Difference between revisions of "Sega Zaxxon hardware"
From Sega Retro
m (Text replacement - " {{ref|" to "{{ref|") |
AllisonKidd (talk | contribs) m |
||
Line 12: | Line 12: | ||
'''Sega Zaxxon hardware''' is an [[arcade]] system created by [[Sega]] in 1982, and was first used for the isometric shmup ''[[Zaxxon]]''. Like many Sega arcade machines of the time, it used the [[Zilog Z80]] as its CPU. | '''Sega Zaxxon hardware''' is an [[arcade]] system created by [[Sega]] in 1982, and was first used for the isometric shmup ''[[Zaxxon]]''. Like many Sega arcade machines of the time, it used the [[Zilog Z80]] as its CPU. | ||
− | ==Technical | + | ==Technical specifications== |
− | ===Sega Zaxxon | + | ===Sega Zaxxon specifications=== |
{{multicol| | {{multicol| | ||
* Board composition: Main board, Sound board, Graphics board{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/zaxxon.cpp}} | * Board composition: Main board, Sound board, Graphics board{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/zaxxon.cpp}} | ||
Line 31: | Line 31: | ||
}} | }} | ||
− | ===''Congo Bongo'' | + | ===''Congo Bongo'' specifications=== |
''[[Congo Bongo]]'' featured the following upgrades in 1983:{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/zaxxon.cpp}} | ''[[Congo Bongo]]'' featured the following upgrades in 1983:{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/zaxxon.cpp}} | ||
Line 45: | Line 45: | ||
}} | }} | ||
− | ==List of | + | ==List of games== |
{{multicol| | {{multicol| | ||
* ''[[Zaxxon]]'' (1982) | * ''[[Zaxxon]]'' (1982) | ||
Line 54: | Line 54: | ||
* ''[[Future Spy]]'' (1984) | * ''[[Future Spy]]'' (1984) | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
{{clear}} | {{clear}} | ||
{{Sega Arcade Boards}} | {{Sega Arcade Boards}} | ||
[[Category:Pre-System 1 arcade systems]] | [[Category:Pre-System 1 arcade systems]] |
Revision as of 01:13, 24 August 2017
Sega Zaxxon hardware | |||||
---|---|---|---|---|---|
Manufacturer: Sega | |||||
|
Sega Zaxxon hardware is an arcade system created by Sega in 1982, and was first used for the isometric shmup Zaxxon. Like many Sega arcade machines of the time, it used the Zilog Z80 as its CPU.
Contents
Technical specifications
Sega Zaxxon specifications
- Board composition: Main board, Sound board, Graphics board[1]
- Main CPU: Zilog Z80 @ 3.04125 MHz (8-bit & 16-bit instructions @ 0.441 MIPS)
- Sound board: Sega G80 Sound Board
- Graphics board: Sega Zaxxon-VIDEOII / 834-5167 Video Board[1]
- RAM: 5.25 KB[1]
- Video resolution: 256×224 (display), 384×264 (overscan)[2]
- Color palette table: 512 (9-bit RGB PROM)[1]
- Colors on screen: 256 (palette RAM)
- Tilemap planes: 2 layers (foreground, background), 8×8 tiles, 4 or 8 colors per tile, tile flipping, vertical/horizontal/diagonal scrolling, isometric perspective[3][1]
- Sprites: 4 or 8 colors per sprite, sprite flipping, shadows[1][3]
- Sprite sizes: 8 and 32 heights, widths of 8, 16 and 32 pixels
- Line buffer: 256 sprite pixels/texels per scanline, 8 (32-width) to 32 (8-width) sprites per scanline
Congo Bongo specifications
Congo Bongo featured the following upgrades in 1983:[1]
- Additional CPU: Zilog Z80 @ 2 MHz (8-bit & 16-bit instructions @ 0.29 MIPS)
- Sound board: Sega 834-5168 Sound Board
- Additional sound chips: 2× SN76496 @ 4 MHz
- RAM: 11 KB
- Main: 4 KB (2 KB RAM 1, 2 KB RAM 2)
- Video: 5 KB (1 KB video, 1 KB color, 3 KB sprites)
- Sound: 2 KB
- Colors on screen: 512
List of games
- Zaxxon (1982)
- Super Zaxxon (1982)
- Congo Bongo / Tip Top (1983)
- Ixion (1983)
- Razzmatazz (1983)
- Future Spy (1984)
References
Sega arcade boards |
---|
Originating in arcades |
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
Console-based hardware |
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
|
PC-based hardware |
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|