Difference between revisions of "Mars Matrix"
From Sega Retro
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| developer=[[Takumi Corporation]] | | developer=[[Takumi Corporation]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals=[[Dreamcast VGA Box]], [[Dreamcast Jump Pack]], [[Dreamcast Arcade Stick]] | | peripherals=[[Dreamcast VGA Box]], [[Dreamcast Jump Pack]], [[Dreamcast Arcade Stick]] | ||
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}} | }} | ||
'''''{{PAGENAME}}''''', known as '''''Mars Matrix: Hyper Solid Shooting''''' (マーズマトリックス) in Japan, is a vertical shoot-'em-up for the [[Sega Dreamcast]]. | '''''{{PAGENAME}}''''', known as '''''Mars Matrix: Hyper Solid Shooting''''' (マーズマトリックス) in Japan, is a vertical shoot-'em-up for the [[Sega Dreamcast]]. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | '''Project "Red Alert"'''<br> | ||
+ | *'''Programmer:''' Takafumi Nishi, Kaju Ishii, Toshihiko Onodera, Naoto Sakurada | ||
+ | *'''Object Designer:''' Ken Taketoshi, Tatsuhiro Suzuki, Hiroki Akiyama, Yuji Ootou | ||
+ | *'''Scroll Designer:''' Kazumi Yogi, Tadahiro Mukaide, Akemi Ootaka | ||
+ | *'''Music Composer:''' Yasushi Kaminishi | ||
+ | *'''Sound Programmer:''' Masahiro Yuge | ||
+ | *'''Concept Mechanic Design:''' Choco, SH@RP, Nadialove Kitty, Norihiro Takikawa | ||
+ | *'''Planning:''' Ikuwo Satoh, And All Mars Matrix Staff | ||
+ | *'''Producer:''' Yukikazu Ozaki | ||
+ | *'''Executive Producer:''' Tomoaki Fujimoto | ||
+ | {{creditsheader|'''Capcom Co.,Ltd.'''}} | ||
+ | *'''Producer:''' Tatuya Minami | ||
+ | *'''Support:''' Capcom R&D Dept.#3, Tomoshi Sadamoto | ||
+ | *'''Special Thanks To:''' All Capcom Staff, And All Takumi Staff, ...And You | ||
+ | '''Thank You For Your Playing'''<br> | ||
+ | *'''Presented by:''' [[Capcom]] | ||
+ | *'''Developed by:''' [[Takumi Corporation|匠]] | ||
+ | |source=In-game credits (JP) | ||
+ | |console=DC | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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| dmjp_source={{num|2000-36ex|page=22|pdf=DCM_JP_20001117_2000-36ex.pdf}} | | dmjp_source={{num|2000-36ex|page=22|pdf=DCM_JP_20001117_2000-36ex.pdf}} | ||
| dmjp_r=91 | | dmjp_r=91 | ||
− | | dmjp_r_source={{num||page=33|pdf= | + | | dmjp_r_source={{num||page=33|pdf=Dorimaga JP 20021011 2002-18.pdf}} |
| edge=70 | | edge=70 | ||
| edge_source={{num|93|page=112|pdf=Edge UK 093.pdf|pdfpage=112}} | | edge_source={{num|93|page=112|pdf=Edge UK 093.pdf|pdfpage=112}} |
Revision as of 08:48, 20 March 2018
This teeny-tiny article needs some work. You can help us by expanding it.
Mars Matrix | |||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||
Publisher: Capcom | |||||||||||||||
Developer: Takumi Corporation | |||||||||||||||
Peripherals supported: Dreamcast VGA Box, Dreamcast Jump Pack, Dreamcast Arcade Stick | |||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
| |||||||||||||||
Mars Matrix, known as Mars Matrix: Hyper Solid Shooting (マーズマトリックス) in Japan, is a vertical shoot-'em-up for the Sega Dreamcast.
Contents
Production credits
Project "Red Alert"
- Programmer: Takafumi Nishi, Kaju Ishii, Toshihiko Onodera, Naoto Sakurada
- Object Designer: Ken Taketoshi, Tatsuhiro Suzuki, Hiroki Akiyama, Yuji Ootou
- Scroll Designer: Kazumi Yogi, Tadahiro Mukaide, Akemi Ootaka
- Music Composer: Yasushi Kaminishi
- Sound Programmer: Masahiro Yuge
- Concept Mechanic Design: Choco, SH@RP, Nadialove Kitty, Norihiro Takikawa
- Planning: Ikuwo Satoh, And All Mars Matrix Staff
- Producer: Yukikazu Ozaki
- Executive Producer: Tomoaki Fujimoto
Capcom Co.,Ltd.
- Producer: Tatuya Minami
- Support: Capcom R&D Dept.#3, Tomoshi Sadamoto
- Special Thanks To: All Capcom Staff, And All Takumi Staff, ...And You
Thank You For Your Playing
Magazine articles
- Main article: Mars Matrix/Magazine articles.
Promotional material
Print advert in Dreamcast Magazine (JP) #2000-36ex: "2000-36 extra (2000-11-17ex)" (2000-11-03)
also published in:
also published in:
- Dreamcast Magazine (JP) #2000-35: "2000-35 (2000-11-03)" (2000-10-20)[2]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 16 reviews |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ 1.0 1.1 1.2 File:ODCM US 12.pdf, page 65 Cite error: Invalid
<ref>
tag; name ":File:ODCM US 12.pdf_p65" defined multiple times with different content - ↑ Dreamcast Magazine, "2000-35 (2000-11-03)" (JP; 2000-10-20), page 2
- ↑ File:DCM_JP_20001117_2000-36ex.pdf, page 22
- ↑ 4.0 4.1 File:Dorimaga JP 20021011 2002-18.pdf, page 33 Cite error: Invalid
<ref>
tag; name ":File:Dorimaga JP 20021011 2002-18.pdf_p33" defined multiple times with different content - ↑ 5.0 5.1 File:Edge UK 093.pdf, page 112 Cite error: Invalid
<ref>
tag; name ":File:Edge UK 093.pdf_p112" defined multiple times with different content - ↑ 576 Konzol, "Május 2001" (HU; 2001-xx-xx), page 39
- ↑ Ação Games, "Fevereiro 2001" (BR; 2001-xx-xx), page 43
- ↑ Dreamcast Magazine, "2000-36 extra (2000-11-17ex)" (JP; 2000-11-03), page 22
- ↑ Dreamcast Magazine, "No. 22" (UK; 2001-05-17), page 72
- ↑ Electronic Gaming Monthly, "July 2001" (US; 2001-06-05), page 108
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 116
- ↑ Famitsu, "2000-11-17" (JP; 2000-11-02), page 32
- ↑ Game Informer, "May 2001" (US; 2001-0x-xx), page 87
- ↑ GameWEEK, "December 11, 2000" (US; 2000-12-11), page 24
- ↑ MAN!AC, "01/2000" (DE; 2000-12-06), page 34
- ↑ Neo Plus, "Wrzesień 2001" (PL; 2001-xx-xx), page 31
- ↑ PSX Extreme, "05/2001" (PL; 2001-0x-xx), page 64
- ↑ Video Games, "02/2001" (DE; 2001-01-03), page 106
Categories:
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