Difference between revisions of "Shura no Mon"
From Sega Retro
m (Text replacement - "==Production Credits==" to "==Production credits==") |
m (Text replacement - "==Production credits==" to "==Production credits== Category:Use Creditstable template") |
||
Line 20: | Line 20: | ||
==Production credits== | ==Production credits== | ||
+ | [[Category:Use Creditstable template]] | ||
'''Programmer:''' Asano・O, Danna<br> | '''Programmer:''' Asano・O, Danna<br> | ||
'''Designer:''' Yoshihiro Maruyama, Ruka・H<br> | '''Designer:''' Yoshihiro Maruyama, Ruka・H<br> |
Revision as of 13:10, 18 June 2016
This teeny-tiny article needs some work. You can help us by expanding it.
Shura no Mon | |||||
---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||
Publisher: Sega | |||||
Developer: SIMS | |||||
Genre: Simulation | |||||
|
Shura no Mon (修羅の門) is a 1992 strategic fighting game by Sega for the Sega Mega Drive based around Kodansha's Shura no Mon manga.
The game is a menu-driven fighting game. You can move around the field while a meter on the left side of the screen rises — this shows your attack charge level. Once your attack is powerful enough, hit to open a menu of attacks, which you navigate to make an attack. and do something; exactly what is unknown (TODO).
Production credits
Programmer: Asano・O, Danna
Designer: Yoshihiro Maruyama, Ruka・H
Sound: T's Music, Hikoshi Hashimoto
Voice Cast: Fumi
Special Thanks: Enjyoh, Nekomaru Yono, Kou