Difference between revisions of "Dungeons & Dragons: Tower of Doom"
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− | '''''{{PAGENAME}}''''' is a arcade beat-'em-up game by [[Capcom]] based on the ''Dungeons & Dragons'' franchise. Ports were at one point set for the PlayStation and [[Sega Saturn]] in 1996, but neither materialised as stand-alone products. | + | '''''{{PAGENAME}}''''' is a arcade beat-'em-up game by [[Capcom]] based on the ''Dungeons & Dragons'' franchise. Ports were at one point set for the [[PlayStation]] and [[Sega Saturn]] in 1996, but neither materialised as stand-alone products. |
In Japan, the game was finally released on the Saturn some years later as part of ''[[Dungeons & Dragons Collection]]'' (alongside ''Dungeons & Dragons: Shadow Over Mystara''). It's exactly the same conversion that was planned to be released as a stand-alone game in 1996, hence why it's stripped down to not require the use of a 4MB RAM catridge (which wasn't still available back in 1996) unlike Shadow over Mystara which had been developed with the 4MB RAM expansion in mind. | In Japan, the game was finally released on the Saturn some years later as part of ''[[Dungeons & Dragons Collection]]'' (alongside ''Dungeons & Dragons: Shadow Over Mystara''). It's exactly the same conversion that was planned to be released as a stand-alone game in 1996, hence why it's stripped down to not require the use of a 4MB RAM catridge (which wasn't still available back in 1996) unlike Shadow over Mystara which had been developed with the 4MB RAM expansion in mind. |
Revision as of 20:24, 4 April 2017
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Dungeons & Dragons: Tower of Doom |
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System(s): Sega Saturn |
Publisher: Capcom |
Developer: Capcom |
Planned release date(s): 1996-03[1] |
Genre: Acton |
Number of players: 1-4 |
Dungeons & Dragons: Tower of Doom is a arcade beat-'em-up game by Capcom based on the Dungeons & Dragons franchise. Ports were at one point set for the PlayStation and Sega Saturn in 1996, but neither materialised as stand-alone products.
In Japan, the game was finally released on the Saturn some years later as part of Dungeons & Dragons Collection (alongside Dungeons & Dragons: Shadow Over Mystara). It's exactly the same conversion that was planned to be released as a stand-alone game in 1996, hence why it's stripped down to not require the use of a 4MB RAM catridge (which wasn't still available back in 1996) unlike Shadow over Mystara which had been developed with the 4MB RAM expansion in mind.
Magazine articles
- Main article: Dungeons & Dragons: Tower of Doom/Magazine articles.
References
Dungeons & Dragons games for Sega systems |
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Heroes of the Lance (1991) | Dungeons & Dragons: Warriors of the Eternal Sun (1992) | Eye of the Beholder (1994) | Dungeons & Dragons Collection (1999) |
Dungeons & Dragons: Tower of Doom (unreleased) | Iron & Blood (unreleased) |