the player to continually shoot in a particular direction no matter what the D-pad is doing. This enables more efficient use of your weapon (e.g. shooting backwards while running forwards), however it is considerably trickier to control and requires more practice. The arcade game had a special rotating joystick for independent control of movement and firing, which the Mega Drive lacks. A switches between shooting and not shooting and C jumps.

There is a variety of extra weapons and power-ups which can be purchased at the end of each level with keys picked up from killed enemies. These weapons have limited ammo, though the default gun is unlimited.

Production Credits

Staff

Design: Koji Akibayashi
Software: Yuichi Nishimura, Naoya Hanada, Yuji Ohtomo, Tac.H
Hardware: Keiichi Yoshida, Hiroyuki Iwabe, Shingo Mitsui
Graphic: Tomoo Adachi, Kazumi Minagawa, Fujimi Oonishi, Yoshinari Kaihoh
Sound: Azusa Hara (Ahsa), Hiroaki Yoshida (Maro), Fuse, Tatsuya Kiuchi (Kiwchi), Hitomi Komatsu (Hitomi)
Thanks to: Shinji Noda, Masahiko Ujita, Nobuyuki Kawaguchi, Shinya Doi, Yoshiaki Honda, Shunichi E

Mega Drive Staff

Producer: Mizuho Yosida
Director: Yukihiro Kawai, Shigeki Saka
Planner: Takashi Matsumoto, Hiroyuki Fujiwara, Satoru Miki
Sub Planner: Takehiko Ishiro
PR: Satoshi Takeuchi, Kouichi Saitoh
Sales: Kazushi Takekoshi
Sound: Hitoshi Sakimoto (YmoH.S), Shougo Sakai (Shyougo Sakai)
Thanks to: Makoto Watanabe, Mitsuo Iwao, Masahiko Nakamura

Physical Scans

Sega Retro Average 
Publication Score Source
84
80
83
84
63
{{{{{icon}}}|L}} 79
Based on
5 reviews
Sega Retro Average 
Publication Version Score
{{|L}} N/A
Based on
0 reviews

Midnight Resistance