Difference between revisions of "Last Survivor"
From Sega Retro
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| bobscreen=LastSurvivor title.png | | bobscreen=LastSurvivor title.png | ||
| publisher={{Arcade}} [[Sega]], {{FMTowns}} [[CRI]] | | publisher={{Arcade}} [[Sega]], {{FMTowns}} [[CRI]] | ||
− | | developer={{Arcade}} [[Sega]], {{FMTowns}} [[CRI]] | + | | developer={{Arcade}} [[Sega AM1]], {{FMTowns}} [[CRI]] |
| system=[[Sega X Board]], FM Towns | | system=[[Sega X Board]], FM Towns | ||
| romsize={{Arcade}} 3720 KB | | romsize={{Arcade}} 3720 KB |
Revision as of 16:11, 5 May 2017
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Last Survivor | |||||
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System(s): Sega X Board, FM Towns | |||||
Publisher: Sega, CRI | |||||
Developer: Sega AM1, CRI | |||||
Genre: Shooting | |||||
Number of players: 1-4 | |||||
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Last Survivor is an arcade game originally released in 1988 by Sega for the Sega X Board arcade hardware.
Last Survivor is one of the first examples of a 3D third-person shooter, and involves players traversing a maze shooting at opponents. It pre-dates experiments by id Software (often credited for inventing the first person shooter genre) by two years. It relies on rotary joystick controllers, and had then-revolutionary ray-casting graphics. As an early example of the genre, its gameplay is slower and less fluid than modern third person shooters.
The game was not widely released. Though location tests are known to have occurred, the game was likely too expensive for arcade operators to run, so very few units were sold, and the game was rare enough to prevent a dump from occurring until 2012 (it did not help that the game uses the FD1094 protection chip, meaning even fewer units may have survived to this day). The game was, however, ported to the FM Towns computer in Japan by CRI, complete with a CD soundtrack.
Contents
Promotional material
Physical scans
X Board version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
X Board, JP | ||||
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X Board, World | ||||
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