Difference between revisions of "Yuji Uekawa"

From Sega Retro

m (→‎Production history: 'Version' to 'version')
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* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)
 
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
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* ''[[sonic:Sonic Forces|Sonic Forces]]'' (2017) — Sonic Character Supervisor
 
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[[Category:Sega of Japan employees]]
 
[[Category:Sega of Japan employees]]
 
[[Category:Lead Artists]]
 
[[Category:Lead Artists]]

Revision as of 15:17, 6 November 2017

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Yuji Uekawa
Role(s): Artist, Designer

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Yuji Uekawa's (上川 祐司) first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.

Production history